Nourishment (30 m):
100% Chance to Gain Might on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Remove a Condition on Using a Heal Skill (Cooldown: 10 Seconds) +70 Healing +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80 Toughness +60 Precision +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
60% Chance to Gain Might on Dodge +20% to Endurance Regeneration
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+100 Vitality +70 Toughness +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
+100 Power +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+20% Downed Health +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+100 Precision +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 17
Vendor value: 13Fine
Food
Dessert Feast: Double-click to set out a Tray of Peach Tarts to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork
Nourishment (30 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
30% Magic Find +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 20Fine
Nourishment (30 m):
60% to Gain Swiftness on Kill +5% Damage While Moving +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80 Toughness +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine
Nourishment (30 m):
+80 Condition Damage +60 Precision +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+60 Condition Damage +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
+100 Power +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+80 Precision +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Might on Dodge +40% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+160 Power for 30 Seconds on Kill +60 Ferocity +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+100 Concentration +40% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 80
Vendor value: 20Fine
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
+100 Power +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (15 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+40 Ferocity Day: 18% Chance to Burn on Critical Hit Night: 18% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 5
Vendor value: 3Basic
Nourishment (15 m):
+20 Power +10% Experience from Kills
Food
Vendor value: 5Fine
Nourishment (30 m):
+100 Healing +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine
Nourishment (30 m):
+12% Burning Duration +60 Precision +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
22% Magic Find +50 Condition Damage +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+10% Chill Duration +50 Power +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+50 Ferocity Day: 20% Chance to Burn on Critical Hit Night: 20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
30% Magic Find +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (45 m):
66% Chance to Steal Life on Critical Hit +70 Precision +15% Experience from Kills
Food
Required Level: 80
Vendor value: 32Not available underwater
Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80% Downed Health +14% Damage While Downed +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
80% Chance to Gain Might on Dodge +30% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (30 m):
+80 Precision +60 Ferocity +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+30 Ferocity Day: 12% Chance to Burn on Critical Hit Night: 12% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Food
Required Level: 80
Vendor value: 64Masterwork
Nourishment (30 m):
+100 Concentration Swiftness for 30 Seconds on Kill +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Rare
Nourishment (30 m):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+5% Burning Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (20 m):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic