Crafting Material
Used to craft Longbows.
Vendor value: 5Basic
Crafting Material
Used to craft Pistols.
Vendor value: 5Basic
Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 5Basic
Crafting Material
Used to craft Scepters.
Vendor value: 6Basic
Crafting Material
Used to craft short bows.
Vendor value: 5Basic
Crafting Material
Used in Staff crafting.
Vendor value: 6Basic
Crafting Material
Used in Staff crafting.
Vendor value: 6Basic
Crafting Material
Used to craft Torches.
Vendor value: 4Basic
Crafting Material
Used to craft Tridents.
Vendor value: 8Basic
Crafting Material
Fashioned from Wood Planks and used to craft Inscriptions.
Vendor value: 11Fine
Crafting Material
Refine into Planks.
Vendor value: 5Basic
Crafting Material
Refined from Logs.
Vendor value: 6Basic
Crafting Material
Used to craft Hardened Leather Boots.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Boots.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Gloves.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Helms.
Vendor value: 7Basic
Crafting Material
Refine into Squares.
Vendor value: 8Basic
Crafting Material
Used to craft Hardened Leather Coats.
Vendor value: 7Basic
Nourishment (30 m):
Gain Power Equal to 2% of Your Precision Gain Power Equal to 4% of Your Ferocity +10% Experience from Kills
Utility
Required Level: 60
Vendor value: 28Fine
Crafting Material
Used to craft Hardened Leather Shoulders.
Vendor value: 7Basic
Crafting Material
Used to craft bows.
Vendor value: 8Basic
Crafting Material
Used to craft Hardened Leather Leggings.
Vendor value: 7Basic
Crafting Material
Used to craft Hardened Leather Leggings.
Vendor value: 7Basic
Weapon Strength: 152 - 161
Skin: Focus
Focus
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Crafting Material
Ingredient
Required Level: 35
Vendor value: 5Basic
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 229 - 243
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 182 - 206
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 179 - 210
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Crafting Material
Used in the crafting of weapons with +Healing Power.
Required Level: 20
Vendor value: 12Masterwork
Weapon Strength: 201 - 245
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 244 - 298
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 20
Vendor value: 72Soulbound on use
Masterwork
Defense: 12
Weapon Strength: 200 - 225
Skin: Bronze Shield
Shield
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 26
Skin: Chain Boots
Heavy armor
Boots
Required Level: 15
Vendor value: 20Fine
Defense: 26
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 15
Vendor value: 18Fine
Defense: 18
Skin: Chain Helm
Heavy armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 35
Skin: Chain Legs
Heavy armor
Leggings
Required Level: 15
Vendor value: 28Fine
Defense: 23
Skin: Chain Pauldrons
Heavy armor
Shoulders
Required Level: 20
Vendor value: 53Soulbound on use
Masterwork
Defense: 21
Skin: Chain Pauldrons
Heavy armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Weapon Strength: 169 - 187
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 139 - 153
Skin: Einhänder
Sword
Damage type: Physical
Required Level: 1
Vendor value: 6Fine
Defense: 13
Skin: Embroidered Mantle
Light armor
Shoulders
Required Level: 20
Vendor value: 27Fine
Defense: 14
Skin: Embroidered Mantle
Light armor
Shoulders
Required Level: 20
Vendor value: 53Soulbound on use
Masterwork
Defense: 14
Skin: Embroidered Mask
Light armor
Helm
Required Level: 20
Vendor value: 60Soulbound on use
Masterwork
Defense: 28
Skin: Embroidered Pants
Light armor
Leggings
Required Level: 15
Vendor value: 28Fine
Defense: 25
Skin: Embroidered Sandals
Light armor
Boots
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Defense: 20
Skin: Embroidered Wristguards
Light armor
Gloves
Required Level: 15
Vendor value: 18Fine
Weapon Strength: 188 - 220
Skin: Green Wood Longbow
Long Bow
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 184 - 204
Skin: Green Wood Short Bow
Short Bow
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 195 - 229
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Crafting Material
Used in the crafting of armor with +Healing Power.
Vendor value: 5Fine
Defense: 23
Skin: Seeker Boots
Medium armor
Boots
Required Level: 15
Vendor value: 20Fine
Defense: 32
Skin: Seeker Pants
Medium armor
Leggings
Required Level: 15
Vendor value: 28Fine
Weapon Strength: 173 - 183
Skin: Shiverpeak Dirk
Dagger
Damage type: Physical
Required Level: 11
Vendor value: 16Fine
Weapon Strength: 132 - 161
Skin: Shiverpeak Hatchet
Axe
Damage type: Physical
Vendor value: 6Fine
Weapon Strength: 186 - 206
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 11
Vendor value: 24Fine
Weapon Strength: 153 - 169
Skin: Zweihänder
Greatsword
Damage type: Physical
Required Level: 1
Vendor value: 9Fine