Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 8Basic
Crafting Material
Used to craft Daggers.
Vendor value: 4Basic
Crafting Material
Used to craft Torches.
Vendor value: 4Basic
Crafting Material
Used in the crafting of armor with +Power and +Ferocity.
Vendor value: 22Masterwork
Crafting Material
Used to craft Earrings.
Vendor value: 7Basic
Crafting Material
Used to craft Bronze Coats.
Vendor value: 2Basic
Crafting Material
Used in the crafting of armor with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 66Exotic
Open UI
Updated for the new year! Contains a guaranteed item, a redeemable Black Lion Statuette, and 2 common items. Each chest has a chance for an extra rare item, including exclusive skins not available anywhere else. Preview available.
Fine
Gift Box
Double-click to identify one random dye color, which can be unlocked for all of your characters or recycled at the Mystic Forge.
Basic
Gift Box
Double-click to identify a Common Dye from the Brown spectrum.
Fine
Gift Box
Double-click to identify a Common Dye from the Orange spectrum.
Fine
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Red spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Gray spectrum.
Rare
Gift Box
Double-click to identify a Common or Uncommon Dye from the Purple spectrum.
Masterwork
Gift Box
Double-click to identify a Common or Uncommon Dye from the Red spectrum.
Masterwork
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Yellow spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Orange spectrum.
Rare
Nourishment (30 m):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+9% Damage vs. Inquest -8% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Power Gain Concentration Equal to 6% of Your Condition Damage +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 5% of Your Expertise +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 4% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 2% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+9% Damage vs. Sons of Svanir -8% Damage from Sons of Svanir +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Utility
Double-click to transform into a Dredge Resonator.
Vendor value: 12Rare
Nourishment (1 h):
+10% Damage vs. Demons -10% Damage from Demons +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Utility
Double-click to transform into a Bandit Highwayman.
Vendor value: 12Rare
Nourishment (30 m):
+9% Damage vs. Flame Legion -8% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
+10% Damage vs. Halloween Creatures -10% Damage from Halloween Creatures +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance -10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance +15% Experience from kills
Utility
Required Level: 80
Vendor value: 1Fine
Nourishment (30 m):
+8% Damage vs. Flame Legion -6% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Power Gain Condition Damage Equal to 3% of Your Precision +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Movement speed increased.
Utility
Required Level: 15
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Masterwork
Nourishment (30 m):
Gain Power Equal to 6% of Your Condition Damage Gain Power Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
+10% Damage vs. Dredge -10% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+7% Damage vs. Ogre -4% Damage from Ogre +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Undead -8% Damage from Undead +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Crafting Recipe
Double-click to learn this recipe.
Vendor value: 64Masterwork
Crafting Recipe
A recipe to make an ascended mace with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make a Moonstone Orichalcum Ring.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a powerful back item aligned to Grenth.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
Double-click to learn the chef recipe for Candy Corn Custard.
Vendor value: 33Not salvageable
Fine
Crafting Recipe
A recipe to make an ascended light breather with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Rabid (+Condition Damage, +Precision, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Cavalier (+Toughness, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Assassin (+Precision, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended