Defense: 23
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 15
Weapon Strength: 230 - 259
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Defense: 43
Skin: Scale Boots
Heavy armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 23
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 30
Vendor value: 39Fine
Weapon Strength: 232 - 257
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Defense: 45
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 30
Vendor value: 22Basic
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 43
Skin: Scale Boots
Heavy armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 17
Skin: Student Mantle
Light armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 18
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 30
Vendor value: 20Basic
Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Defense: 15
Weapon Strength: 230 - 259
Skin: Iron Shield
Shield
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+50 Condition Damage +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 258 - 285
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Defense: 29
Skin: Scale Helm
Heavy armor
Helm
Required Level: 30
Vendor value: 39Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Defense: 29
Skin: Scale Helm
Heavy armor
Helm
Required Level: 30
Vendor value: 39Fine
Weapon Strength: 281 - 317
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 23
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Weapon Strength: 258 - 285
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 232 - 257
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Defense: 63
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 30
Vendor value: 24Basic
Weapon Strength: 255 - 288
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Defense: 43
Skin: Scale Boots
Heavy armor
Boots
Required Level: 30
Vendor value: 31Fine
Nourishment (30 m):
-14% Incoming Damage while Stunned, Knocked Down, or Knocked Back -6% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Defense: 37
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 37
Skin: Outlaw Gloves
Medium armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 29
Skin: Scale Pauldrons
Heavy armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 31
Skin: Student Gloves
Light armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 23
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 17
Skin: Student Circlet
Light armor
Helm
Required Level: 30
Vendor value: 39Fine
Weapon Strength: 281 - 317
Skin: Iron Hammer
Hammer
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Defense: 23
Skin: Outlaw Mask
Medium armor
Helm
Required Level: 30
Vendor value: 39Fine
Defense: 43
Skin: Scale Gauntlets
Heavy armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 31
Skin: Country Boots
Light armor
Boots
Required Level: 29
Vendor value: 30Fine
Weapon Strength: 232 - 246
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 29
Vendor value: 30Fine
Defense: 55
Skin: Worn Chain Legs
Heavy armor
Leggings
Required Level: 29
Vendor value: 42Fine
Defense: 82
Skin: Worn Chain Coat
Heavy armor
Coat
Required Level: 29
Vendor value: 45Fine
Defense: 41
Skin: Worn Chain Greaves
Heavy armor
Boots
Required Level: 29
Vendor value: 30Fine
Defense: 23
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 28
Vendor value: 14Basic
Defense: 27
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 28
Vendor value: 15Basic
Weapon Strength: 195 - 215
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 28
Vendor value: 22Basic
Weapon Strength: 226 - 240
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 28
Vendor value: 29Fine
Weapon Strength: 185 - 226
Skin: Axe
Axe
Damage type: Physical
Required Level: 28
Vendor value: 15Basic
Defense: 35
Skin: Studded Boots
Medium armor
Boots
Required Level: 28
Vendor value: 29Fine
Weapon Strength: 195 - 215
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 28
Vendor value: 22Basic
Weapon Strength: 212 - 260
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 28
Vendor value: 22Basic
Weapon Strength: 246 - 272
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 28
Vendor value: 44Fine