
Default
Double-click to use. This item will unlock the ability to spend up to 30 points in all trait lines, and will refund your currently spent trait points. This item can only be used once.
Required Level: 60
Vendor value: 25Rare

Utility
You become a Grawl Snowman for 5 min.
Vendor value: 22Masterwork

Weapon Strength: 192 - 217
Skin: Godskull Crosier
Staff
Damage type: Physical
Required Level: 13
Vendor value: 27Fine

Generic
Double-click to activate a one-time firework. Best effects when representing a guild. Cannot be used in WvW. Grants a small bonus to experience from all sources when activated.
Not usable in the Mystic Forge
Not salvageable
Not available underwater
Masterwork

Weapon Strength: 882 - 975
Rabid stats:Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare

Crafting Material
Used to craft short bows.
Vendor value: 2Basic

Transmutation
Double-click to apply this look to any other rifle.
Not salvageable
Masterwork

Default
Use to construct a guild arrow cart build site. It is more powerful than a standard arrow cart and displays your guild emblem. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic

Default
Use to construct a guild flame ram build site. This ram is more powerful than the standard flame ram and displays your guild emblem. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic

Default
Use to construct a guild shield generator build site. The generator's primary function is to project force fields in order to disrupt enemy movement and support allies. Range 3,750. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic

Default
Use to construct a guild siege golem build site. It has a lower supply cost than the alpha siege golem. Range 225. Requires 50 supply to complete.
Vendor value: 1Not salvageable
Basic

Weapon Strength: 136 - 166
Skin: Iron Axe
Axe
Damage type: Physical
Required Level: 3
Vendor value: 8Fine

Weapon Strength: 146 - 155
Skin: Iron Dagger
Dagger
Damage type: Physical
Required Level: 3
Vendor value: 8Fine

Weapon Strength: 158 - 174
Skin: Iron Greatsword
Greatsword
Damage type: Physical
Required Level: 3
Vendor value: 12Fine

Weapon Strength: 129 - 143
Skin: Soft Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 3
Vendor value: 8Fine

Crafting Material
Used in Focus crafting.
Vendor value: 6Basic

Crafting Material
Used to craft Harpoon Guns.
Vendor value: 5Basic

Crafting Material
Used to craft Longbows.
Vendor value: 5Basic

Crafting Material
Used to craft Pistols.
Vendor value: 5Basic

Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 5Basic

Crafting Material
Used to craft Scepters.
Vendor value: 6Basic

Crafting Material
Used to craft short bows.
Vendor value: 5Basic

Crafting Material
Used in Staff crafting.
Vendor value: 6Basic

Crafting Material
Used to craft Torches.
Vendor value: 4Basic

Crafting Material
Used to craft Hardened Leather Boots.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Boots.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Gloves.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Helms.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Shoulders.
Vendor value: 7Basic

Crafting Material
Used to craft Hardened Leather Leggings.
Vendor value: 7Basic

Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine

Weapon Strength: 229 - 243
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork

Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine

Crafting Material
Used in the crafting of weapons with +Healing Power.
Required Level: 20
Vendor value: 12Masterwork

Defense: 35
Skin: Chain Legs
Heavy armor
Leggings
Required Level: 15
Vendor value: 28Fine

Weapon Strength: 169 - 187
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine

Weapon Strength: 139 - 153
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 1
Vendor value: 6Fine

Defense: 14
Skin: Embroidered Mask
Light armor
Helm
Required Level: 20
Vendor value: 60Soulbound on use
Masterwork

Defense: 28
Skin: Embroidered Pants
Light armor
Leggings
Required Level: 15
Vendor value: 28Fine

Defense: 25
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork

Weapon Strength: 224 - 248
Skin: Green Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork

Defense: 30
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 20
Vendor value: 44Soulbound on use
Masterwork

Defense: 19
Skin: Seeker Mask
Medium armor
Helm
Required Level: 20
Vendor value: 60Soulbound on use
Masterwork

Defense: 32
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 15
Vendor value: 28Fine

Weapon Strength: 151 - 185
Skin: Shiverpeak Arquebus
Rifle
Damage type: Physical
Required Level: 1
Vendor value: 9Fine

Weapon Strength: 184 - 225
Skin: Shiverpeak Arquebus
Rifle
Damage type: Physical
Required Level: 11
Vendor value: 24Fine

Weapon Strength: 173 - 183
Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine

Weapon Strength: 145 - 171
Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 6
Vendor value: 11Fine

Weapon Strength: 190 - 223
Minor Sigil of Agony
Skin: Shiverpeak Handcannon
Pistol
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork

Weapon Strength: 186 - 227
Minor Sigil of Agony
Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Required Level: 14
Vendor value: 38Soulbound on use
Masterwork

Weapon Strength: 224 - 248
Minor Sigil of Force
Skin: Shiverpeak Speargun
Speargun
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork

Weapon Strength: 139 - 153
Skin: Shiverpeak Trident
Trident
Damage type: Physical
Required Level: 1
Vendor value: 9Fine

Weapon Strength: 153 - 169
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 1
Vendor value: 9Fine

Weapon Strength: 186 - 206
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 11
Vendor value: 24Fine

Defense: 59
Skin: Acolyte Boots
Light armor
Boots
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork

Crafting Material
Component for Chef's Backpack
Vendor value: 33Rare

Crafting Material
Used in the crafting of armor with +Vitality and +Toughness.
Vendor value: 10Fine

Crafting Material
Used in the crafting of armor with +Vitality and +Toughness.
Vendor value: 22Masterwork

Crafting Material
Used in the crafting of armor with +Vitality and +Toughness.
Vendor value: 17Masterwork

Crafting Material
Used in the crafting of armor with +Vitality and +Toughness.
Required Level: 50
Vendor value: 34Rare