Skin: Lucky Rooster Lantern
Back
Required Level: 65
Vendor value: 888Not salvageable
Soulbound on use
Rare
Skin: Lucky Monkey Lantern
Back
Required Level: 65
Vendor value: 888Not salvageable
Soulbound on use
Rare
Skin: Unnamed
Back
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Skin: Unnamed
Back
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Skin: Unnamed
Back
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Skin: Unnamed
Back
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Opal Orb
Assassin's stats:Skin: Unnamed
Back
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork
Embellished Brilliant Coral Jewel
Rampager's stats:Skin: Unnamed
Back
Required Level: 75
Vendor value: 186Soulbound on use
Rare
Embellished Gilded Spinel Jewel
Skin: Unnamed
Back
Required Level: 55
Vendor value: 144Soulbound on use
Rare
Gilded Spinel Jewel
Skin: Unnamed
Back
Required Level: 55
Vendor value: 96Soulbound on use
Masterwork
Embellished Gilded Amethyst Jewel
Skin: Unnamed
Back
Required Level: 45
Vendor value: 123Soulbound on use
Rare
Gilded Amethyst Jewel
Skin: Unnamed
Back
Required Level: 45
Vendor value: 82Soulbound on use
Masterwork
Intricate Sunstone Jewel
Skin: Unnamed
Back
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Exquisite Chrysocola Jewel
Carrion stats:Skin: Unnamed
Back
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Chrysocola Orb
Carrion stats:Skin: Unnamed
Back
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork
Beryl Orb
Valkyrie stats:Skin: Unnamed
Back
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork
Bag
18 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 54No sell or sort
Fine
Bag
18 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 54Fine
Bag
18 Slots
Vendor value: 27Basic
Bag
18 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
18 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
18 Slots
Vendor value: 27Basic
Bag
18 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
18 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Bag
15 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Bag
10 Slots
Vendor value: 17Basic
Bag
12 Slots
Vendor value: 22Basic
Bag
15 Slots
Vendor value: 27Basic
Bag
10 Slots
Vendor value: 17Basic
Bag
15 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
12 Slots
Vendor value: 22Basic
Bag
15 Slots
Vendor value: 27Basic
Bag
10 Slots
Vendor value: 17Basic
Bag
12 Slots
Vendor value: 22Basic
Bag
15 Slots
Vendor value: 27Basic
Bag
12 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
10 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 33No sell or sort
Fine
Bag
10 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 33Fine
Bag
12 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
12 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
12 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Bag
15 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
15 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
10 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 33Fine
Bag
10 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 33No sell or sort
Fine
Bag
15 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 54Fine
Bag
10 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 33No sell or sort
Fine
Bag
15 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 54No sell or sort
Fine
Bag
12 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 43No sell or sort
Fine
Bag
12 Slots. If possible, weapons and armor will fill this box before other empty spaces. The contents of this box will not move when inventory is sorted.
Vendor value: 43Fine
Bag
10 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 33Fine
Weapon Strength: 460 - 519
Skin: Dredge Baton
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 135Soulbound on use
Rare
Weapon Strength: 222 - 250
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 222 - 250
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 227 - 256
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 310 - 349
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 895 - 1010
Carrion stats:Skin: Pearl Rod
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 264Soulbound on use
Exotic