Defense: 52
Skin: Chain Coat
Heavy armor
Coat
Required Level: 15
Vendor value: 30Fine
Defense: 26
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 15
Vendor value: 18Fine
Defense: 18
Skin: Chain Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 35
Skin: Chain Legs
Heavy armor
Leggings
Required Level: 15
Vendor value: 28Fine
Defense: 20
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 15
Vendor value: 20Fine
Defense: 45
Skin: Embroidered Coat
Light armor
Coat
Required Level: 15
Vendor value: 30Fine
Defense: 20
Skin: Embroidered Wristguards
Light armor
Gloves
Required Level: 15
Vendor value: 18Fine
Defense: 11
Skin: Embroidered Mask
Light armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 28
Skin: Embroidered Pants
Light armor
Leggings
Required Level: 15
Vendor value: 28Fine
Defense: 23
Skin: Seeker Boots
Medium armor
Boots
Required Level: 15
Vendor value: 20Fine
Defense: 49
Skin: Seeker Coat
Medium armor
Coat
Required Level: 15
Vendor value: 30Fine
Defense: 23
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 15
Vendor value: 18Fine
Defense: 14
Skin: Seeker Mask
Medium armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 32
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 15
Vendor value: 28Fine
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 203 - 224
Skin: Bronze Greatsword
Greatsword
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Defense: 9
Weapon Strength: 164 - 185
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Spear
Harpoon
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 188 - 220
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 179 - 210
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 201 - 245
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Green Wood Harpoon Gun
Speargun
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 161 - 189
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 166 - 183
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 201 - 226
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Crafting Material
Used in the crafting of weapons with +Expertise.
Required Level: 15
Vendor value: 5Fine
Nourishment (30 m):
+20 Toughness +10% Experience from Kills
Food
Required Level: 15
Vendor value: 10Fine
Nourishment (30 m):
Movement speed increased.
Utility
Required Level: 15
Vendor value: 1Not usable in the Mystic Forge
Not salvageable
Masterwork
Nourishment (30 m):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Ring
Required Level: 15
Vendor value: 33Fine
Ring
Required Level: 15
Vendor value: 66Soulbound on use
Masterwork
Ring
Required Level: 15
Vendor value: 17Basic
Crafting Material
Used in the crafting of weapons with +Precision.
Required Level: 15
Vendor value: 5Fine
Crafting Material
Used in the crafting of weapons with +Toughness.
Required Level: 15
Vendor value: 5Fine
Crafting Material
Used in the crafting of weapons with +Healing Power.
Required Level: 15
Vendor value: 5Fine
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 175 - 213
Skin: Bronze Axe
Axe
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 184 - 204
Skin: Bronze Sword
Sword
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Defense: 9
Weapon Strength: 164 - 185
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Defense: 9
Weapon Strength: 164 - 185
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine