
Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 8Basic

Crafting Material
Used to craft Daggers.
Vendor value: 4Basic

Crafting Material
Used to craft Torches.
Vendor value: 4Basic

Crafting Material
Used in the crafting of armor with +Power and +Ferocity.
Vendor value: 22Masterwork

Crafting Material
Used to craft Earrings.
Vendor value: 7Basic

Crafting Material
Used to craft Bronze Coats.
Vendor value: 2Basic

Crafting Material
Used in the crafting of armor with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 66Exotic

Open UI
Updated for the new year! Contains a guaranteed item, a redeemable Black Lion Statuette, and 2 common items. Each chest has a chance for an extra rare item, including exclusive skins not available anywhere else. Preview available.
Fine

Gift Box
Double-click to identify one random dye color, which can be unlocked for all of your characters or recycled at the Mystic Forge.
Basic

Gift Box
Double-click to identify a Common Dye from the Brown spectrum.
Fine

Gift Box
Double-click to identify a Common Dye from the Orange spectrum.
Fine

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Red spectrum.
Rare

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Gray spectrum.
Rare

Gift Box
Double-click to identify a Common or Uncommon Dye from the Purple spectrum.
Masterwork

Gift Box
Double-click to identify a Common or Uncommon Dye from the Red spectrum.
Masterwork

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Yellow spectrum.
Rare

Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Orange spectrum.
Rare

Nourishment (30 m):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+9% Damage vs. Inquest -8% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine

Nourishment (30 m):
Gain Concentration Equal to 3% of Your Power Gain Concentration Equal to 6% of Your Condition Damage +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (1 h):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 5% of Your Expertise +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine

Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (1 h):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 4% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine

Utility
The aroma of sea breezes and simpler times wafts from the bottle. Use its contents to transform into...something.
Not usable in the Mystic Forge
Not salvageable
Masterwork

Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 2% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine

Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+9% Damage vs. Sons of Svanir -8% Damage from Sons of Svanir +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine

Utility
Double-click to transform into a Dredge Resonator.
Vendor value: 12Rare

Nourishment (1 h):
+10% Damage vs. Demons -10% Damage from Demons +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine

Utility
Double-click to transform into a Bandit Highwayman.
Vendor value: 12Rare

Nourishment (30 m):
+9% Damage vs. Flame Legion -8% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine

Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (1 h):
+10% Damage vs. Halloween Creatures -10% Damage from Halloween Creatures +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine

Nourishment (1 h):
+10% damage vs. Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance -10% damage from Toxic Alliance, Watchwork, Aetherblade, and Molten Alliance +15% Experience from kills
Utility
Required Level: 80
Vendor value: 1Fine

Nourishment (30 m):
+8% Damage vs. Flame Legion -6% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine

Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Power Gain Condition Damage Equal to 3% of Your Precision +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
Movement speed increased.
Utility
Required Level: 15
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Masterwork

Nourishment (30 m):
Gain Power Equal to 6% of Your Condition Damage Gain Power Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (1 h):
+10% Damage vs. Dredge -10% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine

Nourishment (1 h):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Nourishment (30 m):
+7% Damage vs. Ogre -4% Damage from Ogre +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine

Nourishment (30 m):
+9% Damage vs. Undead -8% Damage from Undead +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine

Nourishment (30 m):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Crafting Recipe
Double-click to learn this recipe.
Vendor value: 64Masterwork

Crafting Recipe
A recipe to make an ascended mace with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Recipe
A recipe to make ascended heavy gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended

Crafting Recipe
A recipe to make an ascended light breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended

Crafting Recipe
A recipe to make a Moonstone Orichalcum Ring.
Vendor value: 132Not salvageable
Exotic

Crafting Recipe
A recipe to make a powerful back item aligned to Grenth.
Vendor value: 45Not salvageable
Ascended

Crafting Recipe
A recipe to make an ascended medium breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended

Crafting Recipe
Double-click to learn the chef recipe for Candy Corn Custard.
Vendor value: 33Not salvageable
Fine

Crafting Recipe
A recipe to make an ascended light breather with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended

Crafting Recipe
A recipe to make an ascended heavy breather with Rabid (+Condition Damage, +Precision, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended

Crafting Recipe
A recipe to make an ascended heavy breather with Cavalier (+Toughness, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended

Crafting Recipe
A recipe to make an ascended heavy breather with Assassin (+Precision, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended