Defense: 69
Skin: Leather Shoes
Medium armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 23
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 70
Skin: Noble Pants
Medium armor
Leggings
Required Level: 35
Vendor value: 143Soulbound on use
Rare
Defense: 70
Skin: Noble Pants
Medium armor
Leggings
Required Level: 35
Vendor value: 143Soulbound on use
Rare
Defense: 64
Carrion stats:Skin: Noble Shoulders
Medium armor
Shoulders
Required Level: 65
Vendor value: 182Soulbound on use
Rare
Defense: 64
Carrion stats:Skin: Noble Mask
Medium armor
Helm
Required Level: 65
Vendor value: 27Soulbound on use
Rare
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
+12 vitality
Food
Required Level: 10
Vendor value: 5Basic
Nourishment (15 m):
+3% Poison Duration +10% Experience from Kills
Food
Vendor value: 3Basic
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 15
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+5% Poison Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+60 Power +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
80% Chance to Gain Health on Kill +60 Healing Power +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
+100 Power +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
-40% Incoming Stun Duration +70 Toughness +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Food
Dessert Feast: Double-click to set out a Tray of Chocolate Oranges to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 55
Vendor value: 15Masterwork
Food
Dessert Feast: Double-click to set out a Tray of Mixed Berry Pies to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork
Food
Meal Feast: Double-click to set out a Feast of Stuffed Zucchinis to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Food
Meal Feast: Double-click to set out a Feast of Coriander Crusted Meat Dinner to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 60
Vendor value: 52Masterwork
Gift Box
Double-click to identify a Common or Uncommon Dye from the Blue spectrum.
Masterwork
Crafting Material
Used to craft Earrings.
Vendor value: 8Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 8Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 7Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 4Basic
Crafting Material
Used to craft Axes.
Vendor value: 8Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Crafting Material
Used to craft Shields.
Vendor value: 4Basic
Crafting Material
Used to craft Longbows.
Vendor value: 4Basic
Crafting Material
Used to craft Pistols.
Vendor value: 8Basic
Crafting Material
Used to craft Pistols.
Vendor value: 2Basic
Crafting Material
Used to craft bows.
Vendor value: 2Basic
Crafting Material
Used to craft Jute Wristguards.
Vendor value: 2Basic
Crafting Material
Used to craft Wool Helms.
Vendor value: 3Basic
Crafting Material
Used to craft Coarse Shoulders.
Vendor value: 5Basic
Crafting Material
Used to craft Thin Boots.
Vendor value: 3Basic
Crafting Material
Used to craft Iron Boots.
Vendor value: 3Basic
Crafting Material
Used to craft Iron Gloves.
Vendor value: 3Basic
Crafting Material
Used to craft Iron Leggings.
Vendor value: 3Basic
Crafting Material
Used to craft Orichalcum Shoulders.
Vendor value: 8Basic
Crafting Material
Used in Focus crafting.
Vendor value: 5Basic
Crafting Material
Used in Focus crafting.
Vendor value: 4Basic
Crafting Material
Used to craft Tridents.
Vendor value: 8Basic
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 206 - 219
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 224 - 248
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 426 - 480
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 90Soulbound on use
Masterwork
Weapon Strength: 313 - 346
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 622 - 701
Berserker's stats:Skin: Hard Wood Staff
Staff
Damage type: Physical
Required Level: 65
Vendor value: 165Soulbound on use
Masterwork
Weapon Strength: 634 - 700
Cleric's stats:Skin: Elder Wood Trident
Trident
Damage type: Physical
Required Level: 75
Vendor value: 93Fine
Weapon Strength: 310 - 349
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork