Generic
Double-click to transform into a Wintersday toy for fifteen minutes. You will be unable to fight while transformed.
Vendor value: 1Not available underwater
Masterwork
Crafting Recipe
A recipe to make an ascended mace with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended spear with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended harpoon gun with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended trident with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended warhorn with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended hammer with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended shield with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended focus with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended axe with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended torch with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended scepter with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended longbow with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended rifle with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended medium helm with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended greatsword with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended pistol with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended heavy coat with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended staff with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
A recipe to make an ascended sword with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Trophy
Used in the Mystic Forge to create the Eternal Sands focus.
Exotic
Trophy
Used in the Mystic Forge to create the Eternal Sands focus and to make Polish, used in precursor crafting.
Vendor value: 2Exotic
Default
Double-click to transform for 15 minutes. You will be unable to fight while transformed.
Not usable in the Mystic Forge
Not available underwater
Exotic
Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork
Crafting Recipe
A recipe to make ascended heavy boots with Sinister (+Condition Damage, +Power, and +Precision) stats.
Vendor value: 160Not salvageable
Ascended
Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork
Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork
Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork
Crafting Recipe
Double-click to learn a recipe.
Vendor value: 66Masterwork
Mini Pet
Double-click to summon this mini to follow you around. Only one mini may be in use at a time.
Vendor value: 50Not usable in the Mystic Forge
Not salvageable
Exotic
Booze
Vendor value: 4Basic
Weapon Strength: 819 - 869
Skin: Bandit Shiv
Dagger
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 722 - 797
Skin: Bandit Bugle
Warhorn
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 872 - 984
Skin: Bandit Demolisher
Hammer
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 882 - 975
Skin: Bandit Sunderer
Greatsword
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 873 - 1067
Skin: Bandit Musket
Rifle
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 793 - 894
Skin: Bandit Mallet
Mace
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Short Bow
Short Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 793 - 894
Skin: Bandit Baton
Scepter
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 737 - 782
Skin: Bandit Focus
Focus
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Crafting Material
Refined from ambrite and charged quartz.
Vendor value: 48Rare
Weapon Strength: 776 - 911
Skin: Bandit Revolver
Pistol
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Spear
Harpoon
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 759 - 928
Skin: Bandit Cleaver
Axe
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 815 - 957
Skin: Bandit Longbow
Long Bow
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Harpoon Gun
Speargun
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 872 - 984
Skin: Bandit Spire
Staff
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Trident
Trident
Damage type: Physical
Required Level: 80
Vendor value: 297Soulbound on use
Rare
Defense: 54
Weapon Strength: 714 - 805
Skin: Bandit Ward
Shield
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Weapon Strength: 802 - 886
Skin: Bandit Slicer
Sword
Damage type: Physical
Required Level: 80
Vendor value: 198Soulbound on use
Rare
Crafting Recipe
A recipe to make a Sinister Exalted Masque.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make Sinister Draconic Pauldrons.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Sinister Pearl Shell.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Sinister Pearl Rod.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make Sinister Exalted Boots.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make Sinister Exalted Gloves.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Sinister Emblazoned Coat.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make Sinister Draconic Gauntlets.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Sinister Pearl Crusher.
Vendor value: 132Not salvageable
Exotic
Crafting Recipe
A recipe to make a Sinister Emblazoned Helm.
Vendor value: 132Not salvageable
Exotic