Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine
Weapon Strength: 610 - 746
Shaman's stats:Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 76
Vendor value: 63Fine
Weapon Strength: 654 - 799
Shaman's stats:Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 503 - 534
Shaman's stats:Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 61
Vendor value: 52Fine
Weapon Strength: 704 - 748
Shaman's stats:Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 592 - 629
Shaman's stats:Skin: Shiverpeak Talisman
Focus
Damage type: Physical
Required Level: 76
Vendor value: 63Fine
Weapon Strength: 634 - 673
Shaman's stats:Skin: Shiverpeak Talisman
Focus
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 701 - 791
Shaman's stats:Skin: Shiverpeak Maul
Hammer
Damage type: Physical
Required Level: 76
Vendor value: 95Fine
Weapon Strength: 751 - 847
Shaman's stats:Skin: Shiverpeak Maul
Hammer
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 644 - 712
Shaman's stats:Skin: Shiverpeak Spear
Harpoon
Damage type: Physical
Required Level: 76
Vendor value: 95Fine
Weapon Strength: 690 - 762
Shaman's stats:Skin: Shiverpeak Spear
Harpoon
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Weapon Strength: 655 - 769
Shaman's stats:Skin: Shiverpeak Bow
Long Bow
Damage type: Physical
Required Level: 76
Vendor value: 95Fine
Weapon Strength: 637 - 719
Shaman's stats:Skin: Shiverpeak Club
Mace
Damage type: Physical
Required Level: 76
Vendor value: 63Fine
Weapon Strength: 683 - 770
Shaman's stats:Skin: Shiverpeak Club
Mace
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 624 - 732
Shaman's stats:Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 76
Vendor value: 63Fine
Weapon Strength: 668 - 784
Shaman's stats:Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 66Fine
Weapon Strength: 702 - 858
Shaman's stats:Skin: Shiverpeak Arquebus
Rifle
Damage type: Physical
Required Level: 76
Vendor value: 95Fine
Weapon Strength: 751 - 918
Shaman's stats:Skin: Shiverpeak Arquebus
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 99Fine
Nourishment (30 m):
+7% Damage vs. Ogre -4% Damage from Ogre +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Undead -4% Damage from Undead +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Flame Legion -6% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Nightmare Court -6% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Ice Brood -6% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Undead -6% Damage from Undead +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Flame Legion -8% Damage from Flame Legion +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Nightmare Court -8% Damage from Nightmare Court +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Sons of Svanir -8% Damage from Sons of Svanir +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Inquest -8% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Undead -8% Damage from Undead +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Demons -10% Damage from Demons +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Dredge -10% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Bag
10 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 33No sell or sort
Fine
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 2% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Bag
10 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 33Fine
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 4% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Bag
12 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
15 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
15 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
10 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 33Fine
Bag
15 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 54Fine
Nourishment (30 m):
Gain Concentration Equal to 3% of Your Precision Gain Concentration Equal to 6% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Bag
15 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 54No sell or sort
Fine
Bag
12 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 43No sell or sort
Fine
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 5% of Your Expertise +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Bag
10 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 33Fine
Bag
10 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 33No sell or sort
Fine