Nourishment (30 m):
+50 Precision +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Weapon Strength: 145 - 154
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 8
Vendor value: 13Fine
Default
Double-click to open.
Vendor value: 7Basic
Default
Use to construct a superior trebuchet build site. It is more powerful than a standard trebuchet. Range 10,000. Requires 120 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Double-click to transform for 15 minutes. You will be unable to fight while transformed.
Not available underwater
Exotic
Nourishment (15 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Vendor value: 3Basic
Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Generic
Double-click to activate a one-time firework. Cannot be used in WvW.
Not usable in the Mystic Forge
Not salvageable
Not available underwater
Exotic
Crafting Material
Ingredient
Required Level: 10
Vendor value: 2Basic
Nourishment (30 m):
80% Chance to Gain Might on Kill +60 Power +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Crafting Material
Vendor value: 37Rare
Nourishment (30 m):
-8% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (1 h):
+60 Power +50 Precision +10% Experience from Kills
Food
Required Level: 47
Vendor value: 23Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Crafting Material
Refine into Squares.
Vendor value: 3Basic
Nourishment (30 m):
Gain Power Equal to 3% of Your Precision Gain Power Equal to 6% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Default
Double-click to open.
Vendor value: 18Basic
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 9Basic
Crafting Recipe
Double-click to learn the chef recipe for Strawberry Ghost.
Vendor value: 33Not salvageable
Fine
Crafting Recipe
A recipe to make a Moonstone Orichalcum Amulet.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Viper's Pearl Broadsword.
Vendor value: 132Not salvageable
Exotic
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Crafting Material
Vendor value: 42Rare
Crafting Recipe
A recipe to make an ascended light breather with Carrion (+Condition Damage, +Power, and +Vitality) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Rabid (+Condition Damage, +Precision, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Soldier (+Power, +Vitality, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Default
Double-click to open.
Vendor value: 29Basic
Nourishment (30 m):
36% Chance to Gain Swiftness on Kill +2% Damage While Moving +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 50
Vendor value: 45Fine
Booze
Vendor value: 2Basic
Nourishment (30 m):
+50 Vitality +80 Power When Health below 50% +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Default
Double-click to open.
Vendor value: 11Basic
Defense: 11
Skin: Country Boots
Light armor
Boots
Vendor value: 5Not upgradeable
Basic
Default
Double-click to open.
Vendor value: 11Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Default
Double-click to open. Finders keepers!
Basic
Nourishment (30 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
Gain Health Every Second +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 80
Vendor value: 198Rare
Crafting Material
Used to craft Jute Sandals.
Vendor value: 2Basic
Crafting Material
Refined from Ore.
Vendor value: 4Basic
Nourishment (30 m):
+40 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Nourishment (30 m):
Gain Condition Damage Equal to 3% of Your Precision Gain Condition Damage Equal to 8% of Your Expertise +10% Experience from Kills +10% Karma Bonus
Utility
Required Level: 80
Vendor value: 33Fine
Trophy
Salvage Item Chunks of metal used by the tortured spirits of Balthazar's Forged army.
Vendor value: 84Masterwork
Crafting Material
Vendor value: 5Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Refine into Bolts.
Vendor value: 3Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (1 h):
+10% Damage vs. Destroyers -10% Damage from Destroyers +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Crafting Material
Used to craft Silk Helms.
Vendor value: 7Basic
Weapon Strength: 171 - 200
Minor Sigil of Agony
Skin: Glyphic Brand
Torch
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork
Defense: 13
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 12
Vendor value: 11Basic
Crafting Material
Refined from small amounts of soft wood, seasoned wood, hard wood, and elder spirit residue.
Vendor value: 80Ascended
Defense: 28
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 22
Vendor value: 18Basic
Defense: 45
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 30
Vendor value: 22Not salvageable
Basic
Defense: 22
Skin: Chain Boots
Heavy armor
Boots
Required Level: 10
Vendor value: 15Fine