Crafting Material
Used to craft bows.
Vendor value: 5Basic
Crafting Material
Used to craft bows.
Vendor value: 8Basic
Crafting Material
Used to craft Shields.
Vendor value: 4Basic
Crafting Material
Used to craft Longbows.
Vendor value: 8Basic
Crafting Material
Used in Staff crafting.
Vendor value: 6Basic
Crafting Material
Used to craft bows.
Vendor value: 6Basic
Crafting Material
Used to craft Shields.
Vendor value: 8Basic
Crafting Material
Used to craft short bows.
Vendor value: 8Basic
Crafting Material
Used to craft Rifles.
Vendor value: 4Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Crafting Material
Used to craft Swords.
Vendor value: 8Basic
Crafting Material
Used to craft Hammers.
Vendor value: 8Basic
Gift Box
Double-click to identify a Common or Uncommon Dye from the Red spectrum.
Masterwork
Crafting Material
Used to craft Greatswords.
Vendor value: 5Basic
Crafting Material
Used to craft Necklaces.
Vendor value: 7Basic
Crafting Material
Used to craft Hammers.
Vendor value: 4Basic
Crafting Material
Used to craft Swords.
Vendor value: 5Basic
Crafting Material
Used to craft Daggers.
Vendor value: 8Basic
Crafting Material
Used to craft Daggers.
Vendor value: 4Basic
Crafting Material
Used to craft Hammers.
Vendor value: 8Basic
Gift Box
Double-click to identify a Common Dye from the Orange spectrum.
Fine
Gift Box
Double-click to identify a Common or Uncommon Dye from the Purple spectrum.
Masterwork
Crafting Material
Used to craft Daggers.
Vendor value: 4Basic
Crafting Material
Used to craft rings.
Vendor value: 7Basic
Crafting Material
Used to craft Swords.
Vendor value: 8Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 7Basic
Crafting Material
Used to craft Swords.
Vendor value: 4Basic
Crafting Material
Used to craft Daggers.
Vendor value: 8Basic
Crafting Material
Used to craft Greatswords.
Vendor value: 8Basic
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Orange spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Yellow spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Gray spectrum.
Rare
Gift Box
Double-click to identify a Common, Uncommon or Rare Dye from the Red spectrum.
Rare
Food
Soup Feast: Double-click to set out a Pot of Lemongrass Poultry Soup to share with anyone in the area. Pot stays active for 5 minutes.
Required Level: 80
Vendor value: 66Masterwork
Food
Soup Feast: Double-click to set out a Pot of Snow Truffle Soup to share with anyone in the area. Pot stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork
Food
Snack Feast: Double-click to set out a Tray of Saffron Bread to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 80
Vendor value: 66Masterwork
Food
Meal Feast: Double-click to set out a Feast of Rare Veggie Pizzas to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 66Masterwork
Food
Dessert Feast: Double-click to set out a Tray of Omnomberry Bars to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 80
Vendor value: 66Masterwork
Food
Meal Feast: Double-click to set out a Feast of Lotus Stirfry to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 66Masterwork
Food
Meal Feast: Double-click to set out a Feast of Spicy Lime Steaks to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
100% Chance to Gain Might on Dodge +40% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Precision +70 Vitality +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Nourishment (30 m):
+100 Precision +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+12% Burning Duration +60 Precision +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic
Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Nourishment (30 m):
100% Chance to Remove a Condition on Using a Heal Skill (Cooldown: 10 Seconds) +70 Healing +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80 Precision +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
100% Chance to Gain Might on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
60% to Gain Swiftness on Kill +5% Damage While Moving +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80 Precision +60 Ferocity +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+50 Ferocity Day: 20% Chance to Burn on Critical Hit Night: 20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80 Condition Damage +60 Precision +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+10% Burning Duration +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine