Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Trophy
Salvage Item
Vendor value: 18Basic
Crafting Material
Used to craft Brilliant Jewels.
Vendor value: 8Basic
Crafting Material
Used to craft Bronze Helms.
Vendor value: 2Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 25Basic
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Default
Double-click to open.
Vendor value: 22Basic
Defense: 14
Skin: Worn Chain Greaves
Heavy armor
Boots
Vendor value: 5Not upgradeable
Basic
Default
Double-click to open.
Vendor value: 32Basic
Crafting Material
Used to craft Tridents.
Vendor value: 6Basic
Trophy
Salvage Item
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 32Basic
Default
Double-click to open. Finders keepers!
Basic
Weapon Strength: 534 - 627
Berserker's stats:Skin: Pistol
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 33Basic
Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Default
Double-click to open.
Vendor value: 15Basic
Booze
Vendor value: 2Basic
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 6Basic
Trophy
Salvage Item
Vendor value: 25Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Default
Double-click to open. Finders keepers!
Basic
Default
Use to construct a superior shield generator build site. The generator's primary function is to project force fields in order to disrupt enemy movement and support allies. Range 3,300. Requires 50 supply to complete.
Vendor value: 1Not salvageable
Basic
Crafting Material
Used to craft Thick Helms.
Vendor value: 7Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Default
Double-click to open.
Vendor value: 22Basic
Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 18Basic
Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic
Default
Double-click to open.
Vendor value: 15Basic
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 8Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Used to craft Necklaces.
Vendor value: 2Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 15Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Default
Double-click to open.
Vendor value: 15Basic
Default
Double-click to open.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 25Basic
Trophy
Salvage Item
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 32Basic
Default
Double-click to open.
Vendor value: 18Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 10Basic
Nourishment (20 m):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Default
Double-click to open. Finders keepers!
Basic
Default
Double-click to open.
Vendor value: 32Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic