
Crafting Material
Vendor value: 6Fine

Crafting Material
Vendor value: 6Fine

Crafting Material
Vendor value: 6Fine

Trophy
Combine with Mystic Keystone Crystal, Mystic Coins, and the essence of a city in the Mystic Forge to create a city portal scroll.
Vendor value: 64Not salvageable
Fine

Crafting Material
Vendor value: 6Fine

Crafting Material
Vendor value: 6Fine

Crafting Material
Vendor value: 6Fine

Crafting Material
Component for Scribe's Backpack
Vendor value: 6Fine

Nourishment (30 m):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine

Nourishment (30 m):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine

Nourishment (30 m):
Utility
Required Level: 60
Vendor value: 28Fine

Nourishment (30 m):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine

Nourishment (30 m):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine

Nourishment (30 m):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine

Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 13Fine

Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 4Fine

Nourishment (30 m):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine

Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 6Fine

Nourishment (1 h):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine

Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 9Fine

Nourishment (1 h):
Gain 60 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine

Nourishment (1 h):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine

Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 8Fine

Nourishment (30 m):
Utility
Required Level: 15
Vendor value: 12Fine

Nourishment (1 h):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine

Nourishment (1 h):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine

Nourishment (1 h):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
Gain 60 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine

Nourishment (30 m):
Gain 60 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 15
Vendor value: 12Fine

Nourishment (1 h):
Gain 120 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine

Nourishment (1 h):
Gain 120 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine

Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 15
Vendor value: 12Fine

Nourishment (1 h):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 45
Vendor value: 23Fine

Default
Create a catapult siege engine that costs less supply to set up than normal.
Vendor value: 64Fine

Nourishment (30 m):
Gain 100 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
Gain 100 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine

Nourishment (30 m):
Gain 100 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Required Level: 30
Vendor value: 17Fine

Nourishment (1 h):
Gain 160 Condition Damage When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine

Nourishment (1 h):
Gain 160 Precision When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine

Nourishment (1 h):
Gain 160 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine

Nourishment (1 h):
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 60
Vendor value: 28Fine

Nourishment (30 m):
Gain 120 Precision When Health above 90% +10% Experience from Kills
Utility
Required Level: 45
Vendor value: 23Fine

Nourishment (1 h):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Thesis: Double-click to set out a tome to share with anyone in the area. Stays active for 5 minutes.
Required Level: 80
Vendor value: 33Fine

Crafting Material
Crafted from wood pulp and cloth. Used to make scrolls and books.
Vendor value: 16Fine

Nourishment (30 m):
Gain 200 Power When Health above 90% +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 33Fine

Default
Double-click to unpack a full set of level 75 armor.
Vendor value: 61Fine

Default
Double-click to unpack a full set of level 25 armor.
Vendor value: 26Fine

Default
Double-click to unpack a full set of level 25 armor.
Vendor value: 26Fine

Default
Double-click to unpack a full set of level 25 armor.
Vendor value: 26Fine

Crafting Recipe
Double-click to learn the armorsmith recipe for Box of Giver's Scale Armor.
Not salvageable
Fine

Crafting Recipe
Double-click to learn the leatherworker recipe for Satchel of Giver's Outlaw Armor.
Not salvageable
Fine

Defense: 125
Sentinel's stats:Skin: Barbaric Boots
Heavy armor
Boots
Required Level: 75
Vendor value: 77Fine

Defense: 250
Sentinel's stats:Skin: Barbaric Coat
Heavy armor
Coat
Required Level: 75
Vendor value: 77Fine

Defense: 125
Sentinel's stats:Skin: Barbaric Gloves
Heavy armor
Gloves
Required Level: 75
Vendor value: 77Fine

Defense: 84
Sentinel's stats:Skin: Barbaric Helm
Heavy armor
Helm
Required Level: 75
Vendor value: 77Fine

Defense: 167
Sentinel's stats:Skin: Barbaric Legplates
Heavy armor
Leggings
Required Level: 75
Vendor value: 77Fine

Defense: 84
Sentinel's stats:Skin: Barbaric Pauldrons
Heavy armor
Shoulders
Required Level: 75
Vendor value: 77Fine

Defense: 92
Sentinel's stats:Skin: Feathered Boots
Light armor
Boots
Required Level: 75
Vendor value: 77Fine

Defense: 217
Sentinel's stats:Skin: Feathered Vestments
Light armor
Coat
Required Level: 75
Vendor value: 77Fine

Defense: 92
Sentinel's stats:Skin: Feathered Gloves
Light armor
Gloves
Required Level: 75
Vendor value: 77Fine