Weapon Strength: 270 - 286
Skin: Krytan Dagger
Dagger
Damage type: Physical
Required Level: 31
Vendor value: 31Fine
Weapon Strength: 301 - 319
Skin: Krytan Dagger
Dagger
Damage type: Physical
Required Level: 36
Vendor value: 35Fine
Weapon Strength: 194 - 206
Skin: Krytan Focus
Focus
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 291 - 321
Skin: Krytan Greatsword
Greatsword
Damage type: Physical
Required Level: 31
Vendor value: 47Fine
Weapon Strength: 215 - 252
Skin: Krytan Bow
Long Bow
Damage type: Physical
Required Level: 21
Vendor value: 36Fine
Weapon Strength: 269 - 315
Skin: Krytan Bow
Long Bow
Damage type: Physical
Required Level: 31
Vendor value: 47Fine
Weapon Strength: 204 - 240
Skin: Krytan Pistol
Pistol
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 256 - 300
Skin: Krytan Pistol
Pistol
Damage type: Physical
Required Level: 31
Vendor value: 31Fine
Weapon Strength: 285 - 335
Skin: Krytan Pistol
Pistol
Damage type: Physical
Required Level: 36
Vendor value: 35Fine
Weapon Strength: 209 - 235
Skin: Krytan Scepter
Scepter
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 292 - 329
Skin: Krytan Scepter
Scepter
Damage type: Physical
Required Level: 36
Vendor value: 35Fine
Weapon Strength: 211 - 233
Skin: Krytan Sword
Sword
Damage type: Physical
Required Level: 21
Vendor value: 24Fine
Weapon Strength: 264 - 292
Skin: Krytan Sword
Sword
Damage type: Physical
Required Level: 31
Vendor value: 31Fine
Weapon Strength: 295 - 326
Skin: Krytan Sword
Sword
Damage type: Physical
Required Level: 36
Vendor value: 35Fine
Weapon Strength: 312 - 381
Skin: Krytan Axe
Axe
Damage type: Physical
Required Level: 41
Vendor value: 38Fine
Weapon Strength: 384 - 469
Skin: Krytan Axe
Axe
Damage type: Physical
Required Level: 51
Vendor value: 45Fine
Nourishment (1 h):
Gain 40 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Nourishment (30 m):
Gain 40 Power When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain 40 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain 40 Precision When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (1 h):
Gain 40 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Nourishment (1 h):
Gain 40 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Crafting Material
Component for Scribe's Backpack
Vendor value: 6Fine
Nourishment (30 m):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 9Fine
Nourishment (1 h):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 16Fine
Nourishment (30 m):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 200 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Weapon Strength: 229 - 253
Skin: Soft Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 206 - 228
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 290 - 320
Skin: Seasoned Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 200 - 235
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 233 - 274
Skin: Soft Wood Longbow
Long Bow
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 327 - 384
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 644 - 756
Assassin's stats:Skin: Elder Wood Longbow
Long Bow
Damage type: Physical
Required Level: 75
Vendor value: 93Fine