Crafting Recipe
A recipe to make an ascended medium helm with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended mace with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium shoulders with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Material
Used for crafting ascended gear with the Grieving (+Power, +Condition Damage, +Ferocity, +Precision) stat combo. Can be found at the same location as elegy mosaics.
Vendor value: 64Not salvageable
Exotic
Crafting Recipe
A recipe to make an ascended pistol with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light leggings with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light boots with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended insignia for crafting armor with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium gloves with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy helm with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Rare
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Rare
Crafting Material
Used in the crafting of armor in the style of the Lunatic Court.
Vendor value: 64Exotic
Mini Pet
Juvenile Elonian raptors rely more on cuteness than leaping ability.
Combine 2 Yellow and 1 Green Raptor with 8 Unidentified Dyes in the Mystic Forge to create a White.
Combine 1 Blue and 2 White Raptors with 12 Unidentifed Dyes in the Mystic Forge to create a Silver.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other scepter.
Not usable in the Mystic Forge
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other shield.
Not usable in the Mystic Forge
Not salvageable
Rare
Mini Pet
Juvenile Elonian raptors rely more on cuteness than leaping ability.
Combine a Red, Blue, and Yellow Raptor with 8 Unidentified Dyes in the Mystic Forge to create a Black Raptor.
Combine a Red, Yellow, and Black Raptor with 12 Unidentified Dyes in the Mystic Forge to create a Gold Raptor.
Not salvageable
Rare
Mini Pet
Juvenile Elonian raptors rely more on cuteness than leaping ability.
Combine a Silver, Gold, and White Raptor with 20 Unidentified Dyes in the Mystic Forge to create an Ice Raptor.
Not salvageable
Rare
Default
Double-click to open this package and receive an account-bound tonic.
Not usable in the Mystic Forge
Not available underwater
Exotic
Generic
Double-click to transform for 15 minutes. You will be unable to fight while transformed.
Not available underwater
Basic
Transmutation
Double-click to apply this look to any other pistol.
Not usable in the Mystic Forge
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other rifle.
Not usable in the Mystic Forge
Not salvageable
Rare
Mini Pet
Juvenile Elonian raptors rely more on cuteness than on leaping ability.
Combine a Gold, Silver, and Black Raptor with 20 Unidentified Dyes in the Mystic Forge to create a Fire Raptor.
Not salvageable
Rare
Defense: 61
Weapon Strength: 806 - 909
Zealot's stats:Skin: Sunspear Wallshield
Shield
Damage type: Choking
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Defense: 363
Superior Rune of the Cavalier
Skin: Warbeast Breastplate
Heavy armor
Coat
This rare armor contains bonus salvage.
Required Level: 80
Vendor value: 396Soulbound on use
Exotic
Weapon Strength: 789 - 926
Superior Sigil of Severance
Skin: Mordant Brazier
Torch
Damage type: Choking
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Crafting Recipe
Double-click to learn a set of Tailoring recipes for crafting 24-slot bags.
Exotic
Weapon Strength: 905 - 1000
Superior Sigil of Severance
Skin: Mordant Edge
Sword
Damage type: Choking
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Crafting Material
Used to craft Gossamer Coats.
Vendor value: 8Basic
Crafting Material
Used to craft Hardened Leather Helms.
Vendor value: 7Basic
Weapon Strength: 857 - 1048
Superior Sigil of Severance
Skin: Mordant Sickle
Axe
Damage type: Choking
Required Level: 80
Vendor value: 264Soulbound on use
Exotic
Crafting Recipe
Double-click to learn a crafting recipe.
Vendor value: 60Not salvageable
Exotic
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Not usable in the Mystic Forge
Exotic
Weapon Strength: 920 - 1080
Superior Sigil of Severance
Skin: Mordant Longbow
Long Bow
Damage type: Choking
Required Level: 80
Vendor value: 396Soulbound on use
Exotic