Crafting Recipe
A recipe to make an ascended heavy helm with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy boots with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light leggings with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light helm with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended mace with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium leggings with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy shoulders with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended shield with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium coat with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Default
Double-click to unpack a full set of level 70 armor.
Fine
Crafting Recipe
A recipe to make an ascended heavy helm with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended light gloves with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended light coat with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy gloves with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended dagger with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended heavy leggings with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium boots with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended longbow with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make ascended medium gloves with Grieving (+Power, +Condition Damage, +Ferocity, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make a Brandspark Ring.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Sunset Earring.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make ascended heavy leggings with Harrier's (+Power, +Healing, and +Concentration) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Marshal's (+Power, +Healing, +Condition Damage, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended