Nourishment (30 m):
60% Chance to Remove a Condition on Using a Heal Skill +50 Healing +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+30 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 16Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+50 Healing Power +40 Toughness +5% Karma
Food
Required Level: 35
Vendor value: 10Fine
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
30% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (30 m):
+50 Ferocity Day: 20% Chance to Burn on Critical Hit Night: 20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100% Downed Health +20% Damage While Downed +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+15% Burning Duration +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Nourishment (30 m):
+100 Precision +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+60 Condition Damage +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+20 Ferocity Day: 8% Chance to Burn on Critical Hit Night: 8% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 20
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Nourishment (1 h):
20% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 13
Vendor value: 11Fine
Nourishment (30 m):
80% Chance to Gain Might on Kill +60 Power +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
80% Chance to Gain Might on Kill +60 Ferocity +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (1 h):
+12 vitality
Food
Required Level: 10
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Nourishment (30 m):
-12% Incoming Condition Duration +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (1 h):
+30 Ferocity Day: 12% Chance to Burn on Critical Hit Night: 12% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 46
Vendor value: 23Fine
Nourishment (30 m):
+100 Precision +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+50 Condition Damage +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Nourishment (30 m):
36% Chance to Gain Swiftness on Kill +2% Damage While Moving +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (30 m):
-8% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 30
Vendor value: 4Basic
Nourishment (30 m):
+20 Healing Power +5% Karma
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+7% Burning Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+60 Precision +50 Vitality +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
+60% Downed Health +10% Damage While Downed +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
-16% Incoming Condition Duration +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
50% Chance to Gain Health on Kill +40 Healing Power +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+60 Precision +50 Ferocity +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+20 Healing Power +15% Experience +5% Karma
Food
Also gives you a sugar rush.
Required Level: 5
Vendor value: 8Fine
Crafting Material
Ingredient
Basic
Nourishment (45 m):
Gain Health Every Second +15% Experience from Kills
Food
Required Level: 10
Vendor value: 7Not available underwater
Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
40% Chance to Gain Swiftness on Kill +3% Damage While Moving +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+80 Precision +60 Ferocity +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Crafting Material
Ingredient
Required Level: 15
Vendor value: 3Basic
Nourishment (30 m):
+30 Healing Power +5% Karma
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+30% Downed Health +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (15 m):
+12 Ferocity +10% Experience from kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+50% Downed Health +6% Damage while Downed +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% to Gain Swiftness on Kill +4% Damage While Moving +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
28% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine