Nourishment (1 h):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine
Nourishment (1 h):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 200 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain 200 Condition Damage When Health Is above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine
Nourishment (1 h):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine
Nourishment (1 h):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine
Nourishment (1 h):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine
Crafting Material
Used to craft Thick Boots.
Vendor value: 7Basic
Crafting Material
Used to craft Thick Boots.
Vendor value: 7Basic
Crafting Material
Used to craft Thick Gloves.
Vendor value: 7Basic
Crafting Material
Used to craft Thick Gloves.
Vendor value: 7Basic
Crafting Material
Refine into Squares.
Vendor value: 7Basic
Trophy
Salvage Item
Vendor value: 18Basic
Crafting Material
Used to craft Thick Coats.
Vendor value: 7Basic
Crafting Material
Used to craft Thick Coats.
Vendor value: 7Basic
Crafting Material
Used to craft Thick Helms.
Vendor value: 7Basic
Crafting Material
Used to craft Thick Helms.
Vendor value: 7Basic
Crafting Material
Used to craft Thick Shoulders.
Vendor value: 7Basic
Crafting Material
Used to craft Thick Shoulders.
Vendor value: 7Basic
Crafting Material
Used to craft bows.
Vendor value: 8Basic
Crafting Material
Used to craft Thick Leggings.
Vendor value: 7Basic
Crafting Material
Used to craft Thick Leggings.
Vendor value: 7Basic
Crafting Material
Used to craft Thin Boots.
Vendor value: 3Basic
Crafting Material
Used to craft Thin Boots.
Vendor value: 3Basic
Crafting Material
Used to craft Thin Gloves.
Vendor value: 3Basic
Crafting Material
Used to craft Thin Gloves.
Vendor value: 3Basic
Crafting Material
Used to craft Thin Coats.
Vendor value: 3Basic
Crafting Material
Used to craft Thin Coats.
Vendor value: 3Basic
Crafting Material
Refine into Squares.
Vendor value: 3Basic
Trophy
Salvage Item
Vendor value: 10Basic
Crafting Material
Used to craft Thin Leggings.
Vendor value: 3Basic
Crafting Material
Used to craft Thin Leggings.
Vendor value: 3Basic
Crafting Material
Used to craft Thin Helms.
Vendor value: 3Basic
Crafting Material
Used to craft Thin Helms.
Vendor value: 3Basic
Crafting Material
Used to craft Thin Shoulders.
Vendor value: 3Basic
Crafting Material
Used to craft Thin Shoulders.
Vendor value: 3Basic
Crafting Material
Used to craft bows.
Vendor value: 4Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 10Masterwork
Default
Double-click to open.
Vendor value: 18Basic
Default
Double-click to open.
Vendor value: 18Basic
Default
Double-click to open.
Vendor value: 22Basic
Default
Double-click to open.
Vendor value: 22Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Transmutation
Double-click to imbue another back-slot item's stats into this appearance (one-time ability).
Vendor value: 250Not usable in the Mystic Forge
Not salvageable
Masterwork
Default
This backpack cover comes with a simple back strap to wear if you don't have another back-slot item. Double-click to unpack and bind this item to your account.
Not usable in the Mystic Forge
Not salvageable
Masterwork
Adorned Tiger's Eye Jewel
Amulet
Required Level: 20
Vendor value: 96Soulbound on use
Masterwork
Tiger's Eye Pebble
Amulet
Required Level: 20
Vendor value: 48Fine
Tiger's Eye Pebble
Ring
Required Level: 15
Vendor value: 30Fine
Adorned Tiger's Eye Jewel
Ring
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Tiger's Eye Pebble
Accessory
Required Level: 15
Vendor value: 25Fine
Adorned Tiger's Eye Jewel
Accessory
Required Level: 20
Vendor value: 60Soulbound on use
Masterwork