Nourishment (30 m):
+9% Damage vs. Elementals -8% Damage from Elementals +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Demons -8% Damage from Demons +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Ogres -8% Damage from Ogres +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Ice Brood -8% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Grawl -8% Damage from Grawl +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Dredge -8% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Centaur -10% Damage from Centaur +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Ogres -10% Damage from Ogres +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Bag
8 Slots
Vendor value: 11Basic
Bag
8 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
8 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
8 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Nourishment (30 m):
Gain Concentration Equal to 1% of Your Precision +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain Concentration Equal to 2% of Your Precision +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain Concentration Equal to 1% of Your Precision Gain Concentration Equal to 2% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain Concentration Equal to 2% of Your Precision Gain Concentration Equal to 2% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain Condition Damage Equal to 1% of Your Precision +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain Condition Damage Equal to 1% of Your Precision Gain Condition Damage Equal to 3% of Your Expertise +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Bag
8 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Bag
8 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Defense: 84
Berserker's stats:Skin: Barbaric Pauldrons
Heavy armor
Shoulders
Required Level: 75
Vendor value: 77Fine
Defense: 84
Cleric's stats:Skin: Barbaric Pauldrons
Heavy armor
Shoulders
Required Level: 75
Vendor value: 77Fine
Defense: 84
Rampager's stats:Skin: Barbaric Pauldrons
Heavy armor
Shoulders
Required Level: 75
Vendor value: 77Fine
Defense: 125
Berserker's stats:Skin: Barbaric Boots
Heavy armor
Boots
Required Level: 75
Vendor value: 77Fine
Defense: 125
Cleric's stats:Skin: Barbaric Boots
Heavy armor
Boots
Required Level: 75
Vendor value: 77Fine
Defense: 149
Carrion stats:Skin: Barbaric Gloves
Heavy armor
Gloves
Required Level: 80
Vendor value: 80Soulbound on use
Masterwork
Defense: 125
Berserker's stats:Skin: Barbaric Gloves
Heavy armor
Gloves
Required Level: 75
Vendor value: 77Fine
Defense: 84
Berserker's stats:Skin: Barbaric Helm
Heavy armor
Helm
Required Level: 75
Vendor value: 77Fine
Defense: 84
Rampager's stats:Skin: Barbaric Helm
Heavy armor
Helm
Required Level: 75
Vendor value: 77Fine
Defense: 32
Skin: Acolyte Mantle
Light armor
Shoulders
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 92
Cleric's stats:Skin: Feathered Boots
Light armor
Boots
Required Level: 75
Vendor value: 77Fine
Defense: 83
Knight's stats:Skin: Feathered Boots
Light armor
Boots
Required Level: 70
Vendor value: 72Fine
Defense: 50
Berserker's stats:Skin: Feathered Headpiece
Light armor
Helm
Required Level: 75
Vendor value: 77Fine
Defense: 46
Valkyrie stats:Skin: Feathered Headpiece
Light armor
Helm
Required Level: 70
Vendor value: 72Fine
Defense: 92
Berserker's stats:Skin: Feathered Gloves
Light armor
Gloves
Required Level: 75
Vendor value: 77Fine
Defense: 83
Valkyrie stats:Skin: Feathered Gloves
Light armor
Gloves
Required Level: 70
Vendor value: 72Fine
Defense: 197
Knight's stats:Skin: Feathered Vestments
Light armor
Coat
Required Level: 70
Vendor value: 72Fine
Defense: 60
Carrion stats:Skin: Feathered Mantle
Light armor
Shoulders
Required Level: 80
Vendor value: 80Soulbound on use
Masterwork
Defense: 19
Skin: Seeker Shoulders
Medium armor
Shoulders
Required Level: 20
Vendor value: 53Soulbound on use
Masterwork
Nourishment (30 m):
+20 Power +10% Experience from Kills
Food
Required Level: 15
Vendor value: 10Fine
Nourishment (1 h):
50% Chance to Gain Might on Kill +40 Ferocity +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+30 Condition Damage +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
36% Chance to Steal Life on Critical Hit +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Toughness +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
24% Chance to Gain Might on Critical Hit during the Day 24% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
60% Chance to Gain Might on Kill +50 Ferocity +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
-18% Incoming Damage while Stunned, Knocked Down, or Knocked Back -14% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (15 m):
-4% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Crafting Material
Used to craft Tridents.
Vendor value: 8Basic
Crafting Material
Used to craft Jute Leggings.
Vendor value: 2Basic
Crafting Material
Used to craft Jute Shoulders.
Vendor value: 2Basic