Crafting Recipe
A recipe to make a Trailblazer's Pearl Crusher.
Vendor value: 132Not salvageable
Exotic
Default
Used in crafting rare Crystal Desert gear and components. Also sought after by Priory Researcher Elisa.
Rare
Crafting Material
Used to craft Wintersday items and purchase rewards from Wintersday vendors in Divinity's Reach.
Vendor value: 25Masterwork
Defense: 10
Skin: Country Boots
Light armor
Boots
Vendor value: 4Not upgradeable
Basic
Defense: 21
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 15
Vendor value: 10Not salvageable
Basic
Nourishment (30 m):
+9% Damage vs. Krait -8% Damage from Krait +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Utility
Double-click to transform into a Dredge Resonator.
Vendor value: 12Rare
Nourishment (1 h):
+12 vitality
Food
Required Level: 17
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Food
Dessert Feast: Double-click to set out a Tray of Chocolate Oranges to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 55
Vendor value: 15Masterwork
Crafting Material
Used to craft Jute Helms.
Vendor value: 2Basic
Crafting Material
Used to craft Steel Shoulders.
Vendor value: 5Basic
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 6Fine
Weapon Strength: 150 - 169
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 121 - 142
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 227 - 256
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Defense: 12
Weapon Strength: 183 - 206
Skin: Shield
Shield
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 147 - 162
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 15
Vendor value: 15Not salvageable
Basic
Default
Double-click to transform for 15 minutes. You will be unable to fight while transformed.
Not usable in the Mystic Forge
Not available underwater
Exotic
Trophy
Used in decoration crafting. Can be found when mining ore nodes.
Rare
Generic
Double-click to activate a one-time firework. Cannot be used in WvW.
Not usable in the Mystic Forge
Not salvageable
Not available underwater
Rare
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Not usable in the Mystic Forge
Exotic
Crafting Recipe
A recipe to make a Sunset Earring.
Vendor value: 132Not salvageable
Exotic
Defense: 29
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 16
Vendor value: 14Basic
Defense: 14
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 30
Vendor value: 18Not salvageable
Basic
Defense: 29
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 30
Vendor value: 16Not salvageable
Basic
Generic
Double-click to transform into an Undead Wraith.
Vendor value: 12Rare
Crafting Material
Ingredient
Required Level: 25
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Nourishment (30 m):
+60 Power +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Food
Meal Feast: Double-click to set out a Feast of Veggie Burgers to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Crafting Material
Used to craft Earrings.
Vendor value: 5Basic
Crafting Material
Used to craft Steel Boots.
Vendor value: 5Basic
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Weapon Strength: 175 - 197
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 13
Vendor value: 18Fine
Weapon Strength: 138 - 152
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 12
Vendor value: 13Basic
Weapon Strength: 218 - 266
Skin: Axe
Axe
Damage type: Physical
Required Level: 35
Vendor value: 17Not salvageable
Basic
Weapon Strength: 269 - 329
Skin: Axe
Axe
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 164 - 181
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 179 - 201
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 198 - 233
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 30
Vendor value: 16Not salvageable
Basic
Weapon Strength: 179 - 218
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 18Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Sword
Sword
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 128 - 135
Skin: Steam Gizmo
Focus
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Crafting Recipe
A recipe to make Nomad's Exalted Gloves.
Vendor value: 132Not salvageable
Exotic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Defense: 17
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 20
Vendor value: 15Not salvageable
Basic
Defense: 38
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 25
Vendor value: 19Not salvageable
Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Nourishment (30 m):
7% Magic Find while Under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 15
Vendor value: 1Fine
Crafting Material
Used to craft Jute Sandals.
Vendor value: 2Basic
Crafting Material
Used to craft Silk Shoulders.
Vendor value: 7Basic
Crafting Material
Vendor value: 3Basic
Rune
Double-click to apply to a piece of armor.
Vendor value: 5Masterwork
Weapon Strength: 151 - 170
Skin: Shiverpeak Maul
Hammer
Damage type: Physical
Required Level: 1
Vendor value: 9Fine
Weapon Strength: 171 - 193
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 12
Vendor value: 17Fine
Weapon Strength: 133 - 156
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 164 - 181
Skin: Trident
Trident
Damage type: Physical
Required Level: 20
Vendor value: 18Basic
Weapon Strength: 243 - 297
Skin: Axe
Axe
Damage type: Physical
Required Level: 40
Vendor value: 19Not salvageable
Basic