Crafting Recipe
A recipe to make an ascended staff with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Nourishment (30 m):
+200 Power for 30 seconds on Kill +140 Condition Damage for 30 seconds on Kill +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Rare
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Default
Double-click to open.
Vendor value: 128Masterwork
Weapon Strength: 812 - 992
Shaman's stats:Minor Sigil of Earth
Skin: Reclaimed Rifle
Rifle
Damage type: Choking
Required Level: 80
Vendor value: 198Soulbound on use
Masterwork
Crafting Recipe
A recipe to make an ascended heavy breather with Sentinel (+Vitality, +Power, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Minstrel's (+Toughness, +Healing, +Concentration, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make a Minstrel's Pearl Handcannon.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Viper's Pearl Handcannon.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended pistol with Marauder (+Power, +Precision, +Vitality, and +Ferocity) stats.
Vendor value: 160Not salvageable
Ascended
Trophy
Used in statue crafting. Earned at the Temple of Balthazar in Orr.
Rare
Crafting Material
Used to craft Swords.
Vendor value: 8Basic
Crafting Material
Used to craft Shields.
Vendor value: 8Basic
Crafting Material
Used to craft Shields.
Vendor value: 8Basic
Crafting Recipe
A recipe to make an ascended warhorn with Trailblazer's (+Toughness, +Condition Damage, +Expertise, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended trident with Marauder (+Power, +Precision, +Vitality, and +Ferocity) stats.
Vendor value: 160Not salvageable
Ascended
Trophy
Used in decoration crafting. Found on saplings in Ascalon.
Rare
Weapon Strength: 802 - 886
Skin: Glyphic Edge
Sword
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 722 - 797
Skin: Glyphic Horn
Warhorn
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Crafting Recipe
A recipe to make an ascended sword with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Weapon Strength: 759 - 928
Skin: Ogre Cleaver
Axe
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Crafting Recipe
A recipe to make a Vigilant Exalted Masque.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Pearl Siren.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended shield with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Weapon Strength: 819 - 869
Skin: Steam Dagger
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 815 - 957
Skin: Steam Bow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Crafting Recipe
A recipe to make an ascended medium helm with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Weapon Strength: 515 - 569
Berserker's stats:Skin: Sword
Sword
Damage type: Physical
Required Level: 76
Vendor value: 32Basic
Weapon Strength: 534 - 627
Berserker's stats:Skin: Pistol
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 33Basic
Weapon Strength: 148 - 163
Skin: Bronze Sword
Sword
Damage type: Physical
"Serial #1465"
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 118 - 131
Skin: Short Bow
Short Bow
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Weapon Strength: 131 - 145
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 10
Vendor value: 12Not salvageable
Basic
Weapon Strength: 150 - 159
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 262 - 278
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Weapon Strength: 384 - 425
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 55
Vendor value: 36Not salvageable
Basic
Weapon Strength: 279 - 314
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 40
Vendor value: 29Not salvageable
Basic
Weapon Strength: 130 - 147
Skin: Mace
Mace
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 227 - 256
Skin: Mace
Mace
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 253 - 286
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Weapon Strength: 250 - 282
Skin: Staff
Staff
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Sword
Sword
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 132 - 146
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Defense: 20
Weapon Strength: 281 - 317
Skin: Shield
Shield
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 160 - 196
Skin: Steam Axe
Axe
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 139 - 153
Skin: Steamblade
Sword
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 131 - 154
Skin: Steam Brand
Torch
Damage type: Physical
Required Level: 6
Vendor value: 11Fine
Weapon Strength: 200 - 244
Skin: Steam Axe
Axe
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 269 - 315
Skin: Steam Bow
Long Bow
Damage type: Physical
Required Level: 31
Vendor value: 47Fine
Weapon Strength: 264 - 292
Skin: Steam Short Bow
Short Bow
Damage type: Physical
Required Level: 31
Vendor value: 47Fine
Weapon Strength: 184 - 216
Skin: Steam Brand
Torch
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 683 - 770
Carrion stats:Skin: Steam Mace
Mace
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 751 - 847
Carrion stats:Skin: Steam Staff
Staff
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 591 - 653
Carrion stats:Skin: Steam Trident
Trident
Damage type: Physical
Required Level: 71
Vendor value: 89Fine
Weapon Strength: 173 - 183
Skin: Krytan Dagger
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 165 - 183
Skin: Krytan Greatsword
Greatsword
Damage type: Physical
Required Level: 6
Vendor value: 17Fine
Weapon Strength: 188 - 208
Skin: Krytan Spear
Harpoon
Damage type: Physical
Required Level: 16
Vendor value: 30Fine
Weapon Strength: 150 - 166
Skin: Krytan Sword
Sword
Damage type: Physical
Required Level: 6
Vendor value: 11Fine