Utility
You become a Grawl Snowman for 5 min.
Vendor value: 22Masterwork
Weapon Strength: 192 - 217
Skin: Godskull Crosier
Staff
Damage type: Physical
Required Level: 13
Vendor value: 27Fine
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Generic
Double-click to activate a one-time firework. Best effects when representing a guild. Cannot be used in WvW. Grants a small bonus to experience from all sources when activated.
Not usable in the Mystic Forge
Not salvageable
Not available underwater
Masterwork
Transmutation
Double-click to apply this look to any other greatsword.
Not salvageable
Masterwork
Weapon Strength: 882 - 975
Magi stats:Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 882 - 975
Cavalier's stats:Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 882 - 975
Soldier's stats:Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 882 - 975
Rabid stats:Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Crafting Material
Used in Focus crafting.
Basic
Crafting Material
Used in Focus crafting.
Basic
Crafting Material
Used to craft Harpoon Guns.
Vendor value: 2Basic
Crafting Material
Used to craft Longbows.
Vendor value: 2Basic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 2Basic
Crafting Material
Used to craft Scepters.
Basic
Crafting Material
Used to craft Scepters.
Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Crafting Material
Used to craft short bows.
Vendor value: 2Basic
Crafting Material
Used in Staff crafting.
Basic
Crafting Material
Used in Staff crafting.
Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Crafting Material
Used to craft Torches.
Vendor value: 2Basic
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 4Fine
Crafting Material
Refine into Planks.
Vendor value: 2Basic
Crafting Material
Refined from Logs.
Vendor value: 2Basic
Nourishment (1 h):
+60 Power +50 Precision +10% Experience from Kills
Food
Required Level: 47
Vendor value: 23Fine
Nourishment (30 m):
+20 condition damage +10% experience from kills
Food
Vendor value: 5Fine
Nourishment (30 m):
+50 Condition Damage +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (15 m):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 4Fine
Nourishment (15 m):
+20 Power +10% Experience from Kills
Food
Vendor value: 5Fine
Transmutation
Double-click to apply this look to any other rifle.
Not salvageable
Masterwork
Nourishment (10 m):
+20 Vitality +10% Experience from Kills
Food
Goes down rough...
Basic
Default
Use to construct a guild arrow cart build site. It is more powerful than a standard arrow cart and displays your guild emblem. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild catapult build site. It is more powerful than a standard catapult and displays your guild emblem. Range 4,000. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild catapult build site. It is more powerful than a standard catapult and displays your guild emblem. Range 4,000. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild flame ram build site. This ram is more powerful than the standard flame ram and displays your guild emblem. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild shield generator build site. The generator's primary function is to project force fields in order to disrupt enemy movement and support allies. Range 3,750. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild siege golem build site. It has a lower supply cost than the alpha siege golem. Range 225. Requires 50 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct a guild trebuchet build site. It is more powerful than a standard trebuchet and displays your guild emblem. Range 10,000. Requires 100 supplies to complete.
Vendor value: 1Not salvageable
Basic
Weapon Strength: 136 - 166
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 3
Vendor value: 8Fine
Weapon Strength: 146 - 155
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 3
Vendor value: 8Fine
Weapon Strength: 158 - 174
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 3
Vendor value: 12Fine
Weapon Strength: 129 - 143
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 3
Vendor value: 8Fine
Trophy
Salvage Item
Vendor value: 21Basic
Trophy
Salvage Item
Vendor value: 6Basic
Nourishment (15 m):
+3% Poison Duration +10% Experience from Kills
Food
Vendor value: 3Basic
Nourishment (1 h):
+20 Vitality +10% Experience from Kills
Food
Vendor value: 2Basic
Crafting Material
Basic
Crafting Material
Used in Focus crafting.
Vendor value: 6Basic
Crafting Material
Used to craft Harpoon Guns.
Vendor value: 5Basic
Trophy
Salvage Item
Vendor value: 25Basic
Crafting Material
Used to craft Longbows.
Vendor value: 5Basic
Crafting Material
Used to craft Pistols.
Vendor value: 5Basic
Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 5Basic
Crafting Material
Used to craft Scepters.
Vendor value: 6Basic
Crafting Material
Used to craft short bows.
Vendor value: 5Basic
Crafting Material
Used in Staff crafting.
Vendor value: 6Basic
Crafting Material
Used in Staff crafting.
Vendor value: 6Basic
Crafting Material
Used to craft Torches.
Vendor value: 4Basic