Crafting Recipe
A recipe to make an ascended mace with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium shoulders with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended shield with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light boots with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended pistol with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium boots with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light leggings with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium shoulders with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended short bow with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended pistol with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Material
Used in the crafting of weapons with +Condition Damage, +Power, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Healing Power, +Power, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Healing Power, +Toughness, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Precision, +Power, and +Ferocity.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Precision.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Power, +Ferocity, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Precision, +Condition Damage, and +Power.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Toughness, +Power, and +Precision.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of weapons with +Vitality, +Power, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Vitality, +Condition Damage, and +Healing.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Toughness, +Power, and +Ferocity.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Healing, +Precision, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Power, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Toughness, +Healing, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of Ascended weapons with +Condition Damage, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Healing Power, +Power, and +Toughness.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Healing Power, +Toughness, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Precision, +Power, and +Ferocity.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Power, +Ferocity, and +Vitality.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Precision.
Vendor value: 80Ascended
Crafting Material
Used in the crafting of armor with +Vitality, +Power, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Vitality, +Condition Damage, and +Healing Power.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Toughness, +Power, and +Ferocity.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Condition Damage, +Precision, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Healing Power, +Precision, and +Vitality.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Power, +Vitality, and +Toughness.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Used in the crafting of armor with +Toughness, +Healing Power, and +Condition Damage.
Required Level: 80
Vendor value: 83Ascended
Crafting Material
Refined from silver, gold, platinum, and mithrillium.
Vendor value: 80Ascended
Crafting Recipe
A recipe to make an ascended focus with Trailblazer's (+Toughness, +Condition Damage, +Expertise, +Vitality) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Wanderer's (+Power, +Vitality, +Concentration, and +Toughness) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Vigilant (+Power, +Toughness, +Concentration, and +Expertise) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy leggings with Commander's (+Power, +Precision, +Toughness, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended