Nourishment (30 m):
-8% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+50 Condition Damage +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+50 Precision +40 Ferocity +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+60 Condition Damage +50 Vitality +10% Experience from Kills
Food
Required Level: 55
Vendor value: 26Fine
Nourishment (30 m):
-12% Incoming Condition Duration +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+5% Burning Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+12 Ferocity +10% Experience from kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
+30 Vitality +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
50% Chance to Gain Might on Dodge +10% to Endurance Regeneration +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+30 Condition Damage +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+50 Power +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+100 Power for 30 Seconds on Kill +40 Ferocity +10% Experience from kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
+50 Power +40 Vitality +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Nourishment (30 m):
+60 Power for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Vendor value: 2Basic
Nourishment (15 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 5
Vendor value: 4Basic
Nourishment (30 m):
20% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
30% Chance to Gain Health on Kill +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+50 Healing +40 Precision +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (15 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
20% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
3% Magic Find While under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 10
Vendor value: 5Basic
Nourishment (30 m):
+50 Concentration +24% Magic Find while under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 30
Vendor value: 1Fine
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
36% Chance to Steal Life on Critical Hit +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
Gain Health Every Second +40 Vitality +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Nourishment (30 m):
18% Magic Find 10% Gold from Monsters +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Nourishment (1 h):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 17
Vendor value: 13Fine
Nourishment (30 m):
+20 Healing +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
+30 Healing +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
+40 Expertise +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
10% Magic Find +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+30 Precision +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
30% Chance to Remove a Condition on Using a Heal Skill +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (1 h):
+60 Power +50 Precision +10% Experience from Kills
Food
Required Level: 47
Vendor value: 23Fine
Nourishment (30 m):
+3% Burning Duration +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
4% Magic Find +10% Experience from Kills
Food
Required Level: 5
Vendor value: 8Fine
Nourishment (30 m):
7% Magic Find while Under the Effect of a Boon +10% Experience from Kills
Food
Required Level: 15
Vendor value: 1Fine
Nourishment (30 m):
28% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
+5% Poison Duration +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+30 Power +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+60 Condition Damage for 30 Seconds on Kill +10% Experience from Kills
Food
Required Level: 20
Vendor value: 14Fine
Nourishment (30 m):
+30% Downed Health +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
30% Chance to Gain Might on Kill +10% Experience from Kills
Food
Required Level: 15
Vendor value: 12Fine
Nourishment (30 m):
+20 Ferocity Day: 8% Chance to Burn on Critical Hit Night: 8% Chance to Steal Life on Critical Hit +10% Experience from Kills
Food
Required Level: 20
Vendor value: 16Fine