Nourishment (30 m):
+60 Healing Power +50 Toughness +5% Karma
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+30 Healing Power +5% Karma
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (1 h):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 toughness 20% magic find +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 power +70 toughness +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 toughness +70 power +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Power +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (20 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (20 m):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Nourishment (30 m):
+45 All Attributes +20% Magic Find +10% Experience from Kills
Food
Required Level: 80
Vendor value: 17Basic
Nourishment (30 m):
+100 Healing Power +10% Healing Effectiveness (Outgoing) +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Fine
Nourishment (30 m):
-20% Incoming Condition Duration +70 Expertise +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Exotic
Nourishment (30 m):
+100 Concentration Swiftness for 30 Seconds on Kill +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Rare
Nourishment (30 m):
+100 Concentration +25% Magic Find during Lunar New Year 33% Chance for Might (5 Seconds) on Critical Hit
Food
Required Level: 80
Not salvageable
Fine
Nourishment (30 m):
+200 Power for 30 seconds on Kill +140 Condition Damage for 30 seconds on Kill +25% Magic Find during Lunar New Year
Food
Required Level: 80
Not salvageable
Rare
Food
Required Level: 80
Vendor value: 64Masterwork
Food
Snack Feast: Double-click to set out a Feast of Red Lentil and Flatbread to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 128Exotic
Food
Snack Feast: Double-click to set out a Feast of Coffee to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 128Exotic
Food
Required Level: 80
Vendor value: 128Exotic
Food
Required Level: 80
Vendor value: 96Rare
Nourishment (30 m):
+50 Power +50 Condition Damage Gain Might When Using a Heal Skill +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Nourishment (30 m):
66% Chance to Steal Life on Critical Hit +70 Precision +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Nourishment (30 m):
+30% Magic Find +40% Gold from Monsters +10% Experience from Kills +10% Karma
Food
Required Level: 80
Vendor value: 15Masterwork
Food
Double-click to combine 25 Elder Wood Logs, 50 Globs of Ectoplasm, 10 Icy Runestones, and 5 Winterberries to create an offering for Koda.
Basic
Food
Double-click to present a burnt offering to Koda.
Basic
Nourishment (45 m):
+100 Ferocity 28% Chance to Gain Might on Critical Hit +10% Experience from Kills +30% Magic Find
Food
Required Level: 80
Vendor value: 66Masterwork
Nourishment (30 m):
-28% Incoming Stun Duration +50 Toughness +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
-3% Incoming Condition Duration
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 5
Vendor value: 3Basic
Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (30 m):
-8% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
28% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (15 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Vendor value: 3Basic
Nourishment (30 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (15 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Vendor value: 3Basic
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
+7% Poison Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (15 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 4Fine
Nourishment (30 m):
+3% Poison Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+20 Vitality +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
16% Chance to Gain Might on Critical Hit During the Day +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+20 Expertise +10% Experience from Kills
Food
Required Level: 20
Vendor value: 12Fine
Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 5Fine
Nourishment (1 h):
+60 Precision +50 Ferocity +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
+100 Condition Damage for 30 Seconds on Kill +40 Precision +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Condition Damage +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+20% Downed Health +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine