Defense: 18
Skin: Chain Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 80
Skin: Splint Gauntlets
Heavy armor
Gloves
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 18
Skin: Chain Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 23
Skin: Chain Helm
Heavy armor
Helm
Required Level: 20
Vendor value: 60Soulbound on use
Masterwork
Defense: 18
Skin: Chain Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 43
Skin: Splint Pauldrons
Heavy armor
Shoulders
Required Level: 45
Vendor value: 46Fine
Defense: 18
Skin: Chain Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 80
Skin: Splint Greaves
Heavy armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 22
Skin: Chain Boots
Heavy armor
Boots
Required Level: 10
Vendor value: 15Fine
Defense: 22
Skin: Chain Boots
Heavy armor
Boots
Required Level: 10
Vendor value: 15Fine
Defense: 72
Skin: Scale Legs
Heavy armor
Leggings
Required Level: 35
Vendor value: 96Soulbound on use
Masterwork
Defense: 43
Skin: Scale Boots
Heavy armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 44
Skin: Chain Coat
Heavy armor
Coat
Required Level: 10
Vendor value: 23Fine
Defense: 43
Skin: Scale Boots
Heavy armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 46
Skin: Chain Legs
Heavy armor
Leggings
Required Level: 20
Vendor value: 68Soulbound on use
Masterwork
Defense: 22
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 14Fine
Defense: 44
Skin: Chain Coat
Heavy armor
Coat
Required Level: 10
Vendor value: 23Fine
Defense: 22
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 14Fine
Defense: 26
Skin: Chain Boots
Heavy armor
Boots
Required Level: 15
Vendor value: 20Fine
Defense: 43
Skin: Scale Gauntlets
Heavy armor
Gloves
Required Level: 30
Vendor value: 28Fine
Defense: 43
Skin: Scale Boots
Heavy armor
Boots
Required Level: 30
Vendor value: 31Fine
Defense: 54
Skin: Scale Boots
Heavy armor
Boots
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Defense: 26
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 15
Vendor value: 18Fine
Defense: 26
Skin: Chain Boots
Heavy armor
Boots
Required Level: 15
Vendor value: 20Fine
Bag
18 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
18 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
18 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Bag
18 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 54No sell or sort
Fine
Bag
18 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
18 Slots
Vendor value: 27Basic
Bag
18 Slots
Vendor value: 27Basic
Bag
18 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 54Fine
Bag
18 Slots
Vendor value: 27Basic
Bag
12 Slots
Vendor value: 22Basic
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Default
Double-click to open.
Vendor value: 32Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Double-click to open.
Vendor value: 15Basic
Bag
10 Slots
Vendor value: 17Basic
Bag
15 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
12 Slots
Vendor value: 22Basic
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Default
Double-click to open.
Vendor value: 25Basic
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 4% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Default
Double-click to open.
Vendor value: 32Basic
Default
Double-click to open.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 7Basic
Bag
15 Slots
Vendor value: 27Basic
Bag
12 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Default
Double-click to open.
Vendor value: 22Basic
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 5% of Your Expertise +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Bag
15 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 54No sell or sort
Fine
Default
Double-click to open.
Vendor value: 29Basic
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Default
Double-click to open.
Vendor value: 32Basic
Bag
12 Slots
Vendor value: 22Basic
Bag
12 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
10 Slots
Vendor value: 17Basic
Default
Double-click to open.
Vendor value: 22Basic
Bag
10 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 33Fine