Weapon Strength: 104 - 118
Skin: Scepter
Scepter
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic
Crafting Material
Used to craft Thick Helms.
Vendor value: 7Basic
Default
Double-click to open.
Vendor value: 11Basic
Default
Use to construct a superior shield generator build site. The generator's primary function is to project force fields in order to disrupt enemy movement and support allies. Range 3,300. Requires 50 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Double-click to open. Finders keepers!
Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Trophy
Salvage Item
Vendor value: 25Basic
Crafting Material
Used to craft insignias, which are used in armor crafting.
Vendor value: 6Basic
Booze
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 15Basic
Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Trophy
Hunk of crab meat only enjoyed by quaggan. Doolsileep could make something tasty with this.
Vendor value: 1Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Default
Double-click to open.
Vendor value: 18Basic
Weapon Strength: 534 - 627
Berserker's stats:Skin: Pistol
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 33Basic
Default
Double-click to open. Finders keepers!
Basic
Crafting Material
Used to craft Jute Wristguards.
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 32Basic
Crafting Material
Used to craft Jute Helms.
Vendor value: 2Basic
Booze
Vendor value: 8Basic
Trophy
Salvage Item
Vendor value: 25Basic
Defense: 64
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 60
Vendor value: 26Basic
Crafting Material
Used to craft Tridents.
Vendor value: 6Basic
Default
Double-click to open.
Vendor value: 32Basic
Defense: 9
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 15
Vendor value: 11Not salvageable
Basic
Crafting Material
Used to craft Darksteel Boots.
Vendor value: 6Basic
Defense: 14
Skin: Worn Chain Greaves
Heavy armor
Boots
Vendor value: 5Not upgradeable
Basic
Default
Double-click to open.
Vendor value: 22Basic
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Crafting Material
Used to craft Rawhide Shoulderguards.
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 25Basic
Default
Double-click to open.
Vendor value: 11Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Nourishment (20 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 16Basic
Crafting Material
Used to craft Bronze Helms.
Vendor value: 2Basic
Crafting Material
Used to craft Brilliant Jewels.
Vendor value: 8Basic
Trophy
Salvage Item
Vendor value: 18Basic
Weapon Strength: 128 - 136
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Crafting Material
Used to craft rings.
Vendor value: 2Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 7Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 6Basic
Default
Double-click to open.
Vendor value: 15Basic
Trophy
Salvage Item
Vendor value: 18Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 8Basic
Nourishment (15 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Default
Double-click to open.
Vendor value: 22Basic
Weapon Strength: 119 - 126
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 4
Vendor value: 5Basic
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Weapon Strength: 118 - 131
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 8Not salvageable
Basic
Crafting Material
Used to craft Jute Helms.
Vendor value: 2Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Crafting Material
Used to craft bows.
Vendor value: 4Basic
Default
Double-click to open.
Vendor value: 29Basic
Crafting Material
Used to craft Jute Coats.
Vendor value: 2Basic
Crafting Material
Used to craft Linen Boots.
Vendor value: 6Basic
Weapon Strength: 100 - 122
Skin: Axe
Axe
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Basic