Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Berserker's Soft Wood Staff of Earth

Berserker's Soft Wood Staff of Earth

Weapon Strength: 614 - 692

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
223 / 98
4496
231
1521
7 y
ico
ico Berserker's Soft Wood Short Bow of Ogre Slaying

Berserker's Soft Wood Short Bow of Ogre Slaying

Weapon Strength: 564 - 623

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Ogre Slaying

  • +5% Damage vs. Ogres

Skin: Soft Wood Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
238 / 61
1054
655
241
7 y
ico
ico Berserker's Iron Rifle of Leeching

Berserker's Iron Rifle of Leeching

Weapon Strength: 614 - 751

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Leeching

  • Your next attack after swapping to this weapon while in combat steals a small amount of health. (Cooldown: 9 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
180 / 296
1198
64
414
7 y
ico
ico Berserker's Soft Wood Longbow of Serpent Slaying

Berserker's Soft Wood Longbow of Serpent Slaying

Weapon Strength: 573 - 673

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Serpent Slaying

  • +5% Damage vs. Krait

Skin: Soft Wood Longbow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
451 / 116
2910
1811
662
7 y
ico
ico Strong Conjurer Chest of the Flock

Strong Conjurer Chest of the Flock

Defense: 187

  • +79 Power
  • +56 Precision

icoMajor Rune of the Flock

  • (1): +15 Healing
  • (2): 9% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +30 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 3 seconds.

Skin: Conjurer Chest

Light armor

Coat

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Coat
328 / 578
998
637
211
7 y
ico
ico Strong Rogue Pants of Dwayna

Strong Rogue Pants of Dwayna

Defense: 130

  • +53 Power
  • +38 Precision

icoMajor Rune of Dwayna

  • (1): +15 Healing
  • (2): +6% Regeneration Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain regeneration for 10 seconds. (Cooldown: 45s)

Skin: Rogue Pants

Medium armor

Leggings

Required Level: 60

Vendor value: 219

Soulbound on use

60

Rare

Leggings
483 / 176
9
65
160
7 y
ico
ico Strong Banded Gauntlets of Lyssa

Strong Banded Gauntlets of Lyssa

Defense: 108

  • +26 Power
  • +19 Precision

icoMajor Rune of Lyssa

  • (1): +15 Precision
  • (2): +3% Condition Duration
  • (3): +30 Precision
  • (4): When you use a heal skill you gain a random boon for 6 seconds. (Cooldown: 10s)

Skin: Banded Gauntlets

Heavy armor

Gloves

Required Level: 60

Vendor value: 141

Soulbound on use

60

Rare

Gloves
332 / 1543
116
726
214
7 y
ico
ico Strong Rogue Coat of the Eagle

Strong Rogue Coat of the Eagle

Defense: 202

  • +79 Power
  • +56 Precision

icoMajor Rune of the Eagle

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Skin: Rogue Coat

Medium armor

Coat

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Coat
385 / 104
1163
670
319
7 y
ico
ico Strong Rogue Gloves of Strength

Strong Rogue Gloves of Strength

Defense: 94

  • +26 Power
  • +19 Precision

icoMajor Rune of Strength

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): +9% might duration; 15% chance when struck to gain might for 5 seconds. (Cooldown: 5s)

Skin: Rogue Gloves

Medium armor

Gloves

Required Level: 60

Vendor value: 141

Soulbound on use

60

Rare

Gloves
565 / 92
1034
66
273
7 y
ico
ico Strong Conjurer Gloves of the Grove

Strong Conjurer Gloves of the Grove

Defense: 80

  • +26 Power
  • +19 Precision

icoMajor Rune of the Grove

  • (1): +15 Healing
  • (2): +6% Protection Duration
  • (3): +30 Healing
  • (4): 15% chance when struck to gain protection for 4 seconds. (Cooldown: 30s)

Skin: Conjurer Gloves

Light armor

Gloves

Required Level: 60

Vendor value: 141

Soulbound on use

60

Rare

Gloves
306 / 87
89
514
174
7 y
ico
ico Strong Conjurer Mask of the Citadel

Strong Conjurer Mask of the Citadel

Defense: 44

  • +35 Power
  • +25 Precision

icoMajor Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 60

Vendor value: 195

Soulbound on use

60

Rare

Helm
423 / 488
891
529
228
7 y
ico
ico Strong Conjurer Pants of the Pack

Strong Conjurer Pants of the Pack

Defense: 115

  • +53 Power
  • +38 Precision

icoMajor Rune of the Pack

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): 15% chance when struck to grant nearby allies might, fury, and swiftness for 10s . (Cooldown: 20s)

Skin: Conjurer Pants

Light armor

Leggings

Required Level: 60

Vendor value: 219

Soulbound on use

60

Rare

Leggings
312 / 225
94
64
164
7 y
ico
ico Berserker's Soft Wood Scepter of Earth

Berserker's Soft Wood Scepter of Earth

Weapon Strength: 558 - 629

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Skin: Soft Wood Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
104 / 44
153
915
363
7 y
ico
ico Berserker's Iron Pistol of Accuracy

Berserker's Iron Pistol of Accuracy

Weapon Strength: 546 - 641

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Accuracy

  • +5% Critical Chance

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
182 / 107
31
19
735
7 y
ico
ico Berserker's Soft Wood Warhorn of the Hydromancer

Berserker's Soft Wood Warhorn of the Hydromancer

Weapon Strength: 508 - 561

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Hydromancy

  • Damage nearby foes and chill them for 1.5 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Soft Wood Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
161 / 870
1011
517
342
7 y
ico
ico Berserker's Soft Wood Focus of Debility

Berserker's Soft Wood Focus of Debility

Weapon Strength: 518 - 550

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Debility

  • Increase Inflicted Weakness Duration: 15%

Skin: Soft Wood Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
190 / 570
1254
659
47
7 y
ico
ico Carrion Flame Crusher of Water

Carrion Flame Crusher of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Crusher

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
212 / 113
198
1022
6
7 y
ico
ico Carrion Verdant Dagger of Water

Carrion Verdant Dagger of Water

Weapon Strength: 576 - 611

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
283 / 344
205
155
199
7 y
ico
ico Carrion Verdant Warhammer of Water

Carrion Verdant Warhammer of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Warhammer

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
85 / 623
10
5
350
7 y
ico
ico Carrion Verdant Staff of Water

Carrion Verdant Staff of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
173 / 47
3575
202
1037
7 y
ico
ico Carrion Verdant Warhorn of Water

Carrion Verdant Warhorn of Water

Weapon Strength: 508 - 561

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
157 / 415
1248
67
454
7 y
ico
ico Ruby Platinum Ring

Ruby Platinum Ring

Berserker's stats:
  • +45 Power
  • +32 Precision
  • +32 Ferocity

icoRuby Shard

Berserker's stats:
  • +22 Power
  • +16 Precision
  • +16 Ferocity

Ring

Required Level: 60

Vendor value: 78
60

Fine

Ring
420 / 656
2837
1520
891
7 y
ico
ico Ruby Platinum Earring

Ruby Platinum Earring

Berserker's stats:
  • +37 Power
  • +27 Precision
  • +27 Ferocity

icoRuby Shard

Berserker's stats:
  • +22 Power
  • +16 Precision
  • +16 Ferocity

Accessory

Required Level: 60

Vendor value: 65
60

Fine

Accessory
581 / 298
2067
1271
486
7 y
ico
ico Shaman's Norn Short Bow of Water

Shaman's Norn Short Bow of Water

Weapon Strength: 564 - 623

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
73 / 206
1128
628
331
7 y
ico
ico Shaman's Norn Blade of Water

Shaman's Norn Blade of Water

Weapon Strength: 564 - 623

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Blade

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
143 / 23
3124
1762
893
7 y
ico
ico Berserker's Hammer

Berserker's Hammer

Weapon Strength: 419 - 473

Berserker's stats:
  • +95 Power
  • +68 Precision
  • +68 Ferocity

Skin: Hammer

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 39
60

Basic

Hammer
107 / 1206
185
97
60
7 y
ico
ico Berserker's Pistol

Berserker's Pistol

Weapon Strength: 373 - 438

Berserker's stats:
  • +47 Power
  • +34 Precision
  • +34 Ferocity

Skin: Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 26
60

Basic

Pistol
84 / 828
147
91
34
7 y
ico
ico Berserker's Trident

Berserker's Trident

Weapon Strength: 385 - 426

Berserker's stats:
  • +95 Power
  • +68 Precision
  • +68 Ferocity

Skin: Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 39
60

Basic

Trident
87 / 886
148
76
50
7 y
ico
ico Grandmaster's Training Manual

Grandmaster's Training Manual

Default

Double-click to use. This item will unlock the ability to spend up to 30 points in all trait lines, and will refund your currently spent trait points. This item can only be used once.

Required Level: 60

Vendor value: 25
60

Rare

Default
154 / 896
58242
3209
17497
7 y
ico
ico Superior Sigil of Fire

Superior Sigil of Fire

  • 50% Chance on Critical: Trigger a Flame Blast for area of effect damage (240 radius).
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
8047 / 1193
992
677
166
7 y
ico
ico Superior Sigil of Water

Superior Sigil of Water

  • 30% Chance on Hit: Heal nearby allies around your target (360 radius).
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
32828 / 64
380
217
16
7 y
ico
ico Superior Sigil of Air

Superior Sigil of Air

  • 50% Chance on Critical: Cause a Lightning Strike
    (Cooldown: 3 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
2409 / 954
19182
14695
1610
7 y
ico
ico Superior Sigil of Earth

Superior Sigil of Earth

  • 60% Chance on Critical: Inflict Bleeding (5 Seconds)
    (Cooldown: 2 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
42011 / 255
313
217
49
7 y
ico
ico Superior Sigil of Strength

Superior Sigil of Strength

  • 60% Chance on Critical: Gain Might (10 Seconds)
    (Cooldown: 1 Second)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
5041 / 474
16468
13567
431
7 y
ico
ico Superior Sigil of Blood

Superior Sigil of Blood

  • 50% Chance on Critical: Steal Health
    (Cooldown: 5 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
22461 / 72
395
218
118
7 y
ico
ico Superior Sigil of Purity

Superior Sigil of Purity

  • 60% Chance on Hit: Remove a Condition
    (Cooldown: 10 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
4428 / 311
255
239
7 y
ico
ico Superior Sigil of Bloodlust

Superior Sigil of Bloodlust

  • Gain a charge of +10 power each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
3421 / 1063
5568
3652
1081
7 y
ico
ico Superior Sigil of Corruption

Superior Sigil of Corruption

  • Gain a charge of +10 condition damage each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
27767 / 6104
449
362
20
7 y
ico
ico Superior Sigil of Perception

Superior Sigil of Perception

  • Gain a charge of +10 precision each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
3458 / 168
255
221
7 y
ico
ico Superior Sigil of Life

Superior Sigil of Life

  • Gain a charge of +10 healing each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
7915 / 5
255
217
7 y
ico
ico Superior Sigil of Speed

Superior Sigil of Speed

  • Gain Swiftness (20 Seconds) on Killing a Foe

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
9171 / 49
255
247
7 y
ico
ico Superior Sigil of Luck

Superior Sigil of Luck

  • 75% chance to gain a random boon on killing an enemy.

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
5972 / 83
255
233
7 y
ico
ico Superior Sigil of Stamina

Superior Sigil of Stamina

  • Your endurance is refilled each time you kill a foe.

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
7833 / 1
275
217
17
7 y
ico
ico Superior Sigil of Restoration

Superior Sigil of Restoration

  • Gain Health on Killing a Foe

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
8654 / 263
255
217
7 y
ico
ico Superior Sigil of Hydromancy

Superior Sigil of Hydromancy

  • Damage nearby foes and chill them for 2 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
14565 / 597
354
256
45
7 y
ico
ico Superior Sigil of Intelligence

Superior Sigil of Intelligence

  • Your next three attacks after swapping to this weapon while in combat have a 100% critical chance. (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
12960 / 20
255
241
7 y
ico
ico Superior Sigil of Battle

Superior Sigil of Battle

  • Gain 2 stacks of might (20 seconds) when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
12286 / 29
297
218
34
7 y
ico
ico Superior Sigil of Geomancy

Superior Sigil of Geomancy

  • Inflict bleeding on nearby foes for 10 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
4625 / 1978
2778
1818
543
7 y
ico
ico Superior Sigil of Energy

Superior Sigil of Energy

  • Gain 50% of your endurance when you swap to this weapon while in combat. (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
1616 / 417
33487
27019
1445
7 y
ico
ico Superior Sigil of Doom

Superior Sigil of Doom

  • Your next attack after you swap to this weapon while in combat inflicts poison for 8 seconds.
    (Cooldown: 9 Seconds)

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
10839 / 2531
419
265
91
7 y
ico
ico Superior Sigil of Force

Superior Sigil of Force

  • +5% Damage

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
3766 / 925
35599
3122
7 y
ico
ico Superior Sigil of Accuracy

Superior Sigil of Accuracy

  • +7% Critical Chance

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
20001 / 1771
514
257
180
7 y
ico
ico Superior Sigil of Smoldering

Superior Sigil of Smoldering

  • Increase Inflicted Burning Duration: 20%

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
4366 / 9215
5793
4223
71
7 y
ico
ico Superior Sigil of Paralyzation

Superior Sigil of Paralyzation

  • +30% Stun Duration

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
10167 / 37
369
224
90
7 y
ico
ico Superior Sigil of Undead Slaying

Superior Sigil of Undead Slaying

  • +10% Damage vs. Undead

Sigil

Double-click to apply to a weapon.

Required Level: 60

Vendor value: 216
60

Exotic

Sigil
7612 / 4
255
245
7 y
ico
ico Superior Rune of the Afflicted

Superior Rune of the Afflicted

  • (1): +25 Condition Damage
  • (2): +10% Bleeding Duration
  • (3): +50 Condition Damage
  • (4): +15% Poison Duration
  • (5): +100 Condition Damage
  • (6): +20% bleeding duration; when you are downed, you create a death nova. (Cooldown: 30s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
12780 / 240
257
218
7 y
ico
ico Superior Rune of the Lich

Superior Rune of the Lich

  • (1): +25 Vitality
  • (2): +5% Condition Duration
  • (3): +50 Vitality
  • (4): +10% Condition Duration
  • (5): +100 Vitality
  • (6): 50% chance when struck to summon a jagged horror. (Cooldown: 60s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
18285 / 240
255
217
7 y
ico
ico Superior Rune of the Traveler

Superior Rune of the Traveler

  • (1): +8 to All Stats
  • (2): +5% Boon Duration
  • (3): +12 to All Stats
  • (4): +10% Boon Duration; +10% Condition Duration
  • (5): +16 to All Stats
  • (6): +25% Movement Speed

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
7841 / 3121
873
580
162
7 y
ico
ico Superior Rune of the Flock

Superior Rune of the Flock

  • (1): +25 Healing
  • (2): 15% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +50 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 5 seconds.
  • (5): +100 Healing
  • (6): When you use a heal skill, you and nearby allies are healed for a small amount. (Cooldown: 10s)

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
34802 / 67
255
219
7 y
ico
ico Superior Rune of the Dolyak

Superior Rune of the Dolyak

  • (1): +25 Toughness
  • (2): +35 Vitality
  • (3): +50 Toughness
  • (4): +65 Vitality
  • (5): +100 Toughness
  • (6): Regenerate health every second.

Rune

Double-click to apply to a piece of armor.

Required Level: 60

Vendor value: 216
60

Exotic

Rune
12028 / 224
310
250
14