Defense: 64
Skin: Splint Gauntlets
Heavy armor
Gloves
Required Level: 45
Vendor value: 37Fine
Defense: 128
Skin: Splint Coat
Heavy armor
Coat
Required Level: 45
Vendor value: 62Fine
Defense: 43
Skin: Splint Helm
Heavy armor
Helm
Required Level: 45
Vendor value: 52Fine
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 2% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain Concentration Equal to 2% of Your Precision Gain Concentration Equal to 2% of Your Healing Power +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
Gain Condition Damage Equal to 2% of Your Precision Gain Condition Damage Equal to 3% of Your Expertise +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine
Defense: 64
Skin: Splint Greaves
Heavy armor
Boots
Required Level: 45
Vendor value: 41Fine
Defense: 64
Skin: Splint Greaves
Heavy armor
Boots
Required Level: 45
Vendor value: 41Fine
Defense: 64
Skin: Splint Greaves
Heavy armor
Boots
Required Level: 45
Vendor value: 41Fine
Defense: 128
Skin: Splint Coat
Heavy armor
Coat
Required Level: 45
Vendor value: 62Fine
Defense: 128
Skin: Splint Coat
Heavy armor
Coat
Required Level: 45
Vendor value: 62Fine
Defense: 51
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 45
Vendor value: 21Not salvageable
Basic
Defense: 102
Skin: Chainmail Chestpiece
Heavy armor
Coat
Required Level: 45
Vendor value: 31Not salvageable
Basic
Defense: 51
Skin: Chainmail Gauntlets
Heavy armor
Gloves
Required Level: 45
Vendor value: 19Not salvageable
Basic
Defense: 34
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 45
Vendor value: 26Not salvageable
Basic
Defense: 68
Skin: Chainmail Leggings
Heavy armor
Leggings
Required Level: 45
Vendor value: 29Not salvageable
Basic
Defense: 34
Skin: Chainmail Shoulders
Heavy armor
Shoulders
Required Level: 45
Vendor value: 23Not salvageable
Basic
Defense: 38
Skin: Apprentice Shoes
Light armor
Boots
Required Level: 45
Vendor value: 21Not salvageable
Basic
Defense: 88
Skin: Apprentice Coat
Light armor
Coat
Required Level: 45
Vendor value: 31Not salvageable
Basic
Defense: 38
Skin: Apprentice Gloves
Light armor
Gloves
Required Level: 45
Vendor value: 19Not salvageable
Basic
Defense: 21
Skin: Apprentice Band
Light armor
Helm
Required Level: 45
Vendor value: 26Not salvageable
Basic
Defense: 54
Skin: Apprentice Pants
Light armor
Leggings
Required Level: 45
Vendor value: 29Not salvageable
Basic
Defense: 21
Skin: Apprentice Shoulders
Light armor
Shoulders
Required Level: 45
Vendor value: 23Not salvageable
Basic
Defense: 44
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 45
Vendor value: 21Not salvageable
Basic
Defense: 95
Skin: Rawhide Vest
Medium armor
Coat
Required Level: 45
Vendor value: 31Not salvageable
Basic
Defense: 44
Skin: Rawhide Bracers
Medium armor
Gloves
Required Level: 45
Vendor value: 19Not salvageable
Basic
Defense: 27
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 45
Vendor value: 26Not salvageable
Basic
Defense: 61
Skin: Rawhide Leggings
Medium armor
Leggings
Required Level: 45
Vendor value: 29Not salvageable
Basic
Defense: 27
Skin: Rawhide Shoulders
Medium armor
Shoulders
Required Level: 45
Vendor value: 23Not salvageable
Basic
Weapon Strength: 269 - 329
Skin: Axe
Axe
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 289 - 339
Skin: Longbow
Long Bow
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Short Bow
Short Bow
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 290 - 308
Skin: Dagger
Dagger
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 261 - 277
Skin: Focus
Focus
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 312 - 345
Skin: Greatsword
Greatsword
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 309 - 348
Skin: Hammer
Hammer
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 281 - 317
Skin: Mace
Mace
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 275 - 323
Skin: Pistol
Pistol
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 309 - 378
Skin: Rifle
Rifle
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 281 - 317
Skin: Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 309 - 348
Skin: Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Sword
Sword
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 248 - 290
Skin: Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 256 - 282
Skin: Warhorn
Warhorn
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Defense: 17
Weapon Strength: 253 - 285
Skin: Shield
Shield
Damage type: Physical
Required Level: 45
Vendor value: 21Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Harpoon
Harpoon
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Speargun
Speargun
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Weapon Strength: 284 - 314
Skin: Trident
Trident
Damage type: Physical
Required Level: 45
Vendor value: 31Not salvageable
Basic
Nourishment (45 m):
18% Magic Find 10% Gold from Monsters +15% Experience from Kills
Food
Required Level: 45
Vendor value: 20Not available underwater
Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+50 Toughness +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
+50 Healing +40 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 21Fine
Nourishment (30 m):
+60 Toughness +50 Condition Damage +10% Experience from Kills
Food
Required Level: 45
Vendor value: 10Fine
Amulet
Required Level: 45
Vendor value: 164Soulbound on use
Masterwork
Ring
Required Level: 45
Vendor value: 123Soulbound on use
Masterwork
Weapon Strength: 364 - 386
Skin: Steel Dagger
Dagger
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 356 - 394
Skin: Steel Sword
Sword
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 352 - 397
Skin: Steel Mace
Mace
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Defense: 22
Weapon Strength: 317 - 358
Skin: Steel Shield
Shield
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 337 - 412
Skin: Steel Axe
Axe
Damage type: Physical
Required Level: 45
Vendor value: 41Fine