Weapon Strength: 950 - 1050
Superior Sigil of Air
Skin: Bolt
Sword
Damage type: Lightning
Required Level: 80
Vendor value: 10Not salvageable
Account bound on acquire
Legendary
Crafting Material
Refined from Scraps.
Vendor value: 5Basic
Crafting Material
Refined from wool, cotton, linen, and silk weaving thread.
Vendor value: 80Ascended
Crafting Material
Refined from Scraps.
Vendor value: 8Basic
Crafting Material
Refined from Scraps.
Vendor value: 2Basic
Crafting Material
Refined from Scraps.
Vendor value: 6Basic
Crafting Material
Refined from Scraps.
Vendor value: 7Basic
Crafting Material
Refined from Scraps.
Vendor value: 3Basic
Accessory
Required Level: 80
Vendor value: 330Soulbound on use
Exotic
Crafting Material
Vendor value: 6Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Trophy
Elonian wine, purchased from Miyani in Lions Arch.
Vendor value: 313Not salvageable
Exotic
Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
+80 Precision +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
28% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (30 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+30 Healing Power +5% Karma
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+80 Precision +60 Ferocity +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+7% Burning Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
-8% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Nourishment (30 m):
+100 Precision +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine
Nourishment (30 m):
+100 Precision +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Nourishment (30 m):
+15% Burning Duration +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+50 Ferocity Day: 20% Chance to Burn on Critical Hit Night: 20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (1 h):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
30% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Crafting Material
Ingredient
Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
-20% Incoming Condition Duration +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80% Downed Health +14% Damage While Downed +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+50 Power +50 Condition Damage Gain Might When Using a Heal Skill +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+5% Burning Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
80% Chance to Gain Might on Dodge +30% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+60 Healing Power +50 Toughness +5% Karma
Food
Required Level: 50
Vendor value: 24Fine