Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Dire Orrian Sabre of Water

Dire Orrian Sabre of Water

Weapon Strength: 564 - 623

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Sabre

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
34 / 359
11967
19
8272
7 y
ico
ico Dire Orrian Torch of Water

Dire Orrian Torch of Water

Weapon Strength: 492 - 577

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Torch

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
19 / 75
7029
838
5137
7 y
ico
ico Dire Orrian Trident of Water

Dire Orrian Trident of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
66 / 250
4237
82
2799
7 y
ico
ico Dire Orrian Warhorn of Water

Dire Orrian Warhorn of Water

Weapon Strength: 508 - 561

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
58 / 23
2077
978
787
7 y
ico
ico Dire Aureate Axe of Water

Dire Aureate Axe of Water

Weapon Strength: 534 - 653

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
102 / 283
5991
123
3889
7 y
ico
ico Dire Aureate Dirk of Water

Dire Aureate Dirk of Water

Weapon Strength: 576 - 611

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Dirk

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
47 / 161
9256
2328
5540
7 y
ico
ico Dire Aureate Charm of Water

Dire Aureate Charm of Water

Weapon Strength: 518 - 550

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Charm

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
104 / 142
3298
613
2190
7 y
ico
ico Dire Aureate Highlander Greatsword of Water

Dire Aureate Highlander Greatsword of Water

Weapon Strength: 620 - 686

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Highlander Greatsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
126 / 567
9919
2727
574
7 y
ico
ico Dire Aureate Warhammer of Water

Dire Aureate Warhammer of Water

Weapon Strength: 614 - 692

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Warhammer

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
80 / 374
2849
642
1780
7 y
ico
ico Dire Aureate Spear of Water

Dire Aureate Spear of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
54 / 245
4499
71
3123
7 y
ico
ico Dire Aureate Longbow of Water

Dire Aureate Longbow of Water

Weapon Strength: 573 - 673

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Longbow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
112 / 373
3545
1368
1645
7 y
ico
ico Dire Aureate Mace of Water

Dire Aureate Mace of Water

Weapon Strength: 558 - 629

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
44 / 392
5325
632
3894
7 y
ico
ico Dire Aureate Pistol of Water

Dire Aureate Pistol of Water

Weapon Strength: 546 - 641

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
70 / 743
6818
710
5085
7 y
ico
ico Dire Aureate Musket of Water

Dire Aureate Musket of Water

Weapon Strength: 614 - 751

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Musket

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
24 / 229
3493
699
2270
7 y
ico
ico Dire Aureate Virge of Water

Dire Aureate Virge of Water

Weapon Strength: 558 - 629

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Virge

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
100 / 246
349
715
2183
7 y
ico
ico Dire Aureate Targe of Water

Dire Aureate Targe of Water

Defense: 36

Weapon Strength: 502 - 566

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Targe

Shield

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Shield
89 / 339
3095
664
1967
7 y
ico
ico Dire Aureate Short Bow of Water

Dire Aureate Short Bow of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
85 / 107
2833
633
1775
7 y
ico
ico Dire Aureate Speargun of Water

Dire Aureate Speargun of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
103 / 204
2428
628
1436
7 y
ico
ico Dire Aureate Staff of Water

Dire Aureate Staff of Water

Weapon Strength: 614 - 692

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
257 / 13
8352
1698
541
7 y
ico
ico Dire Aureate Rinblade of Water

Dire Aureate Rinblade of Water

Weapon Strength: 564 - 623

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Rinblade

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
80 / 236
1
1188
7312
7 y
ico
ico Dire Aureate Sconce of Water

Dire Aureate Sconce of Water

Weapon Strength: 492 - 577

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Sconce

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
69 / 235
1998
695
103
7 y
ico
ico Dire Aureate Trident of Water

Dire Aureate Trident of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
106 / 119
249
617
1431
7 y
ico
ico Dire Aureate Warhorn of Water

Dire Aureate Warhorn of Water

Weapon Strength: 508 - 561

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Aureate Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
111 / 106
1869
657
932
7 y
ico
ico Strong Chainmail Helm

Strong Chainmail Helm

Defense: 49

  • +24 Power
  • +17 Precision

Skin: Chainmail Helm

Heavy armor

Helm

Required Level: 60

Vendor value: 33
60

Basic

Helm
271 / 1053
339
39
249
7 y
ico
ico Carrion Flame Cleaver of Water

Carrion Flame Cleaver of Water

Weapon Strength: 534 - 653

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Cleaver

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
211 / 72
58
1956
2974
7 y
ico
ico Carrion Flame Dagger of Water

Carrion Flame Dagger of Water

Weapon Strength: 576 - 611

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
231 / 200
4564
1565
2314
7 y
ico
ico Carrion Flame Focus of Water

Carrion Flame Focus of Water

Weapon Strength: 518 - 550

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
133 / 1002
2649
644
168
7 y
ico
ico Carrion Flame Greatsword of Water

Carrion Flame Greatsword of Water

Weapon Strength: 620 - 686

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Greatsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
194 / 372
9989
1737
6754
7 y
ico
ico Carrion Flame Crusher of Water

Carrion Flame Crusher of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Crusher

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
212 / 113
198
1022
6
7 y
ico
ico Carrion Flame Spear of Water

Carrion Flame Spear of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
129 / 335
2299
8
1154
7 y
ico
ico Carrion Flame Bow of Water

Carrion Flame Bow of Water

Weapon Strength: 573 - 673

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Bow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
200 / 63
3688
490
2645
7 y
ico
ico Carrion Flame Mace of Water

Carrion Flame Mace of Water

Weapon Strength: 558 - 629

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
89 / 340
3014
597
1965
7 y
ico
ico Carrion Flame Pistol of Water

Carrion Flame Pistol of Water

Weapon Strength: 546 - 641

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
123 / 297
4697
679
3313
7 y
ico
ico Carrion Flame Rifle of Water

Carrion Flame Rifle of Water

Weapon Strength: 614 - 751

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
125 / 159
2026
628
1094
7 y
ico
ico Carrion Flame Scepter of Water

Carrion Flame Scepter of Water

Weapon Strength: 558 - 629

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
149 / 477
3012
719
1841
7 y
ico
ico Carrion Flame Guard of Water

Carrion Flame Guard of Water

Defense: 36

Weapon Strength: 502 - 566

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Guard

Shield

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Shield
183 / 243
2994
69
1936
7 y
ico
ico Carrion Flame Short Bow of Water

Carrion Flame Short Bow of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
235 / 245
2275
747
1187
7 y
ico
ico Carrion Flame Speargun of Water

Carrion Flame Speargun of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
152 / 238
2594
696
159
7 y
ico
ico Carrion Flame Staff of Water

Carrion Flame Staff of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
126 / 232
7599
3259
32
7 y
ico
ico Carrion Flame Blade of Water

Carrion Flame Blade of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Blade

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
144 / 164
8959
2259
5356
7 y
ico
ico Carrion Flame Carrier of Water

Carrion Flame Carrier of Water

Weapon Strength: 492 - 577

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Carrier

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
88 / 256
3677
612
2513
7 y
ico
ico Carrion Flame Trident of Water

Carrion Flame Trident of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
191 / 227
2049
593
1149
7 y
ico
ico Carrion Flame Warhorn of Water

Carrion Flame Warhorn of Water

Weapon Strength: 508 - 561

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Flame Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
209 / 223
1850
660
912
7 y
ico
ico Berserker's Iron Greatsword of Restoration

Berserker's Iron Greatsword of Restoration

Weapon Strength: 620 - 686

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Restoration

  • Gain Health on Killing a Foe

Skin: Iron Greatsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
130 / 181
9999
2432
6067
7 y
ico
ico Berserker's Soft Wood Staff of Earth

Berserker's Soft Wood Staff of Earth

Weapon Strength: 614 - 692

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Earth

  • 45% Chance on Critical: Inflict Bleeding (4 Seconds)
    (Cooldown: 2 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
223 / 98
4496
231
1521
7 y
ico
ico Berserker's Iron Hammer of Blood

Berserker's Iron Hammer of Blood

Weapon Strength: 614 - 692

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Blood

  • 25% Chance on Critical: Steal Health
    (Cooldown: 5 Seconds)

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
353 / 64
17
710
735
7 y
ico
ico Berserker's Soft Wood Short Bow of Ogre Slaying

Berserker's Soft Wood Short Bow of Ogre Slaying

Weapon Strength: 564 - 623

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Ogre Slaying

  • +5% Damage vs. Ogres

Skin: Soft Wood Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
238 / 61
1054
655
241
7 y
ico
ico Berserker's Iron Rifle of Leeching

Berserker's Iron Rifle of Leeching

Weapon Strength: 614 - 751

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Leeching

  • Your next attack after swapping to this weapon while in combat steals a small amount of health. (Cooldown: 9 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
180 / 296
1198
64
414
7 y
ico
ico Berserker's Steam Speargun of Venom

Berserker's Steam Speargun of Venom

Weapon Strength: 564 - 623

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Venom

  • Increase Inflicted Poison Duration: 15%

Skin: Steam Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
143 / 36
1830
432
1124
7 y
ico
ico Berserker's Soft Wood Longbow of Serpent Slaying

Berserker's Soft Wood Longbow of Serpent Slaying

Weapon Strength: 573 - 673

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Serpent Slaying

  • +5% Damage vs. Krait

Skin: Soft Wood Longbow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
451 / 116
2910
1811
662
7 y
ico
ico Berserker's Black Earth Trident of Debility

Berserker's Black Earth Trident of Debility

Weapon Strength: 564 - 623

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Debility

  • Increase Inflicted Weakness Duration: 15%

Skin: Black Earth Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
152 / 52
1685
485
947
7 y
ico
ico Berserker's Iron Spear of Chilling

Berserker's Iron Spear of Chilling

Weapon Strength: 564 - 623

Berserker's stats:
  • +141 Power
  • +100 Precision
  • +100 Ferocity

icoMajor Sigil of Chilling

  • Increase Inflicted Chill Duration: 15%

Skin: Iron Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
139 / 189
3627
627
2456
7 y
ico
ico Strong Banded Legs of Divinity

Strong Banded Legs of Divinity

Defense: 144

  • +53 Power
  • +38 Precision

icoMajor Rune of Divinity

  • (1): +5 to all stats
  • (2): +6 to All Stats
  • (3): +7 to All Stats
  • (4): +8 to All Stats

Skin: Banded Legs

Heavy armor

Leggings

Required Level: 60

Vendor value: 219

Soulbound on use

60

Rare

Leggings
378 / 777
197
48
1213
7 y
ico
ico Strong Banded Pauldrons of Grenth

Strong Banded Pauldrons of Grenth

Defense: 72

  • +26 Power
  • +19 Precision

icoMajor Rune of Grenth

  • (1): +15 Condition Damage
  • (2): +6% Chill Duration
  • (3): +30 Condition Damage
  • (4): 15% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)

Skin: Banded Pauldrons

Heavy armor

Shoulders

Required Level: 60

Vendor value: 172

Soulbound on use

60

Rare

Shoulders
525 / 358
1919
423
128
7 y
ico
ico Strong Conjurer Mask of the Citadel

Strong Conjurer Mask of the Citadel

Defense: 44

  • +35 Power
  • +25 Precision

icoMajor Rune of the Citadel

  • (1): +15 Power
  • (2): +6% Fury Duration
  • (3): +30 Power
  • (4): 15% chance when struck to gain fury for 15 seconds. (Cooldown: 30s)

Skin: Conjurer Mask

Light armor

Helm

Required Level: 60

Vendor value: 195

Soulbound on use

60

Rare

Helm
423 / 488
891
529
228
7 y
ico
ico Strong Conjurer Mantle of Infiltration

Strong Conjurer Mantle of Infiltration

Defense: 44

  • +26 Power
  • +19 Precision

icoMajor Rune of Infiltration

  • (1): +1% damage against foes with less than 50% health.
  • (2): +21 Precision
  • (3): +2% damage against foes with less than 50% health.
  • (4): +39 Precision

Skin: Conjurer Mantle

Light armor

Shoulders

Required Level: 60

Vendor value: 172

Soulbound on use

60

Rare

Shoulders
479 / 223
2764
49
1940
7 y
ico
ico Coral Platinum Ring

Coral Platinum Ring

Rampager's stats:
  • +45 Precision
  • +32 Power
  • +32 Condition Damage

icoCoral Chunk

Rampager's stats:
  • +22 Precision
  • +16 Power
  • +16 Condition Damage

Ring

Required Level: 60

Vendor value: 78
60

Fine

Ring
594 / 797
2475
741
1363
7 y
ico
ico Ruby Platinum Ring

Ruby Platinum Ring

Berserker's stats:
  • +45 Power
  • +32 Precision
  • +32 Ferocity

icoRuby Shard

Berserker's stats:
  • +22 Power
  • +16 Precision
  • +16 Ferocity

Ring

Required Level: 60

Vendor value: 78
60

Fine

Ring
420 / 656
2837
1520
891
7 y
ico
ico Sapphire Platinum Ring

Sapphire Platinum Ring

Cleric's stats:
  • +45 Healing Power
  • +32 Power
  • +32 Toughness

icoSapphire Shard

Cleric's stats:
  • +22 Healing Power
  • +16 Power
  • +16 Toughness

Ring

Required Level: 60

Vendor value: 78
60

Fine

Ring
862 / 863
18
264
1266
7 y
ico
ico Coral Platinum Earring

Coral Platinum Earring

Rampager's stats:
  • +37 Precision
  • +27 Power
  • +27 Condition Damage

icoCoral Chunk

Rampager's stats:
  • +22 Precision
  • +16 Power
  • +16 Condition Damage

Accessory

Required Level: 60

Vendor value: 65
60

Fine

Accessory
1185 / 188
1522
484
810