
Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 60
Vendor value: 13Fine

Nourishment (30 m):
+12% Burning Duration +60 Precision +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine

Nourishment (30 m):
+50 Ferocity Day: 20% Chance to Burn on Critical Hit Night: 20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine

Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 60
Vendor value: 13Fine

Weapon Strength: 145 - 171
Skin: Glyphic Pistol
Pistol
Damage type: Physical
Required Level: 6
Vendor value: 11Fine

Defense: 28
Skin: Studded Pants
Medium armor
Leggings
Required Level: 11
Vendor value: 23Fine

Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine

Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 13Fine

Crafting Material
Used in the crafting of armor with +Power and +Precision.
Vendor value: 10Fine

Default
Double-click to unpack a full set of level 5 armor.
Fine

Nourishment (30 m):
+100 Healing Power +70 Toughness +5% Karma
Food
Required Level: 80
Vendor value: 15Fine

Nourishment (30 m):
+60 Precision +50 Ferocity +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine

Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 13Fine

Nourishment (1 h):
+10% Damage vs. Elementals -10% Damage from Elementals +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine

Nourishment (30 m):
+20 Expertise +10% Experience from Kills
Food
Required Level: 20
Vendor value: 12Fine

Nourishment (30 m):
+50 Expertise +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine

Booze
Required Level: 20
Vendor value: 14Fine

Nourishment (30 m):
28% Chance to Gain Might on Critical Hit during the Day 28% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Nourishment (30 m):
+10% Burning Duration +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine

Crafting Material
Used to craft Hardened Leather Helms.
Vendor value: 7Basic

Crafting Material
Used to craft Axes.
Vendor value: 4Basic

Crafting Material
Used to craft Swords.
Vendor value: 4Basic

Crafting Material
Used to craft bows.
Vendor value: 5Basic

Default
Double-click to open.
Vendor value: 18Basic

Crafting Material
Used to craft Tridents.
Vendor value: 8Basic

Crafting Material
Used to craft Thin Helms.
Vendor value: 3Basic

Crafting Material
Used in Staff crafting.
Vendor value: 8Basic

Crafting Material
Used to craft Gossamer Boots.
Vendor value: 8Basic

Crafting Material
Used to craft Gossamer Coats.
Vendor value: 8Basic

Crafting Material
Used to craft Daggers.
Vendor value: 4Basic

Crafting Material
Used to craft Rifles.
Vendor value: 8Basic

Crafting Material
Used to craft Rugged Helms.
Vendor value: 6Basic

Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic

Crafting Material
Used to craft Jute Leggings.
Vendor value: 2Basic

Crafting Material
Used to craft Rawhide Leggings.
Vendor value: 2Basic

Defense: 42
Skin: Apprentice Coat
Light armor
Coat
Required Level: 20
Vendor value: 18Basic

Default
Double-click to open.
Vendor value: 22Basic

Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 5
Vendor value: 3Basic

Crafting Material
Used to craft Daggers.
Vendor value: 8Basic

Crafting Material
Used to craft Pistols.
Vendor value: 8Basic

Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic

Default
Double-click to open.
Vendor value: 25Basic

Crafting Material
Used to craft Linen Boots.
Vendor value: 6Basic

Crafting Material
Used to craft Jute Coats.
Vendor value: 2Basic

Default
Double-click to open.
Vendor value: 29Basic

Crafting Material
Used to craft bows.
Vendor value: 4Basic

Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic

Default
Double-click to open.
Vendor value: 22Basic

Crafting Material
Used to craft Jewelry.
Vendor value: 7Basic

Crafting Material
Used to craft Darksteel Boots.
Vendor value: 6Basic

Defense: 9
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 15
Vendor value: 11Not salvageable
Basic

Default
Double-click to open.
Vendor value: 18Basic

Trophy
Hunk of crab meat only enjoyed by quaggan. Doolsileep could make something tasty with this.
Vendor value: 1Basic

Default
Double-click to open.
Vendor value: 11Basic

Default
Double-click to open.
Vendor value: 11Basic

Crafting Material
Ingredient
Required Level: 25
Vendor value: 4Basic

Nourishment (1 h):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 24
Vendor value: 8Basic

Crafting Material
Ingredient
Required Level: 40
Vendor value: 5Basic

Crafting Material
Used to craft 10-slot bags, boxes, and packs.
Vendor value: 62Basic

Default
Double-click to open.
Vendor value: 18Basic