Crafting Recipe
A recipe to make an ascended warhorn with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Settler (+Toughness, +Healing Power, and +Condition Damage) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light boots with Nomad's (+Toughness, +Healing, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light boots with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Trailblazer's (+Toughness, +Condition Damage, +Expertise, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended trident with Trailblazer's (+Toughness, +Condition Damage, +Expertise, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended harpoon gun with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended harpoon gun with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium shoulders with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light boots with Trailblazer's (+Toughness, +Condition Damage, +Expertise, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Trailblazer's (+Toughness, +Condition Damage, +Expertise, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium gloves with Trailblazer's (+Toughness, +Condition Damage, +Expertise, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended spear with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended harpoon gun with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended harpoon gun with Trailblazer's (+Toughness, +Condition Damage, +Expertise, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium boots with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended trident with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended spear with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light boots with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium gloves with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended harpoon gun with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Wanderer's (+Toughness, +Condition Damage, +Expertise, +Vitality, ) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Material
Used to craft legendary weapon shards.
Vendor value: 83Ascended
Crafting Material
Refined from small amounts of soft wood, seasoned wood, hard wood, and elder spirit residue.
Vendor value: 80Ascended
Crafting Material
Created from powerful magical components.
Vendor value: 80Ascended
Crafting Material
Created from rare physical components.
Vendor value: 80Ascended
Crafting Recipe
A recipe to make an ascended inscription for crafting weapons with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended shield with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Trophy
Can be combined in the Mystic Forge with Tempered Spinal Blades, Crystalline Dust, and Bottles of Elonian Wine to create a colored version of Tempered Spinal Blades.
Vendor value: 330Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended inscription for crafting weapons with Zealot's (+Power, +Precision, +Healing) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make a powerful back item aligned to Grenth.
Vendor value: 45Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light shoulders with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Marauder (+Power, +Precision, +Vitality, and +Ferocity) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Wanderer's (+Toughness, +Condition Damage, +Expertise, +Vitality, ) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended