Guild Wars 2: Path of Fire – Announcement Trailer
7 y
ico
ico Dire Orrian Axe of Water

Dire Orrian Axe of Water

Weapon Strength: 534 - 653

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
30 / 180
12497
503
5619
7 y
ico
ico Dire Orrian Dagger of Water

Dire Orrian Dagger of Water

Weapon Strength: 576 - 611

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
60 / 151
288
5722
11353
7 y
ico
ico Dire Orrian Focus of Water

Dire Orrian Focus of Water

Weapon Strength: 518 - 550

Dire stats:
  • +70 Condition Damage
  • +50 Toughness
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
23 / 22
4999
554
3695
7 y
ico
ico Dire Orrian Longsword of Water

Dire Orrian Longsword of Water

Weapon Strength: 620 - 686

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Longsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
40 / 209
21282
5069
13021
7 y
ico
ico Dire Orrian Smasher of Water

Dire Orrian Smasher of Water

Weapon Strength: 614 - 692

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Smasher

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
129 / 38
433
157
2151
7 y
ico
ico Dire Orrian Spear of Water

Dire Orrian Spear of Water

Weapon Strength: 564 - 623

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
60 / 212
1293
810
7939
7 y
ico
ico Dire Orrian Bow of Water

Dire Orrian Bow of Water

Weapon Strength: 573 - 673

Dire stats:
  • +141 Condition Damage
  • +100 Toughness
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Orrian Bow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
44 / 114
1462
3464
5429
7 y
ico
ico Carrion Verdant Axe of Water

Carrion Verdant Axe of Water

Weapon Strength: 534 - 653

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Axe

Axe

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Axe
184 / 624
4497
749
3073
7 y
ico
ico Carrion Verdant Dagger of Water

Carrion Verdant Dagger of Water

Weapon Strength: 576 - 611

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Dagger

Dagger

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Dagger
283 / 344
205
155
199
7 y
ico
ico Carrion Verdant Focus of Water

Carrion Verdant Focus of Water

Weapon Strength: 518 - 550

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Focus

Focus

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Focus
209 / 109
1895
596
1015
7 y
ico
ico Carrion Verdant Greatsword of Water

Carrion Verdant Greatsword of Water

Weapon Strength: 620 - 686

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Greatsword

Greatsword

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Greatsword
132 / 522
7966
1277
5494
7 y
ico
ico Carrion Verdant Warhammer of Water

Carrion Verdant Warhammer of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Warhammer

Hammer

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Hammer
85 / 623
10
5
350
7 y
ico
ico Carrion Verdant Spear of Water

Carrion Verdant Spear of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Spear

Harpoon

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Harpoon
148 / 94
2259
561
1359
7 y
ico
ico Carrion Verdant Bow of Water

Carrion Verdant Bow of Water

Weapon Strength: 573 - 673

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Bow

Long Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Long Bow
6 / 201
408
618
2789
7 y
ico
ico Carrion Verdant Mace of Water

Carrion Verdant Mace of Water

Weapon Strength: 558 - 629

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Mace

Mace

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Mace
153 / 149
19
680
935
7 y
ico
ico Carrion Verdant Pistol of Water

Carrion Verdant Pistol of Water

Weapon Strength: 546 - 641

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Pistol

Pistol

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Pistol
123 / 45
1894
65
105
7 y
ico
ico Carrion Verdant Rifle of Water

Carrion Verdant Rifle of Water

Weapon Strength: 614 - 751

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Rifle

Rifle

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Rifle
139 / 233
2768
575
1778
7 y
ico
ico Carrion Verdant Scepter of Water

Carrion Verdant Scepter of Water

Weapon Strength: 558 - 629

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Scepter

Scepter

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Scepter
209 / 803
2541
675
1485
7 y
ico
ico Carrion Verdant Shield of Water

Carrion Verdant Shield of Water

Defense: 36

Weapon Strength: 502 - 566

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Shield

Shield

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Shield
315 / 660
1597
597
760
7 y
ico
ico Carrion Verdant Short Bow of Water

Carrion Verdant Short Bow of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Short Bow

Short Bow

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Short Bow
111 / 865
2131
634
1177
7 y
ico
ico Carrion Verdant Speargun of Water

Carrion Verdant Speargun of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Speargun

Speargun

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Speargun
138 / 226
2114
624
1173
7 y
ico
ico Carrion Verdant Staff of Water

Carrion Verdant Staff of Water

Weapon Strength: 614 - 692

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Staff

Staff

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Staff
173 / 47
3575
202
1037
7 y
ico
ico Carrion Verdant Blade of Water

Carrion Verdant Blade of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Blade

Sword

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Sword
940 / 177
6047
2041
3099
7 y
ico
ico Carrion Verdant Torch of Water

Carrion Verdant Torch of Water

Weapon Strength: 492 - 577

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Torch

Torch

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Torch
104 / 352
1810
65
934
7 y
ico
ico Carrion Verdant Trident of Water

Carrion Verdant Trident of Water

Weapon Strength: 564 - 623

Carrion stats:
  • +141 Condition Damage
  • +100 Power
  • +100 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Trident

Trident

Damage type: Physical

Required Level: 60

Vendor value: 234

Soulbound on use

60

Rare

Trident
97 / 131
1462
562
681
7 y
ico
ico Carrion Verdant Warhorn of Water

Carrion Verdant Warhorn of Water

Weapon Strength: 508 - 561

Carrion stats:
  • +70 Condition Damage
  • +50 Power
  • +50 Vitality

icoMajor Sigil of Water

  • 20% Chance on Hit: Heal nearby allies around your target (240 radius).
    (Cooldown: 7 Seconds)

Skin: Verdant Warhorn

Warhorn

Damage type: Physical

Required Level: 60

Vendor value: 156

Soulbound on use

60

Rare

Warhorn
157 / 415
1248
67
454
7 y
ico
ico Berserker's Iron Rifle of Water

Berserker's Iron Rifle of Water

Weapon Strength: 622 - 761

Berserker's stats:
  • +145 Power
  • +103 Precision
  • +103 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 65

Vendor value: 165

Soulbound on use

65

Masterwork

Rifle
397 / 0
195
7 y
ico
ico Hearty Steam Speargun of Water

Hearty Steam Speargun of Water

Weapon Strength: 349 - 386

  • +54 Toughness
  • +75 Vitality

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Steam Speargun

Speargun

Damage type: Physical

Required Level: 40

Vendor value: 114

Soulbound on use

40

Masterwork

Speargun
349 / 189
215
138
45
7 y
ico
ico Berserker's Steam Speargun of Water

Berserker's Steam Speargun of Water

Weapon Strength: 571 - 631

Berserker's stats:
  • +145 Power
  • +103 Precision
  • +103 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Steam Speargun

Speargun

Damage type: Physical

Required Level: 65

Vendor value: 165

Soulbound on use

65

Masterwork

Speargun
322 / 0
226
7 y
ico
ico Strong Soft Wood Longbow of Water

Strong Soft Wood Longbow of Water

Weapon Strength: 340 - 400

  • +70 Power
  • +50 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Longbow

Long Bow

Damage type: Physical

Required Level: 38

Vendor value: 18

Soulbound on use

38

Masterwork

Long Bow
504 / 28
374
239
79
7 y
ico
ico Rampager's Soft Wood Longbow of Water

Rampager's Soft Wood Longbow of Water

Weapon Strength: 661 - 776

Rampager's stats:
  • +168 Precision
  • +120 Power
  • +120 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Longbow

Long Bow

Damage type: Physical

Required Level: 72

Vendor value: 180

Soulbound on use

72

Masterwork

Long Bow
261 / 0
295
7 y
ico
ico Strong Black Earth Trident of Water

Strong Black Earth Trident of Water

Weapon Strength: 294 - 324

  • +56 Power
  • +40 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Black Earth Trident

Trident

Damage type: Physical

Required Level: 32

Vendor value: 96

Soulbound on use

32

Masterwork

Trident
290 / 327
260
128
93
7 y
ico
ico Honed Black Earth Trident of Water

Honed Black Earth Trident of Water

Weapon Strength: 342 - 378

  • +73 Power
  • +52 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Black Earth Trident

Trident

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Masterwork

Trident
469 / 340
252
166
48
7 y
ico
ico Cleric's Black Earth Trident of Water

Cleric's Black Earth Trident of Water

Weapon Strength: 628 - 694

Cleric's stats:
  • +161 Healing Power
  • +115 Power
  • +115 Toughness

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Black Earth Trident

Trident

Damage type: Physical

Required Level: 70

Vendor value: 177

Soulbound on use

70

Masterwork

Trident
275 / 0
280
7 y
ico
ico Rampager's Iron Spear of Water

Rampager's Iron Spear of Water

Weapon Strength: 651 - 719

Rampager's stats:
  • +168 Precision
  • +120 Power
  • +120 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Spear

Harpoon

Damage type: Physical

Required Level: 72

Vendor value: 180

Soulbound on use

72

Masterwork

Harpoon
356 / 0
268
7 y
ico
ico Mighty Iron Greatsword of Water

Mighty Iron Greatsword of Water

Weapon Strength: 215 - 238

  • +24 Power

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Greatsword

Greatsword

Damage type: Physical

Required Level: 14

Vendor value: 57

Soulbound on use

14

Masterwork

Greatsword
749 / 1625
240
120
84
7 y
ico
ico Honed Iron Greatsword of Water

Honed Iron Greatsword of Water

Weapon Strength: 287 - 318

  • +45 Power
  • +32 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Greatsword

Greatsword

Damage type: Physical

Required Level: 27

Vendor value: 84

Soulbound on use

27

Masterwork

Greatsword
978 / 1675
398
267
71
7 y
ico
ico Berserker's Iron Greatsword of Water

Berserker's Iron Greatsword of Water

Weapon Strength: 628 - 695

Berserker's stats:
  • +145 Power
  • +103 Precision
  • +103 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Greatsword

Greatsword

Damage type: Physical

Required Level: 65

Vendor value: 165

Soulbound on use

65

Masterwork

Greatsword
639 / 5
195
181
7 y
ico
ico Strong Soft Wood Staff of Water

Strong Soft Wood Staff of Water

Weapon Strength: 497 - 560

  • +109 Power
  • +78 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 53

Vendor value: 141

Soulbound on use

53

Masterwork

Staff
411 / 0
29
7 y
ico
ico Berserker's Soft Wood Staff of Water

Berserker's Soft Wood Staff of Water

Weapon Strength: 659 - 743

Berserker's stats:
  • +155 Power
  • +111 Precision
  • +111 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 68

Vendor value: 171

Soulbound on use

68

Masterwork

Staff
250 / 0
258
7 y
ico
ico Rampager's Soft Wood Staff of Water

Rampager's Soft Wood Staff of Water

Weapon Strength: 671 - 757

Rampager's stats:
  • +158 Precision
  • +113 Power
  • +113 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 69

Vendor value: 174

Soulbound on use

69

Masterwork

Staff
191 / 32
26
25
7 y
ico
ico Berserker's Soft Wood Staff of Water

Berserker's Soft Wood Staff of Water

Weapon Strength: 811 - 914

Berserker's stats:
  • +196 Power
  • +140 Precision
  • +140 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Masterwork

Staff
2319 / 0
233
7 y
ico
ico Rampager's Soft Wood Staff of Water

Rampager's Soft Wood Staff of Water

Weapon Strength: 811 - 914

Rampager's stats:
  • +196 Precision
  • +140 Power
  • +140 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Staff

Staff

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Masterwork

Staff
3539 / 0
233
7 y
ico
ico Mighty Iron Hammer of Water

Mighty Iron Hammer of Water

Weapon Strength: 244 - 275

  • +33 Power

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 20

Vendor value: 72

Soulbound on use

20

Masterwork

Hammer
1040 / 2786
164
117
22
7 y
ico
ico Strong Iron Hammer of Water

Strong Iron Hammer of Water

Weapon Strength: 320 - 360

  • +56 Power
  • +40 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 32

Vendor value: 96

Soulbound on use

32

Masterwork

Hammer
636 / 477
221
153
35
7 y
ico
ico Strong Iron Hammer of Water

Strong Iron Hammer of Water

Weapon Strength: 527 - 594

  • +118 Power
  • +84 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Hammer

Hammer

Damage type: Physical

Required Level: 56

Vendor value: 147

Soulbound on use

56

Masterwork

Hammer
380 / 0
193
7 y
ico
ico Berserker's Soft Wood Short Bow of Water

Berserker's Soft Wood Short Bow of Water

Weapon Strength: 745 - 823

Berserker's stats:
  • +196 Power
  • +140 Precision
  • +140 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Short Bow

Short Bow

Damage type: Physical

Required Level: 80

Vendor value: 198

Soulbound on use

80

Masterwork

Short Bow
3049 / 0
233
7 y
ico
ico Rampager's Soft Wood Short Bow of Water

Rampager's Soft Wood Short Bow of Water

Weapon Strength: 583 - 644

Rampager's stats:
  • +148 Precision
  • +106 Power
  • +106 Condition Damage

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Soft Wood Short Bow

Short Bow

Damage type: Physical

Required Level: 66

Vendor value: 168

Soulbound on use

66

Masterwork

Short Bow
255 / 0
227
7 y
ico
ico Honed Iron Rifle of Water

Honed Iron Rifle of Water

Weapon Strength: 373 - 455

  • +73 Power
  • +52 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 39

Vendor value: 111

Soulbound on use

39

Masterwork

Rifle
291 / 25
236
194
7
7 y
ico
ico Berserker's Iron Rifle of Water

Berserker's Iron Rifle of Water

Weapon Strength: 659 - 806

Berserker's stats:
  • +155 Power
  • +111 Precision
  • +111 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Rifle

Rifle

Damage type: Physical

Required Level: 68

Vendor value: 171

Soulbound on use

68

Masterwork

Rifle
476 / 0
29
7 y
ico
ico Strong Iron Axe of Water

Strong Iron Axe of Water

Weapon Strength: 278 - 340

  • +28 Power
  • +20 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Axe

Axe

Damage type: Physical

Required Level: 32

Vendor value: 64

Soulbound on use

32

Masterwork

Axe
360 / 380
253
169
46
7 y
ico
ico Honed Iron Mace of Water

Honed Iron Mace of Water

Weapon Strength: 259 - 292

  • +23 Power
  • +16 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 27

Vendor value: 56

Soulbound on use

27

Masterwork

Mace
381 / 190
178
114
37
7 y
ico
ico Berserker's Iron Mace of Water

Berserker's Iron Mace of Water

Weapon Strength: 666 - 751

Berserker's stats:
  • +87 Power
  • +62 Precision
  • +62 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Mace

Mace

Damage type: Physical

Required Level: 74

Vendor value: 122

Soulbound on use

74

Masterwork

Mace
374 / 0
153
7 y
ico
ico Honed Iron Dagger of Water

Honed Iron Dagger of Water

Weapon Strength: 267 - 283

  • +23 Power
  • +16 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 27

Vendor value: 56

Soulbound on use

27

Masterwork

Dagger
1246 / 2762
34
196
62
7 y
ico
ico Strong Iron Dagger of Water

Strong Iron Dagger of Water

Weapon Strength: 439 - 466

  • +50 Power
  • +36 Precision

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 50

Vendor value: 90

Soulbound on use

50

Masterwork

Dagger
208 / 869
1040
161
723
7 y
ico
ico Honed Iron Dagger of Water

Honed Iron Dagger of Water

Weapon Strength: 448 - 476

  • +52 Power
  • +37 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 51

Vendor value: 90

Soulbound on use

51

Masterwork

Dagger
835 / 254
49
19
239
7 y
ico
ico Berserker's Iron Dagger of Water

Berserker's Iron Dagger of Water

Weapon Strength: 761 - 808

Berserker's stats:
  • +98 Power
  • +70 Precision
  • +70 Ferocity

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Dagger

Dagger

Damage type: Physical

Required Level: 80

Vendor value: 132

Soulbound on use

80

Masterwork

Dagger
6138 / 1
156
133
7 y
ico
ico Mighty Iron Sword of Water

Mighty Iron Sword of Water

Weapon Strength: 196 - 216

  • +12 Power

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Sword

Sword

Damage type: Physical

Required Level: 14

Vendor value: 38

Soulbound on use

14

Masterwork

Sword
384 / 1603
169
15
39
7 y
ico
ico Hearty Iron Sword of Water

Hearty Iron Sword of Water

Weapon Strength: 504 - 557

  • +44 Toughness
  • +62 Vitality

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Sword

Sword

Damage type: Physical

Required Level: 58

Vendor value: 1

Soulbound on use

58

Masterwork

Sword
195 / 50
149
11
26
7 y
ico
ico Cleric's Iron Sword of Water

Cleric's Iron Sword of Water

Weapon Strength: 697 - 770

Cleric's stats:
  • +91 Healing Power
  • +65 Power
  • +65 Toughness

icoMinor Sigil of Water

  • 10% Chance on Hit: Heal nearby allies around your target (180 radius).
    (Cooldown: 10 Seconds)

Skin: Iron Sword

Sword

Damage type: Physical

Required Level: 76

Vendor value: 126

Soulbound on use

76

Masterwork

Sword
2272 / 0
149