Crafting Material
Vendor value: 32Rare
Crafting Material
Vendor value: 9Rare
Default
Use to construct a flame ram build site. The flame ram's primary function is to deal heavy damage to gates. Unable to damage walls. Range 360. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Dye
Double-click to unlock this dye color for all characters.
Vendor value: 5Fine
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Fine
Crafting Material
Used in the crafting of armor with +Precision, +Condition Damage, and +Power.
Vendor value: 13Fine
Crafting Material
Used in the crafting of weapons with +Condition Damage and +Precision.
Required Level: 40
Vendor value: 10Fine
Crafting Material
Used in the crafting of armor with +Power and +Precision.
Vendor value: 22Masterwork
Crafting Material
Used in the crafting of armor with +Vitality.
Vendor value: 4Fine
Crafting Material
Refined from Scraps.
Vendor value: 6Basic
Crafting Material
Refine into Planks.
Vendor value: 3Basic
Trophy
This armor was most likely stolen from the local hylek. It should be returned to Yoal east of Titan's Staircase.
Vendor value: 2Basic
Defense: 42
Weapon Strength: 564 - 636
Cleric's stats:Skin: Mithril Shield
Shield
Damage type: Physical
Required Level: 75
Vendor value: 62Fine
Weapon Strength: 313 - 346
Skin: Iron Spear
Harpoon
Damage type: Physical
Required Level: 35
Vendor value: 12Soulbound on use
Masterwork
Weapon Strength: 201 - 226
Skin: Bronze Hammer
Hammer
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 229 - 243
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 311 - 364
Skin: Seasoned Wood Torch
Torch
Damage type: Physical
Required Level: 45
Vendor value: 41Fine
Weapon Strength: 143 - 168
Skin: Bronze Pistol
Pistol
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 225 - 264
Skin: Soft Wood Torch
Torch
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 206 - 219
Skin: Green Wood Focus
Focus
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Crafting Material
Used to craft Thick Shoulders.
Vendor value: 7Basic
Crafting Material
Used to craft Silk Coats.
Vendor value: 7Basic
Crafting Material
Used to craft Darksteel Leggings.
Vendor value: 6Basic
Crafting Material
Used to craft Darksteel Coats.
Vendor value: 6Basic
Crafting Material
Used to craft Steel Helms.
Vendor value: 5Basic
Crafting Material
Used to craft Bronze Coats.
Vendor value: 2Basic
Crafting Material
Used to craft Harpoon Guns.
Vendor value: 2Basic
Crafting Material
Used to craft Cotton Gloves.
Vendor value: 5Basic
Crafting Material
Used to craft Wool Shoulders.
Vendor value: 3Basic
Crafting Material
Used to craft Pistols.
Vendor value: 4Basic
Crafting Material
Used to craft Rifles and Harpoon Guns.
Vendor value: 8Basic
Crafting Material
Used to craft Warhorns.
Vendor value: 8Basic
Crafting Material
Used to craft Adorned Jewels.
Vendor value: 2Basic
Crafting Material
Used to craft Earrings.
Vendor value: 2Basic
Gift Box
Double-click to identify a Common Dye from the Brown spectrum.
Fine
Food
Snack Feast: Double-click to set out a Feast of Spicy Stuffed Mushrooms to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork
Food
Meal Feast: Double-click to set out a Feast of Tarragon Stuffed Poultry to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 75
Vendor value: 66Masterwork
Crafting Material
Ingredient
Required Level: 80
Vendor value: 9Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Crafting Material
Ingredient
Required Level: 45
Vendor value: 6Basic
Nourishment (30 m):
+200 Power for 30 Seconds on Kill +70 Ferocity +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
+80 Power +60 Vitality +10% Experience from Kills
Food
Required Level: 75
Vendor value: 33Fine
Nourishment (30 m):
-16% Incoming Damage while Stunned, Knocked Down, or Knocked Back -10% Incoming Condition Duration +10% Experience from Kills
Food
Required Level: 45
Vendor value: 23Fine
Nourishment (30 m):
+40 Expertise +10% Experience from Kills
Food
Required Level: 25
Vendor value: 16Fine
Nourishment (30 m):
-24% Incoming Stun Duration +40 Toughness +10% Experience from Kills
Food
Required Level: 35
Vendor value: 19Fine
Crafting Material
Ingredient
Required Level: 20
Vendor value: 3Basic
Nourishment (30 m):
+7% Poison Duration +40 Precision +10% Experience from Kills
Food
Required Level: 40
Vendor value: 21Fine
Defense: 49
Berserker's stats:Skin: Rascal Mask
Medium armor
Helm
Required Level: 60
Vendor value: 62Fine
Defense: 96
Carrion stats:Skin: Rascal Gloves
Medium armor
Gloves
Required Level: 65
Vendor value: 67Soulbound on use
Masterwork
Defense: 19
Skin: Seeker Shoulders
Medium armor
Shoulders
Required Level: 20
Vendor value: 53Soulbound on use
Masterwork
Defense: 30
Skin: Seeker Gloves
Medium armor
Gloves
Required Level: 20
Vendor value: 44Soulbound on use
Masterwork
Defense: 49
Skin: Seeker Coat
Medium armor
Coat
Required Level: 15
Vendor value: 30Fine
Defense: 37
Berserker's stats:Skin: Winged Mantle
Light armor
Shoulders
Required Level: 60
Vendor value: 62Fine
Defense: 15
Skin: Student Mantle
Light armor
Shoulders
Required Level: 25
Vendor value: 30Fine
Defense: 64
Skin: Splint Greaves
Heavy armor
Boots
Required Level: 45
Vendor value: 41Fine
Defense: 22
Skin: Chain Gauntlets
Heavy armor
Gloves
Required Level: 10
Vendor value: 14Fine
Nourishment (1 h):
+10% Damage vs. Outlaws -10% Damage from Outlaws +10% Experience from Kills
Utility
Required Level: 80
Vendor value: 2Fine
Defense: 25
Skin: Chainmail Footgear
Heavy armor
Boots
Required Level: 20
Vendor value: 12Not salvageable
Basic
Defense: 10
Skin: Rawhide Mask
Medium armor
Helm
Required Level: 10
Vendor value: 10Basic
Defense: 13
Skin: Rawhide Boots
Medium armor
Boots
Required Level: 6
Vendor value: 6Basic