Crafting Recipe
This is a recipe to make a powerful back item aligned to Melandru.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium shoulders with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Trailblazer's (+Toughness, +Condition Damage, +Expertise, and +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended mace with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium boots with Marauder (+Power, +Precision, +Vitality, and +Ferocity) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Rabid (+Condition Damage, +Precision, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended spear with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Cavalier (+Toughness, +Power, and +Ferocity) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Trophy
Combine with Essence of the East, Essence of the West, and Mystic Coins in the Mystic Forge to create a Lion's Arch Portal Scroll.
Vendor value: 320Not salvageable
Ascended
Trophy
A simple heat stone isn't quite enough to channel the sweltering temperatures of the deep Maguuma Jungle.
Ascended
Crafting Material
Refined from silver, gold, platinum, and mithrillium.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Toughness, +Healing Power, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Power, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Healing Power, +Precision, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Ferocity.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Vitality, +Condition Damage, and +Healing Power.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Vitality, +Power, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Vitality.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Healing Power, +Toughness, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Condition Damage, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Toughness, +Healing, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Power, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Healing, +Precision, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Toughness, +Power, and +Ferocity.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Vitality, +Condition Damage, and +Healing.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Vitality, +Power, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Toughness, +Power, and +Precision.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Precision, +Power, and +Ferocity.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Healing Power, +Toughness, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Healing Power, +Power, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Condition Damage, +Power, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Condition Damage, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended
Default
Double-click to apply to an unused infusion slot. Used by artificers to craft more powerful agony infusions.
Vendor value: 330Not usable in the Mystic Forge
Not salvageable
Ascended