Crafting Recipe
A recipe to make a Wanderer's Exalted Mantle.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Pearl Bludgeoner.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Pearl Carver.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Pearl Impaler.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Pearl Needler.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Pearl Sabre.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Wanderer's Pearl Stinger.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended light breather with Sentinel (+Vitality, +Power, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Sentinel (+Vitality, +Power, and +Toughness) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Celestial (+All) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended shield with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light leggings with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended longbow with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended dagger with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended trident with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Viper's (+Condition Damage, +Power, +Expertise, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make a Zealot's Emblazoned Helm.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make Zealot's Exalted Boots
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Zealot's Pearl Reaver.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended light breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Shaman (+Vitality, +Condition Damage, and +Healing Power) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy breather with Berserker (+Power, +Ferocity, and +Precision) stats.
Vendor value: 45Not salvageable
Ascended
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 50Rare
Trophy
Salvage Item
Vendor value: 25Basic
Defense: 138
Skin: Acolyte Coat
Light armor
Coat
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 47
Skin: Acolyte Gloves
Light armor
Gloves
Required Level: 45
Vendor value: 37Fine
Defense: 32
Skin: Acolyte Mask
Light armor
Helm
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Crafting Material
Used in the crafting of armor with +Healing Power and +Power.
Vendor value: 10Fine
Crafting Material
Used in the crafting of armor with +Healing Power and +Power.
Vendor value: 22Masterwork
Crafting Material
Used in the crafting of armor with +Healing Power and +Power.
Vendor value: 17Masterwork
Crafting Material
Used in the crafting of armor with +Healing Power and +Power.
Required Level: 50
Vendor value: 34Rare
Crafting Material
Used in the crafting of armor with +Healing Power and +Power.
Required Level: 35
Vendor value: 26Rare
Weapon Strength: 264 - 280
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 344 - 380
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Crafting Material
Used in the crafting of weapons with +Healing Power and +Power.
Required Level: 35
Vendor value: 17Masterwork
Defense: 47
Skin: Outlaw Boots
Medium armor
Boots
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Defense: 128
Skin: Splint Coat
Heavy armor
Coat
Required Level: 45
Vendor value: 62Fine
Defense: 53
Skin: Splint Pauldrons
Heavy armor
Shoulders
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Weapon Strength: 345 - 405
Skin: Steel Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Crafting Material
Used in the crafting of weapons with +Healing Power and +Power.
Required Level: 50
Vendor value: 23Masterwork
Defense: 40
Skin: Student Shoes
Light armor
Boots
Required Level: 35
Vendor value: 68Soulbound on use
Masterwork
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Defense: 52
Skin: Chain Coat
Heavy armor
Coat
Required Level: 15
Vendor value: 30Fine
Defense: 14
Skin: Embroidered Mask
Light armor
Helm
Required Level: 20
Vendor value: 60Soulbound on use
Masterwork