Default
Use to construct a flame ram build site. The flame ram's primary function is to deal heavy damage to gates. Unable to damage walls. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Generic
Double-click to transform into a Wintersday toy for fifteen minutes. You will be unable to fight while transformed.
Vendor value: 1Not available underwater
Masterwork
Crafting Material
Used in the crafting of weapons with +Expertise.
Required Level: 15
Vendor value: 5Fine
Generic
Throw a bottle of balm to transform ambient creatures into candy corn elementals.
Vendor value: 64Not available underwater
Masterwork
Nourishment (30 m):
+5% Damage vs. Krait +10% Experience from Kills
Utility
Required Level: 25
Vendor value: 2Fine
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Used to craft Linen Coats.
Vendor value: 6Basic
Crafting Material
Used in the crafting of weapons with +Vitality.
Required Level: 10
Vendor value: 4Fine
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 3Fine
Crafting Material
Vendor value: 6Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
18% Magic Find +40 Power +10% Experience from Kills
Food
Required Level: 35
Vendor value: 10Fine
Nourishment (30 m):
40% Chance to Steal Life on Critical Hit +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+20 Ferocity Day: 14% Chance to Burn on Critical Hit Night: 14% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 50
Vendor value: 24Fine
Nourishment (30 m):
Gain Health Every Second +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 20Fine
Nourishment (30 m):
26% Magic Find +60 Power +10% Experience from Kills
Food
Required Level: 70
Vendor value: 15Fine
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Crafting Material
Ingredient
Required Level: 65
Vendor value: 7Basic
Nourishment (15 m):
30% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Crafting Material
Used to craft Hardened Leather Helms.
Vendor value: 7Basic
Crafting Material
Used with Copper Ore to refine Bronze Ingots. Can be purchased from Master Craftsmen.
Vendor value: 1Basic
Default
Use to construct a trebuchet build site. The trebuchet's primary function is to deal heavy area damage to walls, or moderate damage to gates. Range 10,000. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic
Trophy
The Order of Whispers can use this key to hamper Inquest efforts in this area.
Vendor value: 2Basic
Default
Double-click to transform into an Ice Elemental.
Vendor value: 256Not salvageable
Not upgradeable
Not available underwater
Exotic
Generic
Double-click to transform into a quaggan for fifteen minutes. You will be unable to fight while transformed.
Basic
Crafting Recipe
A recipe to make a Sinister Draconic Coat.
Vendor value: 132Not salvageable
Exotic
Defense: 15
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 10
Vendor value: 8Not salvageable
Basic
Nourishment (30 m):
+3% Damage vs. Inquest +10% Experience from Kills
Utility
Required Level: 5
Vendor value: 2Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (15 m):
-6% Incoming Damage While Stunned, Knocked Down, or Knocked Back +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
20% Chance to Gain Swiftness on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
20% Chance to Gain Might on Dodge +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Required Level: 15
Vendor value: 3Basic
Nourishment (30 m):
+50 Vitality +40 Toughness +10% Experience from Kills
Food
Required Level: 30
Vendor value: 17Fine
Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
30% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
50% Chance to Remove a Condition on Using a Heal Skill +40 Healing +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+10% Poison Duration +50 Precision +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
+60% Downed Health +10% Damage While Downed +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
-36% Incoming Stun Duration +60 Toughness +10% Experience from Kills
Food
Required Level: 60
Vendor value: 28Fine
Nourishment (30 m):
36% Chance to Gain Might on Critical Hit during the Day 36% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (15 m):
+12 Ferocity +10% Experience from kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Used to craft gossamer coats.
Vendor value: 8Basic
Crafting Material
Used to craft Gossamer Gloves.
Vendor value: 8Basic
Crafting Material
Used to craft Gossamer Leggings.
Vendor value: 8Basic
Crafting Material
Used to craft Gossamer Shoulders.
Vendor value: 8Basic
Crafting Material
Used to craft Hardened Leather Gloves.
Vendor value: 7Basic
Crafting Material
Vendor value: 1Basic
Default
Use to construct a ballista build site. The ballista's primary function is to deal heavy single target damage to siege equipment and infantry. Range 3,000. Requires 30 supply to complete.
Vendor value: 1Not salvageable
Basic