
Weapon Strength: 737 - 831
Rampager's stats:
Minor Sigil of Chilling
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork

Weapon Strength: 761 - 808
Rampager's stats:
Minor Sigil of Accuracy
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork

Weapon Strength: 722 - 847
Berserker's stats:
Minor Sigil of Hobbling
Skin: Iron Pistol
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork

Weapon Strength: 565 - 624
Minor Sigil of Bloodlust
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 59
Vendor value: 153Soulbound on use
Masterwork

Weapon Strength: 487 - 550
Minor Sigil of Ice
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 52
Vendor value: 138Soulbound on use
Masterwork

Weapon Strength: 745 - 823
Rampager's stats:
Minor Sigil of Fire
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Masterwork

Weapon Strength: 448 - 495
Minor Sigil of Ogre Slaying
Skin: Steam Speargun
Speargun
Damage type: Physical
Required Level: 52
Vendor value: 138Soulbound on use
Masterwork

Weapon Strength: 349 - 386
Minor Sigil of Venom
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 40
Vendor value: 114Soulbound on use
Masterwork

Weapon Strength: 722 - 847
Carrion stats:
Minor Sigil of Earth
Skin: Steam Pistol
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork

Weapon Strength: 649 - 762
Carrion stats:
Minor Sigil of Earth
Skin: Steam Brand
Torch
Damage type: Physical
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork

Defense: 138
Berserker's stats:Skin: Reinforced Scale Boots
Heavy armor
Boots
Required Level: 80
Vendor value: 66Fine

Defense: 114
Skin: Magician Coat
Light armor
Coat
Required Level: 46
Vendor value: 63Fine

Defense: 238
Berserker's stats:Skin: Cabalist Coat
Light armor
Coat
Required Level: 80
Vendor value: 99Fine

Defense: 238
Rampager's stats:Skin: Cabalist Coat
Light armor
Coat
Required Level: 80
Vendor value: 99Fine

Defense: 117
Skin: Swindler Coat
Medium armor
Coat
Required Level: 44
Vendor value: 60Fine

Defense: 153
Skin: Worn Scale Coat
Heavy armor
Coat
Required Level: 52
Vendor value: 69Fine

Defense: 51
Berserker's stats:Skin: Cabalist Hood
Light armor
Helm
Required Level: 76
Vendor value: 79Fine

Defense: 45
Shaman's stats:Skin: Cabalist Hood
Light armor
Helm
Required Level: 69
Vendor value: 73Fine

Defense: 55
Carrion stats:Skin: Cabalist Shoulders
Light armor
Shoulders
Required Level: 80
Vendor value: 73Fine

Defense: 53
Rampager's stats:Skin: Cabalist Shoulders
Light armor
Shoulders
Required Level: 78
Vendor value: 71Fine

Defense: 55
Rampager's stats:Skin: Cabalist Shoulders
Light armor
Shoulders
Required Level: 80
Vendor value: 73Fine

Defense: 54
Shaman's stats:Skin: Cabalist Shoulders
Light armor
Shoulders
Required Level: 79
Vendor value: 72Fine

Defense: 55
Shaman's stats:Skin: Cabalist Shoulders
Light armor
Shoulders
Required Level: 80
Vendor value: 73Fine

Defense: 27
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 36
Vendor value: 22Basic

Defense: 21
Skin: Chainmail Shoulders
Heavy armor
Shoulders
Required Level: 28
Vendor value: 16Basic

Defense: 26
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 4
Vendor value: 7Basic

Defense: 196
Berserker's stats:Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 74
Vendor value: 46Basic

Defense: 26
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 34
Vendor value: 21Basic

Defense: 13
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 6
Vendor value: 6Basic

Defense: 79
Berserker's stats:Skin: Rawhide Boots
Medium armor
Boots
Required Level: 70
Vendor value: 30Basic

Utility
Double-click to transform into a Dredge Resonator.
Vendor value: 12Rare

Defense: 49
Rampager's stats:Skin: Rascal Mask
Medium armor
Helm
Required Level: 60
Vendor value: 62Fine

Crafting Material
Ingredient
Vendor value: 1Basic

Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic

Crafting Material
Used to craft Earrings.
Vendor value: 5Basic

Crafting Material
Refined from Logs.
Vendor value: 7Basic

Crafting Material
Refine into Bolts.
Vendor value: 5Basic

Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 80
Vendor value: 33Masterwork

Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of weapons with +Healing Power, +Power, and +Toughness.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of weapons with +Precision, +Power, and +Ferocity.
Required Level: 75
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 32Masterwork

Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 32Masterwork

Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 32Masterwork

Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Precision.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Vitality.
Vendor value: 15Fine

Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 16Fine

Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 16Fine

Default
Use to construct an alpha siege golem build site. The siege golem's primary function is to deal heavy damage to gates. Range 225. It is the only mobile siege weapon. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic

Crafting Material
Vendor value: 3Fine

Crafting Material
Vendor value: 5Fine

Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 20
Vendor value: 24Fine

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Vendor value: 16Masterwork

Sigil
Double-click to apply to a weapon.
Required Level: 39
Vendor value: 18Rare