Transmutation
Double-click to apply this look to any other warhorn.
Not usable in the Mystic Forge
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other scepter.
Not usable in the Mystic Forge
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other rifle.
Not usable in the Mystic Forge
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other short bow.
Not usable in the Mystic Forge
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other longbow.
Not usable in the Mystic Forge
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other mace.
Not usable in the Mystic Forge
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other greatsword.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other longbow.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other scepter.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other shield.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other short bow.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other staff.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other one-handed sword.
Not salvageable
Rare
Transmutation
Double-click to apply this look to any other staff.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other dagger.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other rifle.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other shield.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other greatsword.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other heavy shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other light shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other medium shoulders.
Not salvageable
Masterwork
Transmutation
Double-click to apply this look to any other one-handed sword.
Not salvageable
Masterwork
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+80 Toughness +60 Condition Damage +10% Experience from Kills
Food
Required Level: 75
Vendor value: 31Fine
Nourishment (30 m):
+100 Healing Power +70 Toughness +5% Karma
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+20 Healing Power +15% Experience +5% Karma
Food
Also gives you a sugar rush.
Required Level: 5
Vendor value: 8Fine
Nourishment (1 h):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 toughness 20% magic find +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Expertise +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 Vitality +70 Power +10 Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 toughness +70 power +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+100 vitality 20% magic find +10 experience from kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (1 h):
+20 Healing +10% Experience from Kills
Food
Required Level: 20
Vendor value: 7Basic
Nourishment (1 h):
+20 Power +10% Experience from Kills
Food
Required Level: 5
Vendor value: 3Basic
Nourishment (1 h):
-16% Incoming Stun Duration +10% Experience from Kills
Food
Required Level: 24
Vendor value: 8Basic
Nourishment (1 h):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 3Fine
Nourishment (15 m):
20% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Vendor value: 3Basic
Nourishment (15 m):
+20 Precision +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (1 h):
+12 Power
Food
Required Level: 10
Vendor value: 4Basic
Nourishment (30 m):
+20 Expertise +10% Experience from Kills
Food
Required Level: 20
Vendor value: 12Fine
Nourishment (30 m):
+50 Expertise +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Power +40 Condition Damage +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+60 Condition Damage +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+60 Power +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Power +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
28% Chance to Gain Might on Critical Hit during the Day 28% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+10% Burning Duration +50 Precision +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
+60 Precision +50 Ferocity +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+80 Condition Damage +60 Precision +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+160 Power for 30 Seconds on Kill +60 Ferocity +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+80 Condition Damage +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+12% Burning Duration +60 Precision +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+80 Precision +60 Ferocity +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+80 Precision +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+100 Healing +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 15Fine
Nourishment (30 m):
+100 Toughness +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Vitality +200 Power when Health below 50% +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+15% Poison Duration +70 Precision +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine