Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Shaman's Norn Speargun of Water

Shaman's Norn Speargun of Water

Weapon Strength: 564 - 623

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
145 / 141
1998
65
1093
7 y
ico
ico Shaman's Norn Staff of Water

Shaman's Norn Staff of Water

Weapon Strength: 614 - 692

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
224 / 352
3984
1384
202
7 y
ico
ico Shaman's Norn Blade of Water

Shaman's Norn Blade of Water

Weapon Strength: 564 - 623

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Blade

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
143 / 23
3124
1762
893
7 y
ico
ico Shaman's Norn Torch of Water

Shaman's Norn Torch of Water

Weapon Strength: 492 - 577

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Torch

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
172 / 164
1936
642
104
7 y
ico
ico Strong Conjurer Chest of the Flock

Strong Conjurer Chest of the Flock

Defense: 187

  • +79 Power
  • +56 Precision

icoMajor Rune of the Flock

  • (1): +15 Healing
  • (2): 9% chance when struck to summon a bird to strike the attacking foe. (Cooldown: 10s)
  • (3): +30 Healing
  • (4): When the summoned bird strikes a foe, it also inflicts blindness for 3 seconds.

Skin: Conjurer Chest

Light armor

Coat

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Coat
328 / 578
998
637
211
7 y
ico
ico Strong Marauder Helm of Grenth

Strong Marauder Helm of Grenth

Defense: 58

  • +35 Power
  • +25 Precision

icoMajor Rune of Grenth

  • (1): +15 Condition Damage
  • (2): +6% Chill Duration
  • (3): +30 Condition Damage
  • (4): 15% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)

Skin: Marauder Helm

Medium armor

Helm

Required Level: 60

Vendor value: 195

Soulbound on use

60

Rare

Helm
466 / 607
1798
4
1128
7 y
ico
ico Strong Banded Greaves of the Dolyak

Strong Banded Greaves of the Dolyak

Defense: 108

  • +26 Power
  • +19 Precision

icoMajor Rune of the Dolyak

  • (1): +15 Toughness
  • (2): +21 Vitality
  • (3): +30 Toughness
  • (4): +39 Vitality

Skin: Banded Greaves

Heavy armor

Boots

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Boots
189 / 267
877
378
367
7 y
ico
ico Strong Conjurer Shoes of Divinity

Strong Conjurer Shoes of Divinity

Defense: 80

  • +26 Power
  • +19 Precision

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Conjurer Shoes

Light armor

Boots

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Boots
558 / 1080
1550
41
916
7 y
ico
ico Strong Rogue Pauldrons of Vampirism

Strong Rogue Pauldrons of Vampirism

Defense: 58

  • +26 Power
  • +19 Precision

icoMajor Rune of Vampirism

  • (1): +15 Power
  • (2): 9% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
  • (3): +30 Power
  • (4): Your next attack after using your heal skill steals some life.

Skin: Rogue Pauldrons

Medium armor

Shoulders

Required Level: 60

Vendor value: 172

Soulbound on use

60

Rare

Shoulders
593 / 1117
2049
482
1260
7 y
ico
ico Strong Banded Coat of Mercy

Strong Banded Coat of Mercy

Defense: 216

  • +79 Power
  • +56 Precision

icoMajor Rune of Mercy

  • (1): +15 Toughness
  • (2): Gain up to 400 toughness while reviving an ally, based on your level.
  • (3): +30 Toughness
  • (4): You resurrect allies with 18% more health.

Skin: Banded Coat

Heavy armor

Coat

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Coat
295 / 256
1370
574
590
7 y
ico
ico Strong Privateer Boots of the Centaur

Strong Privateer Boots of the Centaur

Defense: 94

  • +26 Power
  • +19 Precision

icoMajor Rune of the Centaur

  • (1): +15 Power
  • (2): +6% Swiftness Duration
  • (3): +30 Power
  • (4): -30% Incoming Cripple Duration.

Skin: Privateer Boots

Medium armor

Boots

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Boots
158 / 604
2262
388
1535
7 y
ico
ico Strong Rogue Coat of the Eagle

Strong Rogue Coat of the Eagle

Defense: 202

  • +79 Power
  • +56 Precision

icoMajor Rune of the Eagle

  • (1): +15 Precision
  • (2): +21 Ferocity
  • (3): +30 Precision
  • (4): +39 Ferocity

Skin: Rogue Coat

Medium armor

Coat

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Coat
385 / 104
1163
670
319
7 y
ico
ico Strong Banded Helm of Balthazar

Strong Banded Helm of Balthazar

Defense: 72

  • +35 Power
  • +25 Precision

icoMajor Rune of Balthazar

  • (1): +15 Condition Damage
  • (2): +6% Burning Duration
  • (3): +30 Condition Damage
  • (4): +9% burning duration; when you're struck below 20% health gain quickness for 5 seconds. (Cooldown: 90s)

Skin: Banded Helm

Heavy armor

Helm

Required Level: 60

Vendor value: 195

Soulbound on use

60

Rare

Helm
396 / 250
998
410
438
7 y
ico
ico Strong Rogue Gloves of Strength

Strong Rogue Gloves of Strength

Defense: 94

  • +26 Power
  • +19 Precision

icoMajor Rune of Strength

  • (1): +15 Power
  • (2): +6% Might Duration
  • (3): +30 Power
  • (4): +9% might duration; 15% chance when struck to gain might for 5 seconds. (Cooldown: 5s)

Skin: Rogue Gloves

Medium armor

Gloves

Required Level: 60

Vendor value: 141

Soulbound on use

60

Rare

Gloves
565 / 92
1034
66
273
7 y
ico
ico Strong Banded Legs of Divinity

Strong Banded Legs of Divinity

Defense: 144

  • +53 Power
  • +38 Precision

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Banded Legs

Heavy armor

Leggings

Required Level: 60

Vendor value: 219

Soulbound on use

60

Rare

Leggings
378 / 777
197
48
1213
7 y
ico
ico Berserker's Soft Wood Longbow of Serpent Slaying

Berserker's Soft Wood Longbow of Serpent Slaying

Weapon Strength: 573 - 673

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Serpent Slaying

  • +5% Damage vs. Krait

Skin: Soft Wood Longbow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
451 / 116
2910
1811
662
7 y
ico
ico Berserker's Black Earth Trident of Debility

Berserker's Black Earth Trident of Debility

Weapon Strength: 564 - 623

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Debility

  • Increase Inflicted Weakness Duration: 15%

Skin: Black Earth Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
152 / 52
1685
485
947
7 y
ico
ico Berserker's Iron Spear of Chilling

Berserker's Iron Spear of Chilling

Weapon Strength: 564 - 623

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Chilling

  • Increase Inflicted Chill Duration: 15%

Skin: Iron Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
139 / 189
3627
627
2456
7 y
ico
ico Carrion Flame Cleaver of Water

Carrion Flame Cleaver of Water

Weapon Strength: 534 - 653

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Cleaver

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
211 / 72
58
1956
2974
7 y
ico
ico Carrion Flame Dagger of Water

Carrion Flame Dagger of Water

Weapon Strength: 576 - 611

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
231 / 200
4564
1565
2314
7 y
ico
ico Carrion Flame Focus of Water

Carrion Flame Focus of Water

Weapon Strength: 518 - 550

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
133 / 1002
2649
644
168
7 y
ico
ico Carrion Flame Greatsword of Water

Carrion Flame Greatsword of Water

Weapon Strength: 620 - 686

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Greatsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
194 / 372
9989
1737
6754
7 y
ico
ico Carrion Flame Crusher of Water

Carrion Flame Crusher of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Crusher

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
212 / 113
198
1022
6
7 y
ico
ico Carrion Flame Spear of Water

Carrion Flame Spear of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
129 / 335
2299
8
1154
7 y
ico
ico Carrion Flame Bow of Water

Carrion Flame Bow of Water

Weapon Strength: 573 - 673

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Bow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
200 / 63
3688
490
2645
7 y
ico
ico Carrion Flame Mace of Water

Carrion Flame Mace of Water

Weapon Strength: 558 - 629

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
89 / 340
3014
597
1965
7 y
ico
ico Carrion Flame Pistol of Water

Carrion Flame Pistol of Water

Weapon Strength: 546 - 641

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
123 / 297
4697
679
3313
7 y
ico
ico Carrion Flame Rifle of Water

Carrion Flame Rifle of Water

Weapon Strength: 614 - 751

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
125 / 159
2026
628
1094
7 y
ico
ico Carrion Flame Scepter of Water

Carrion Flame Scepter of Water

Weapon Strength: 558 - 629

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
149 / 477
3012
719
1841
7 y
ico
ico Carrion Flame Guard of Water

Carrion Flame Guard of Water

Defense: 36

Weapon Strength: 502 - 566

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Guard

Shield

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Shield
183 / 243
2994
69
1936
7 y
ico
ico Carrion Flame Short Bow of Water

Carrion Flame Short Bow of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
235 / 245
2275
747
1187
7 y
ico
ico Carrion Flame Speargun of Water

Carrion Flame Speargun of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
152 / 238
2594
696
159
7 y
ico
ico Carrion Flame Staff of Water

Carrion Flame Staff of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
126 / 232
7599
3259
32
7 y
ico
ico Carrion Flame Blade of Water

Carrion Flame Blade of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Blade

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
144 / 164
8959
2259
5356
7 y
ico
ico Carrion Flame Carrier of Water

Carrion Flame Carrier of Water

Weapon Strength: 492 - 577

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Carrier

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
88 / 256
3677
612
2513
7 y
ico
ico Carrion Flame Trident of Water

Carrion Flame Trident of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
191 / 227
2049
593
1149
7 y
ico
ico Carrion Flame Warhorn of Water

Carrion Flame Warhorn of Water

Weapon Strength: 508 - 561

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
209 / 223
1850
660
912
7 y
ico
ico Shaman's Norn Trident of Water

Shaman's Norn Trident of Water

Weapon Strength: 564 - 623

Shaman's stats:
  • +141 Vitality
  • +100 Condition Damage
  • +100 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
142 / 528
16
639
721
7 y
ico
ico Shaman's Norn Warhorn of Water

Shaman's Norn Warhorn of Water

Weapon Strength: 508 - 561

Shaman's stats:
  • +70 Vitality
  • +50 Condition Damage
  • +50 Healing Power

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Norn Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
133 / 251
1998
7
998
7 y
ico
ico Berserker's Iron Axe of Force

Berserker's Iron Axe of Force

Weapon Strength: 534 - 653

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Force

  • +3% Damage

Skin: Iron Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
60 / 217
4096
156
1976
7 y
ico
ico Berserker's Iron Mace of the Geomancer

Berserker's Iron Mace of the Geomancer

Weapon Strength: 558 - 629

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Geomancy

  • Inflict bleeding on nearby foes for 8 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
346 / 315
1469
579
670
7 y
ico
ico Berserker's Iron Dagger of Perception

Berserker's Iron Dagger of Perception

Weapon Strength: 576 - 611

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Perception

  • Gain a charge of +7 precision each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
389 / 107
5695
1142
3699
7 y
ico
ico Berserker's Iron Sword of Perception

Berserker's Iron Sword of Perception

Weapon Strength: 564 - 623

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Perception

  • Gain a charge of +7 precision each time you kill a foe, five charges if you kill an enemy player. (Max 25 stacks; ends on down.)
    (Only one attribute-stacking sigil can be active at a time.)

Skin: Iron Sword

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
191 / 109
5914
1514
3513
7 y
ico
ico Berserker's Soft Wood Scepter of Earth

Berserker's Soft Wood Scepter of Earth

Weapon Strength: 558 - 629

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Skin: Soft Wood Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
104 / 44
153
915
363
7 y
ico
ico Berserker's Iron Shield of Venom

Berserker's Iron Shield of Venom

Defense: 36

Weapon Strength: 502 - 566

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Venom

  • Increase Inflicted Poison Duration: 15%

Skin: Iron Shield

Shield

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Shield
143 / 253
1377
5
670
7 y
ico
ico Berserker's Iron Pistol of Accuracy

Berserker's Iron Pistol of Accuracy

Weapon Strength: 546 - 641

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Accuracy

  • +5% Critical Chance

Skin: Iron Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
182 / 107
31
19
735
7 y
ico
ico Berserker's Soft Wood Warhorn of the Hydromancer

Berserker's Soft Wood Warhorn of the Hydromancer

Weapon Strength: 508 - 561

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Hydromancy

  • Damage nearby foes and chill them for 1.5 seconds when you swap to this weapon while in combat.
    (Cooldown: 9 Seconds)

Skin: Soft Wood Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
161 / 870
1011
517
342
7 y
ico
ico Berserker's Soft Wood Focus of Debility

Berserker's Soft Wood Focus of Debility

Weapon Strength: 518 - 550

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Debility

  • Increase Inflicted Weakness Duration: 15%

Skin: Soft Wood Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
190 / 570
1254
659
47
7 y
ico
ico Berserker's Soft Wood Torch of Hobbling

Berserker's Soft Wood Torch of Hobbling

Weapon Strength: 492 - 577

Berserker's stats:
  • +70 Power
  • +50 Precision
  • +50 Ferocity

icoMajor Sigil of Hobbling

  • Increase Inflicted Cripple Duration: 15%

Skin: Soft Wood Torch

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
109 / 1371
1295
5
61
7 y
ico
ico Berserker's Iron Greatsword of Restoration

Berserker's Iron Greatsword of Restoration

Weapon Strength: 620 - 686

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Restoration

  • Gain Health on Killing a Foe

Skin: Iron Greatsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
130 / 181
9999
2432
6067
7 y
ico
ico Berserker's Soft Wood Staff of Earth

Berserker's Soft Wood Staff of Earth

Weapon Strength: 614 - 692

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
223 / 98
4496
231
1521
7 y
ico
ico Berserker's Iron Hammer of Blood

Berserker's Iron Hammer of Blood

Weapon Strength: 614 - 692

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Blood

  • 25% Chance on Critical: Steal Health
    (Cooldown: 5 Seconds)

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
353 / 64
17
710
735
7 y
ico
ico Berserker's Soft Wood Short Bow of Ogre Slaying

Berserker's Soft Wood Short Bow of Ogre Slaying

Weapon Strength: 564 - 623

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Ogre Slaying

  • +5% Damage vs. Ogres

Skin: Soft Wood Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
238 / 61
1054
655
241
7 y
ico
ico Berserker's Iron Rifle of Leeching

Berserker's Iron Rifle of Leeching

Weapon Strength: 614 - 751

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Leeching

  • Your next attack after swapping to this weapon while in combat steals a small amount of health. (Cooldown: 9 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
180 / 296
1198
64
414
7 y
ico
ico Berserker's Steam Speargun of Venom

Berserker's Steam Speargun of Venom

Weapon Strength: 564 - 623

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Venom

  • Increase Inflicted Poison Duration: 15%

Skin: Steam Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
143 / 36
1830
432
1124
7 y
ico
ico Opal Platinum Ring

Opal Platinum Ring

Assassin's stats:
  • +45 Precision
  • +32 Power
  • +32 Ferocity

icoOpal Shard

Assassin's stats:
  • +22 Precision
  • +16 Power
  • +16 Ferocity

Ring

Required Level: 60

Vendor value: 78
60

Fine

Ring
719 / 721
2434
622
1447
7 y
ico
ico Opal Platinum Earring

Opal Platinum Earring

Assassin's stats:
  • +37 Precision
  • +27 Power
  • +27 Ferocity

icoOpal Shard

Assassin's stats:
  • +22 Precision
  • +16 Power
  • +16 Ferocity

Accessory

Required Level: 60

Vendor value: 65
60

Fine

Accessory
641 / 1511
219
62
1191
7 y
ico
ico Opal Platinum Amulet

Opal Platinum Amulet

Assassin's stats:
  • +60 Precision
  • +43 Power
  • +43 Ferocity

icoOpal Shard

Assassin's stats:
  • +22 Precision
  • +16 Power
  • +16 Ferocity

Amulet

Required Level: 60

Vendor value: 14
60

Fine

Amulet
718 / 677
1414
48
794
7 y
ico
ico Dire Orrian Axe of Water

Dire Orrian Axe of Water

Weapon Strength: 534 - 653

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
30 / 180
12497
503
5619
7 y
ico
ico Dire Orrian Dagger of Water

Dire Orrian Dagger of Water

Weapon Strength: 576 - 611

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
60 / 151
288
5722
11353