Defense: 29
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 30
Vendor value: 14Not salvageable
Basic
Defense: 45
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 40
Vendor value: 19Not salvageable
Basic
Weapon Strength: 281 - 317
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 275 - 323
Skin: Torch
Torch
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 132 - 146
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 15
Vendor value: 10Not salvageable
Basic
Defense: 20
Weapon Strength: 281 - 317
Skin: Shield
Shield
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 151 - 170
Skin: Shiverpeak Maul
Hammer
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 243 - 297
Skin: Axe
Axe
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Weapon Strength: 203 - 229
Skin: Mace
Mace
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 203 - 229
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 253 - 286
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Defense: 17
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 20
Vendor value: 15Not salvageable
Basic
Defense: 38
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 25
Vendor value: 19Not salvageable
Basic
Crafting Recipe
A recipe to make a Trailblazer's Pearl Carver.
Vendor value: 132Not salvageable
Exotic
Defense: 14
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 30
Vendor value: 18Not salvageable
Basic
Defense: 29
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 218 - 266
Skin: Axe
Axe
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 269 - 329
Skin: Axe
Axe
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 198 - 233
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 128 - 135
Skin: Steam Gizmo
Focus
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Weapon Strength: 227 - 256
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Defense: 12
Weapon Strength: 183 - 206
Skin: Shield
Shield
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Crafting Recipe
A recipe to make a Sunset Earring.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Pearl Rod.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Trailblazer's Pearl Crusher.
Vendor value: 132Not salvageable
Exotic
Weapon Strength: 211 - 224
Skin: Focus
Focus
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 227 - 256
Skin: Mace
Mace
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 159 - 187
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 20
Vendor value: 12Not salvageable
Basic
Weapon Strength: 256 - 283
Skin: Sword
Sword
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic
Defense: 13
Weapon Strength: 205 - 231
Skin: Shield
Shield
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Nourishment (1 h):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 24
Vendor value: 8Basic
Food
Dessert Feast: Double-click to set out a Tray of Strawberry Apple Compote to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Defense: 33
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 20
Vendor value: 17Not salvageable
Basic
Defense: 19
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 25
Vendor value: 17Not salvageable
Basic
Defense: 38
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 45
Vendor value: 19Not salvageable
Basic
Defense: 9
Skin: Apprentice Band
Light armor
Helm
Required Level: 15
Vendor value: 13Not salvageable
Basic
Defense: 10
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 20
Vendor value: 14Not salvageable
Basic
Defense: 13
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 20
Vendor value: 15Not salvageable
Basic
Defense: 29
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 25
Vendor value: 14Not salvageable
Basic
Food
Meal Feast: Double-click to set out a Feast of Spinach Burgers to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Weapon Strength: 149 - 175
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 209 - 222
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 181 - 199
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 160 - 180
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 160 - 195
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Weapon Strength: 168 - 178
Skin: Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 118 - 131
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 8Not salvageable
Basic
Weapon Strength: 164 - 182
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 207 - 228
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Defense: 10
Weapon Strength: 163 - 183
Skin: Shield
Shield
Damage type: Physical
Required Level: 25
Vendor value: 14Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Defense: 25
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 15
Vendor value: 14Not salvageable
Basic
Defense: 21
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 20
Vendor value: 11Not salvageable
Basic
Weapon Strength: 212 - 259
Minor Sigil of Force
Skin: Steam Axe
Axe
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork