Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Nourishment (30 m):
-18% Incoming Condition Duration +60 Vitality +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Food
Dessert Feast: Double-click to set out a Tray of Chocolate Cherries to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 40
Vendor value: 15Masterwork
Food
Dessert Feast: Double-click to set out a Tray of Cherry Tarts to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Defense: 58
Skin: Apprentice Coat
Light armor
Coat
Required Level: 30
Vendor value: 24Not salvageable
Basic
Defense: 67
Berserker's stats:Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 70
Vendor value: 27Not salvageable
Basic
Defense: 110
Berserker's stats:Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 80
Vendor value: 30Not salvageable
Basic
Weapon Strength: 173 - 184
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 16
Vendor value: 20Fine
Weapon Strength: 173 - 191
Skin: Black Earth Trident
Trident
Damage type: Physical
Required Level: 12
Vendor value: 26Fine
Weapon Strength: 197 - 210
Skin: Focus
Focus
Damage type: Physical
Required Level: 32
Vendor value: 16Basic
Weapon Strength: 277 - 295
Skin: Focus
Focus
Damage type: Physical
Required Level: 48
Vendor value: 22Basic
Weapon Strength: 195 - 215
Skin: Trident
Trident
Damage type: Physical
Required Level: 28
Vendor value: 22Basic
Weapon Strength: 208 - 244
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic
Weapon Strength: 230 - 254
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 309 - 348
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 456 - 504
Berserker's stats:Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 75
Vendor value: 31Not salvageable
Basic
Weapon Strength: 230 - 254
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Transmutation
Double-click to apply this look to any other one-handed sword.
Not salvageable
Masterwork
Crafting Material
Vendor value: 5Fine
Crafting Material
Used to craft Scepters.
Basic
Weapon Strength: 227 - 256
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 144 - 169
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Crafting Material
Used to craft Axes and Maces.
Vendor value: 4Basic
Transmutation
Double-click to apply this look to any other hammer.
Not salvageable
Masterwork
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 1Not usable in the Mystic Forge
Exotic
Weapon Strength: 130 - 138
Skin: Soft Wood Focus
Focus
Damage type: Physical
Vendor value: 7Fine
Weapon Strength: 195 - 220
Skin: Staff
Staff
Damage type: Physical
Required Level: 24
Vendor value: 20Basic
Weapon Strength: 253 - 279
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 35
Vendor value: 26Not salvageable
Basic
Weapon Strength: 312 - 352
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 50
Vendor value: 23Not salvageable
Basic
Weapon Strength: 115 - 127
Skin: Speargun
Speargun
Damage type: Physical
Vendor value: 1Not usable in the Mystic Forge
Basic
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Nourishment (30 m):
50% to Gain Swiftness on Kill +4% Damage While Moving +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Food
Dessert Feast: Double-click to set out a Tray of Cherry Cookies to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Food
Dessert Feast: Double-click to set out a Tray of Cherry Pies to share with anyone in the area. Tray stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Defense: 18
Skin: Rawhide Shoulders
Medium armor
Shoulders
Required Level: 30
Vendor value: 18Basic
Defense: 34
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 30
Vendor value: 16Not salvageable
Basic
Defense: 18
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 30
Vendor value: 20Not salvageable
Basic
Defense: 21
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 45
Vendor value: 23Not salvageable
Basic
Defense: 67
Berserker's stats:Skin: Apprentice Shoes
Light armor
Boots
Required Level: 70
Vendor value: 30Not salvageable
Basic
Weapon Strength: 191 - 215
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 17
Vendor value: 21Fine
Generic
Double-click to activate a one-time firework. Cannot be used in WvW. Grants a small bonus to experience from all sources when activated.
Not usable in the Mystic Forge
Not salvageable
Not available underwater
Rare
Crafting Recipe
A recipe to make a Zealot's Exalted Coat.
Vendor value: 132Not salvageable
Exotic
Crafting Material
Vendor value: 6Fine
Nourishment (30 m):
+50 Precision +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+80 Power +60 Condition Damage +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Used to craft Warhorns.
Vendor value: 8Basic
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Malachite Pebble
Accessory
Required Level: 15
Vendor value: 25Fine
Defense: 13
Skin: Worn Chain Gauntlets
Heavy armor
Gloves
Vendor value: 4Not upgradeable
Basic
Weapon Strength: 151 - 177
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 12
Vendor value: 17Fine
Weapon Strength: 126 - 134
Skin: Focus
Focus
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 124 - 140
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 8
Vendor value: 7Basic
Weapon Strength: 148 - 167
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 16
Vendor value: 10Basic
Defense: 7
Weapon Strength: 123 - 138
Skin: Shield
Shield
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 150 - 166
Skin: Trident
Trident
Damage type: Physical
Required Level: 16
Vendor value: 15Basic
Weapon Strength: 124 - 137
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 12
Vendor value: 9Basic
Weapon Strength: 260 - 306
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 40
Vendor value: 29Not salvageable
Basic
Weapon Strength: 205 - 226
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 30
Vendor value: 24Not salvageable
Basic