Nourishment (30 m):
+80% Downed Health +14% Damage While Downed +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
80% Chance to Gain Might on Kill +60 Ferocity +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
36% Chance to Gain Might on Critical Hit during the Day 36% Chance to Inflict Chill on Critical Hit during the Night +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
80% Chance to Remove a Condition on Using a Heal Skill +60 Healing +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
-18% Incoming Condition Duration +60 Vitality +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
+80 Condition Damage +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
+40 Ferocity Day: 18% Chance to Burn on Critical Hit Night: 18% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+12% Burning Duration +60 Precision +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+80 Precision +60 Condition Damage +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Nourishment (30 m):
+80 Precision +60 Ferocity +10% Experience from Kills
Food
Required Level: 70
Vendor value: 31Fine
Nourishment (30 m):
+80 Precision +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
80% Chance to Gain Might on Dodge +30% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
30% Magic Find 40% Gold from Monsters +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+100 Concentration +40% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 80
Vendor value: 20Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 180 - 203
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 201 - 226
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 201 - 226
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 249 - 281
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 164 - 185
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 227 - 256
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 152 - 161
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 170 - 180
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 211 - 224
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 25
Vendor value: 27Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 165 - 183
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 10
Vendor value: 23Fine
Weapon Strength: 184 - 204
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 229 - 253
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 25
Vendor value: 41Fine
Weapon Strength: 201 - 226
Skin: Green Wood Staff
Staff
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 281 - 317
Skin: Soft Wood Staff
Staff
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 350 - 395
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 350 - 395
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 184 - 204
Skin: Green Wood Trident
Trident
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 258 - 285
Skin: Soft Wood Trident
Trident
Damage type: Physical
Required Level: 30
Vendor value: 47Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 322 - 356
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 356 - 394
Skin: Seasoned Wood Trident
Trident
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Weapon Strength: 182 - 206
Skin: Green Wood Scepter
Scepter
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 255 - 288
Skin: Soft Wood Scepter
Scepter
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 319 - 359
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 38Fine
Weapon Strength: 352 - 397
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 352 - 397
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 319 - 359
Skin: Seasoned Wood Scepter
Scepter
Damage type: Physical
Required Level: 40
Vendor value: 38Fine