Default
Double-click to unpack a full set of level 55 armor.
Fine
Default
Double-click to unpack a full set of level 30 armor.
Fine
Default
Double-click to unpack a full set of level 45 armor.
Fine
Crafting Recipe
Double-click to learn the Leatherworker recipe for Satchel of Rejuvenating Outlaw Armor
Not salvageable
Fine
Defense: 109
Apothecary's stats:Skin: Prowler Boots
Medium armor
Boots
Required Level: 75
Vendor value: 77Fine
Weapon Strength: 600 - 734
Apothecary's stats:Skin: Mithril Axe
Axe
Damage type: Physical
Required Level: 75
Vendor value: 62Fine
Weapon Strength: 582 - 618
Apothecary's stats:Skin: Elder Wood Focus
Focus
Damage type: Physical
Required Level: 75
Vendor value: 62Fine
Weapon Strength: 644 - 756
Apothecary's stats:Skin: Elder Wood Longbow
Long Bow
Damage type: Physical
Required Level: 75
Vendor value: 93Fine
Defense: 92
Apothecary's stats:Skin: Feathered Boots
Light armor
Boots
Required Level: 75
Vendor value: 77Fine
Defense: 84
Apothecary's stats:Skin: Barbaric Pauldrons
Heavy armor
Shoulders
Required Level: 75
Vendor value: 77Fine
Defense: 233
Apothecary's stats:Skin: Prowler Coat
Medium armor
Coat
Required Level: 75
Vendor value: 77Fine
Weapon Strength: 614 - 720
Apothecary's stats:Skin: Mithril Pistol
Pistol
Damage type: Physical
Required Level: 75
Vendor value: 62Fine
Weapon Strength: 647 - 687
Apothecary's stats:Skin: Mithril Dagger
Dagger
Damage type: Physical
Required Level: 75
Vendor value: 62Fine
Defense: 217
Apothecary's stats:Skin: Feathered Vestments
Light armor
Coat
Required Level: 75
Vendor value: 77Fine
Weapon Strength: 627 - 707
Apothecary's stats:Skin: Elder Wood Scepter
Scepter
Damage type: Physical
Required Level: 75
Vendor value: 62Fine
Nourishment (30 m):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Gain 200 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain 200 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
Utility
Required Level: 80
Vendor value: 33Fine
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Hearty Student Armor
Not salvageable
Fine
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Rejuvenating Student Armor
Not salvageable
Fine
Crafting Recipe
Double-click to learn the Leatherworker recipe for Satchel of Simple Ravaging Leather Armor
Not salvageable
Fine
Crafting Recipe
Double-click to learn the Leatherworker recipe for Satchel of Simple Ravaging Outlaw Armor
Not salvageable
Fine
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Simple Ravaging Student Armor
Not salvageable
Fine
Crafting Recipe
Double-click to learn the tailor recipe for Satchel of Giver's Student Armor.
Not salvageable
Fine
Crafting Recipe
Double-click to learn the Tailor recipe for Satchel of Honed Student Armor
Not salvageable
Fine
Trophy
Combine with Mystic Keystone Crystal, Mystic Coins, and the essence of a city in the Mystic Forge to create a city portal scroll.
Vendor value: 64Not salvageable
Fine
Nourishment (1 h):
Gain 40 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Nourishment (30 m):
Gain 40 Power When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain 40 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain 40 Precision When Health above 90% +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (1 h):
Gain 40 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Nourishment (1 h):
Gain 40 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Vendor value: 4Fine
Crafting Material
Component for Scribe's Backpack
Vendor value: 6Fine
Nourishment (30 m):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Default
Create a catapult siege engine that costs less supply to set up than normal.
Vendor value: 64Fine
Nourishment (30 m):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine