Weapon Strength: 146 - 165
Skin: Bronze Mace
Mace
Damage type: Physical
"My own special design."
—Foreman Agvior
Required Level: 5
Vendor value: 10Fine
Transmutation
Double-click to apply this look to any other hammer.
Not usable in the Mystic Forge
Not salvageable
Rare
Food
Meal Feast: Double-click to set out a Feast of Spicier Flank Steaks to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork
Defense: 12
Skin: Studded Gloves
Medium armor
Gloves
Vendor value: 4Not upgradeable
Basic
Crafting Recipe
A recipe to make a Nomad's Exalted Masque.
Vendor value: 132Not salvageable
Exotic
Crafting Material
Used to craft Mithril Helms.
Vendor value: 7Basic
Crafting Material
Used in Staff crafting.
Basic
Weapon Strength: 194 - 219
Minor Sigil of Agony
Skin: Iron Mace
Mace
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork
Defense: 26
Skin: Worn Chain Greaves
Heavy armor
Boots
Required Level: 14
Vendor value: 19Fine
Default
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Not salvageable
Rare
Defense: 26
Skin: Studded Coat
Medium armor
Coat
Vendor value: 7Not upgradeable
Basic
Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 65Exotic
Crafting Material
Ingredient
Required Level: 55
Vendor value: 6Basic
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Fine
Trophy
Salvage Item
Vendor value: 84Rare
Weapon Strength: 125 - 138
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Crafting Recipe
A recipe to make an ascended medium helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Defense: 55
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 48
Vendor value: 22Basic
Crafting Recipe
A recipe to make a powerful back item aligned to Grenth.
Vendor value: 45Not salvageable
Ascended
Rune
Double-click to apply to a piece of armor.
Required Level: 60
Vendor value: 65Exotic
Food
Meal Feast: Double-click to set out a Feast of Stuffed Peppers to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Nourishment (30 m):
+10% Chill Duration +50 Power +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Booze
Vendor value: 8Basic
Generic
Double-click to transform into a Wintersday toy for fifteen minutes. You will be unable to fight while transformed.
Vendor value: 1Not available underwater
Masterwork
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Default
Double-click to open.
Vendor value: 18Basic
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Crafting Recipe
Double-click to learn the chef recipe for Strawberry Ghost.
Vendor value: 33Not salvageable
Fine
Crafting Recipe
A recipe to make a Moonstone Orichalcum Amulet.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Viper's Pearl Broadsword.
Vendor value: 132Not salvageable
Exotic
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Crafting Material
Vendor value: 42Rare
Crafting Recipe
A recipe to make an ascended light breather with Carrion (+Condition Damage, +Power, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Rabid (+Condition Damage, +Precision, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Soldier (+Power, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Default
Double-click to open.
Vendor value: 29Basic
Nourishment (30 m):
36% Chance to Gain Swiftness on Kill +2% Damage While Moving +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Booze
Vendor value: 2Basic
Nourishment (30 m):
+50 Vitality +80 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Default
Double-click to open.
Vendor value: 11Basic
Defense: 11
Skin: Country Boots
Light armor
Boots
Vendor value: 5Not upgradeable
Basic
Default
Double-click to open.
Vendor value: 11Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Default
Double-click to open. Finders keepers!
Basic
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Crafting Material
Used to craft Jute Sandals.
Vendor value: 2Basic
Crafting Material
Refined from Ore.
Vendor value: 4Basic
Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Trophy
Salvage Item Chunks of metal used by the tortured spirits of Balthazar's Forged army.
Vendor value: 84Masterwork
Crafting Material
Vendor value: 5Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Refine into Bolts.
Vendor value: 3Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Weapon Strength: 343 - 419
Skin: Iron Rifle
Rifle
Damage type: Physical
Required Level: 39
Vendor value: 56Fine