Nourishment (30 m):
+7% Damage vs. Demons -4% Damage from Demons +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Ice Brood -4% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Grawl -4% Damage from Grawl +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Krait -4% Damage from Krait +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+7% Damage vs. Dredge -4% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 40
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Centaur -6% Damage from Centaur +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Outlaws -6% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Sons of Svanir -6% Damage from Sons of Svanir +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Destroyers -6% Damage from Destroyers +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% damage vs elementals -6% damage from elementals
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Demons -6% Damage from Demons +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Inquest -6% Damage from Inquest +10% Experience from Kills
Utility
Required Level: 50
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Ogres -6% Damage from Ogres +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Grawl -6% Damage from Grawl +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Krait -6% Damage from Krait +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+8% Damage vs. Dredge -6% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 55
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Centaur -8% Damage from Centaur +10% Experience from Kills
Utility
Required Level: 65
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Destroyers -8% Damage from Destroyers +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Elementals -8% Damage from Elementals +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Demons -8% Damage from Demons +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Ogres -8% Damage from Ogres +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Ice Brood -8% Damage from Ice Brood +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Grawl -8% Damage from Grawl +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (30 m):
+9% Damage vs. Dredge -8% Damage from Dredge +10% Experience from Kills
Utility
Required Level: 70
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Centaur -10% Damage from Centaur +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Nourishment (1 h):
+10% Damage vs. Ogres -10% Damage from Ogres +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Bag
8 Slots
Vendor value: 11Basic
Bag
8 Slots. Items in this pack will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Bag
8 Slots. If possible, junk items will fill this pack before other empty spaces. The contents of this pack will not move when inventory is sorted.
Vendor value: 22Fine
Bag
8 Slots. Items in this box will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Nourishment (30 m):
Gain Concentration Equal to 1% of Your Precision +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain Concentration Equal to 2% of Your Precision +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain Concentration Equal to 1% of Your Precision Gain Concentration Equal to 2% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
Gain Concentration Equal to 2% of Your Precision Gain Concentration Equal to 2% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain Condition Damage Equal to 1% of Your Precision +10% Experience from Kills
Utility
Vendor value: 4Fine
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain Condition Damage Equal to 1% of Your Precision Gain Condition Damage Equal to 3% of Your Expertise +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine
Bag
8 Slots. If possible, crafting materials and upgrade components will fill this bag before other empty spaces. The contents of this bag will not move when inventory is sorted.
Vendor value: 22Fine
Bag
8 Slots. Items in this bag will never appear in a sell-to-vendor list and will not move when inventory is sorted.
Vendor value: 22No sell or sort
Fine
Crafting Material
Used to craft Tridents.
Vendor value: 8Basic
Crafting Material
Used to craft Jute Leggings.
Vendor value: 2Basic
Crafting Material
Used to craft Jute Shoulders.
Vendor value: 2Basic
Crafting Material
Used to craft Wool Coats.
Vendor value: 3Basic
Crafting Material
Used to craft Cotton Coats.
Vendor value: 5Basic
Crafting Material
Used to craft Thin Coats.
Vendor value: 3Basic
Crafting Material
Used to craft gossamer coats.
Vendor value: 8Basic
Weapon Strength: 244 - 275
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Weapon Strength: 222 - 250
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 526 - 593
Rampager's stats:Skin: Hard Wood Staff
Staff
Damage type: Physical
Required Level: 60
Vendor value: 78Fine
Weapon Strength: 811 - 914
Valkyrie stats:Skin: Elder Wood Staff
Staff
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Masterwork
Weapon Strength: 737 - 831
Cleric's stats:Skin: Elder Wood Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork
Weapon Strength: 737 - 831
Rampager's stats:Skin: Elder Wood Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork
Weapon Strength: 737 - 831
Knight's stats:Skin: Elder Wood Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork
Weapon Strength: 737 - 831
Valkyrie stats:Skin: Elder Wood Scepter
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 132Soulbound on use
Masterwork