Crafting Recipe
A recipe to make an ascended heavy breather with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy leggings with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make Vigilant Emblazoned Gloves.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Vigilant Pearl Carver.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Vigilant Pearl Siren.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Exalted Coat.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended light breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light leggings with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light shoulders with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light boots with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended spear with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium shoulders with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium boots with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy leggings with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make Zealot's Emblazoned Gloves.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make Zealot's Emblazoned Pants.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Zealot's Pearl Needler.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended heavy coat with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium boots with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Weapon Strength: 759 - 928
Skin: Reclaimed Axe
Axe
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 819 - 869
Skin: Reclaimed Dagger
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 737 - 782
Skin: Reclaimed Focus
Focus
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 882 - 975
Skin: Reclaimed Greatsword
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 872 - 984
Skin: Reclaimed Hammer
Hammer
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 815 - 957
Skin: Reclaimed Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 793 - 894
Skin: Reclaimed Mace
Mace
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 776 - 911
Skin: Reclaimed Pistol
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 873 - 1067
Skin: Reclaimed Rifle
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 793 - 894
Skin: Reclaimed Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Defense: 54
Weapon Strength: 714 - 805
Skin: Reclaimed Shield
Shield
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Reclaimed Short Bow
Short Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 872 - 984
Skin: Reclaimed Staff
Staff
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Reclaimed Sword
Sword
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 699 - 820
Skin: Reclaimed Torch
Torch
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 722 - 797
Skin: Reclaimed Warhorn
Warhorn
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Food
Snack Feast: Double-click to set out a Feast of Red Lentil and Flatbread to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 128Exotic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare