Gem
Double-click to apply to an item with an unused upgrade slot.
Required Level: 35
Vendor value: 34Fine
Crafting Material
Vendor value: 37Rare
Crafting Material
Vendor value: 42Rare
Trophy
Salvage Item
Vendor value: 14Basic
Default
Use to construct an alpha siege golem build site. The siege golem's primary function is to deal heavy damage to gates. Range 225. It is the only mobile siege weapon. Requires 100 supply to complete.
Vendor value: 1Not salvageable
Basic
Default
Use to construct an arrow cart build site. The arrow cart's primary function is to deal moderate area damage to infantry. Range 2,500. Requires 40 supply to complete.
Vendor value: 1Not salvageable
Basic
Crafting Material
Used in the crafting of weapons with +Power and +Ferocity.
Required Level: 35
Vendor value: 26Rare
Crafting Material
Used in the crafting of weapons with +Power.
Required Level: 20
Vendor value: 12Masterwork
Crafting Material
Refine into Planks.
Vendor value: 5Basic
Crafting Material
Used with Copper Ore to refine Bronze Ingots. Can be purchased from Master Craftsmen.
Vendor value: 1Basic
Crafting Material
Refined from Ore.
Vendor value: 6Basic
Weapon Strength: 146 - 165
Skin: Bronze Mace
Mace
Damage type: Physical
Required Level: 5
Vendor value: 10Fine
Weapon Strength: 188 - 200
Skin: Bronze Dagger
Dagger
Damage type: Physical
Required Level: 15
Vendor value: 20Fine
Weapon Strength: 468 - 549
Berserker's stats:Skin: Darksteel Pistol
Pistol
Damage type: Physical
Required Level: 60
Vendor value: 52Fine
Weapon Strength: 195 - 229
Skin: Green Wood Torch
Torch
Damage type: Physical
Required Level: 20
Vendor value: 48Soulbound on use
Masterwork
Weapon Strength: 201 - 245
Skin: Bronze Rifle
Rifle
Damage type: Physical
Required Level: 15
Vendor value: 30Fine
Weapon Strength: 327 - 384
Skin: Seasoned Wood Longbow
Long Bow
Damage type: Physical
Required Level: 40
Vendor value: 57Fine
Weapon Strength: 149 - 165
Skin: Green Wood Warhorn
Warhorn
Damage type: Physical
Required Level: 10
Vendor value: 15Fine
Weapon Strength: 237 - 252
Skin: Soft Wood Focus
Focus
Damage type: Physical
Required Level: 30
Vendor value: 31Fine
Weapon Strength: 388 - 437
Skin: Seasoned Wood Staff
Staff
Damage type: Physical
Required Level: 45
Vendor value: 62Fine
Crafting Material
Used to craft Scepters.
Vendor value: 4Basic
Crafting Material
Used to craft Rugged Shoulders.
Vendor value: 6Basic
Crafting Material
Used to craft Steel Helms.
Vendor value: 5Basic
Crafting Material
Used to craft Iron Leggings.
Vendor value: 3Basic
Crafting Material
Used to craft Coarse Leggings.
Vendor value: 5Basic
Crafting Material
Used to craft Torches.
Vendor value: 4Basic
Crafting Material
Used in Staff crafting.
Vendor value: 4Basic
Crafting Material
Used to craft Warhorns.
Vendor value: 5Basic
Crafting Material
Used to craft Pistols.
Vendor value: 2Basic
Crafting Material
Used to craft Daggers.
Vendor value: 4Basic
Crafting Material
Used to craft Jewelry.
Vendor value: 8Basic
Food
Soup Feast: Double-click to set out a Pot of Hearty Red Meat Stew to share with anyone in the area. Pot stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Food
Snack Feast: Double-click to set out a Feast of Chickpea Salad to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 55
Vendor value: 52Masterwork
Food
Meal Feast: Double-click to set out a Feast of Lemongrass Poultry to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 80
Vendor value: 66Masterwork
Food
Meal Feast: Double-click to set out a Feast of Deluxe Burgers to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Food
Meal Feast: Double-click to set out a Feast of Pepper Steaks to share with anyone in the area. Feast stays active for 5 minutes.
Required Level: 25
Vendor value: 31Masterwork
Food
Dessert Feast: Double-click to set out a Giant Chocolate Cherry Cake to share with anyone in the area. Cake stays active for 5 minutes.
Required Level: 40
Vendor value: 41Masterwork
Crafting Material
Ingredient
Required Level: 60
Vendor value: 7Basic
Nourishment (30 m):
30% Magic Find +70 Condition Damage +10% Experience from Kills
Food
Required Level: 80
Vendor value: 33Fine
Nourishment (30 m):
30% Magic Find +70 Power +10% Experience from Kills
Food
Required Level: 80
Vendor value: 20Fine
Nourishment (30 m):
+160 Condition Damage for 30 Seconds on Kill +60 Precision +10% Experience from Kills
Food
Required Level: 65
Vendor value: 30Fine
Crafting Material
Ingredient
Vendor value: 5Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Nourishment (30 m):
+50 Healing +40 Vitality +10% Experience from Kills
Food
Required Level: 30
Vendor value: 10Fine
Nourishment (30 m):
Gain Health Every Second +10% Experience from Kills
Food
Required Level: 10
Vendor value: 10Fine
Crafting Material
Ingredient
Vendor value: 1Basic
Crafting Material
Ingredient
Vendor value: 1Basic
Defense: 14
Skin: Seeker Mask
Medium armor
Helm
Required Level: 15
Vendor value: 25Fine
Defense: 23
Skin: Outlaw Shoulders
Medium armor
Shoulders
Required Level: 30
Vendor value: 35Fine
Defense: 31
Skin: Leather Shoulders
Medium armor
Shoulders
Required Level: 40
Vendor value: 42Fine
Defense: 32
Skin: Acolyte Mantle
Light armor
Shoulders
Required Level: 50
Vendor value: 52Soulbound on use
Masterwork
Defense: 29
Skin: Scale Helm
Heavy armor
Helm
Required Level: 30
Vendor value: 39Fine
Bag
15 Slots
Vendor value: 27Basic
Bag
15 Slots
Vendor value: 27Basic
Default
Double-click to open.
Vendor value: 32Basic
Booze
Vendor value: 2Basic
Defense: 30
Skin: Apprentice Coat
Light armor
Coat
Required Level: 10
Vendor value: 12Basic
Defense: 30
Skin: Chainmail Helm
Heavy armor
Helm
Required Level: 40
Vendor value: 24Basic
Defense: 47
Skin: Magician Legs
Light armor
Leggings
Required Level: 31
Vendor value: 44Fine
Defense: 20
Skin: Worn Chain Pauldrons
Heavy armor
Shoulders
Required Level: 18
Vendor value: 25Fine